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authormat <27899617+mat-1@users.noreply.github.com>2023-07-14 22:20:40 -0500
committerGitHub <noreply@github.com>2023-07-14 22:20:40 -0500
commit7405427199e5a994d4a6a706f84434a69cb7a7d9 (patch)
treeca537e5d761bc053187d952fced0915c850b92aa /azalea-core/src/particle
parentd1afd02aa84e7b4450c1607277f078eb2a0f1bf3 (diff)
downloadazalea-drasl-7405427199e5a994d4a6a706f84434a69cb7a7d9.tar.xz
Mining (#95)
* more mining stuff * initialize azalea-tags crate * more mining stuff 2 * mining in ecs * well technically mining works but no codegen for how long it takes to mine each block yet * rename downloads to __cache__ it was bothering me since it's not *just* downloads * codegen block behavior * fix not sending packet to finish breaking block * mining animation 🎉 * clippy * cleanup, move Client::mine into a client extension * add azalea/src/mining.rs --------- Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-core/src/particle')
-rwxr-xr-xazalea-core/src/particle/mod.rs155
1 files changed, 0 insertions, 155 deletions
diff --git a/azalea-core/src/particle/mod.rs b/azalea-core/src/particle/mod.rs
deleted file mode 100755
index 60128f3f..00000000
--- a/azalea-core/src/particle/mod.rs
+++ /dev/null
@@ -1,155 +0,0 @@
-use crate::BlockPos;
-use azalea_buf::McBuf;
-use azalea_inventory::ItemSlot;
-
-#[cfg_attr(feature = "bevy_ecs", derive(bevy_ecs::component::Component))]
-#[derive(Debug, Clone, McBuf, Default)]
-pub struct Particle {
- #[var]
- pub id: i32,
- pub data: ParticleData,
-}
-
-#[derive(Clone, Debug, McBuf, Default)]
-pub enum ParticleData {
- AmbientEntityEffect,
- AngryVillager,
- Block(BlockParticle),
- BlockMarker(BlockParticle),
- Bubble,
- Cloud,
- Crit,
- DamageIndicator,
- DragonBreath,
- DrippingLava,
- FallingLava,
- LandingLava,
- DrippingWater,
- FallingWater,
- Dust(DustParticle),
- DustColorTransition(DustColorTransitionParticle),
- Effect,
- ElderGuardian,
- EnchantedHit,
- Enchant,
- EndRod,
- #[default]
- EntityEffect,
- ExplosionEmitter,
- Explosion,
- FallingDust(BlockParticle),
- Firework,
- Fishing,
- Flame,
- SoulFireFlame,
- Soul,
- Flash,
- HappyVillager,
- Composter,
- Heart,
- InstantEffect,
- Item(ItemParticle),
- Vibration(VibrationParticle),
- ItemSlime,
- ItemSnowball,
- LargeSmoke,
- Lava,
- Mycelium,
- Note,
- Poof,
- Portal,
- Rain,
- Smoke,
- Sneeze,
- Spit,
- SquidInk,
- SweepAttack,
- TotemOfUndying,
- Underwater,
- Splash,
- Witch,
- BubblePop,
- CurrentDown,
- BubbleColumnUp,
- Nautilus,
- Dolphin,
- CampfireCozySmoke,
- CampfireSignalSmoke,
- DrippingHoney,
- FallingHoney,
- LandingHoney,
- FallingNectar,
- FallingSporeBlossom,
- Ash,
- CrimsonSpore,
- WarpedSpore,
- SporeBlossomAir,
- DrippingObsidianTear,
- FallingObsidianTear,
- LandingObsidianTear,
- ReversePortal,
- WhiteAsh,
- SmallFlame,
- Snowflake,
- DrippingDripstoneLava,
- FallingDripstoneLava,
- DrippingDripstoneWater,
- FallingDripstoneWater,
- GlowSquidInk,
- Glow,
- WaxOn,
- WaxOff,
- ElectricSpark,
- Scrape,
-}
-
-#[derive(Debug, Clone, McBuf)]
-pub struct BlockParticle {
- #[var]
- pub block_state: i32,
-}
-#[derive(Debug, Clone, McBuf)]
-pub struct DustParticle {
- /// Red value, 0-1
- pub red: f32,
- /// Green value, 0-1
- pub green: f32,
- /// Blue value, 0-1
- pub blue: f32,
- /// The scale, will be clamped between 0.01 and 4.
- pub scale: f32,
-}
-
-#[derive(Debug, Clone, McBuf)]
-pub struct DustColorTransitionParticle {
- /// Red value, 0-1
- pub from_red: f32,
- /// Green value, 0-1
- pub from_green: f32,
- /// Blue value, 0-1
- pub from_blue: f32,
- /// The scale, will be clamped between 0.01 and 4.
- pub scale: f32,
- /// Red value, 0-1
- pub to_red: f32,
- /// Green value, 0-1
- pub to_green: f32,
- /// Blue value, 0-1
- pub to_blue: f32,
-}
-
-#[derive(Debug, Clone, McBuf)]
-pub struct ItemParticle {
- pub item: ItemSlot,
-}
-
-#[derive(Debug, Clone, McBuf)]
-pub struct VibrationParticle {
- pub origin: BlockPos,
- pub position_type: String,
- pub block_position: BlockPos,
- #[var]
- pub entity_id: u32,
- #[var]
- pub ticks: u32,
-}