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| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-05-03 20:57:27 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-03 20:57:27 -0500 |
| commit | 634cb8d72c6608512aedba19e5cd669104bc35ea (patch) | |
| tree | f8e76ce9eb43403d29cc0cbcf9a4f51522419dc2 /azalea-core/src/lib.rs | |
| parent | 1fb4418f2c9cbd004c64c2f23d2d0352ee12c0e5 (diff) | |
| download | azalea-drasl-634cb8d72c6608512aedba19e5cd669104bc35ea.tar.xz | |
Inventory (#48)
* start adding azalea-inventory
* design more of how inventories are defined
* start working on az-inv-macros
* inventory macro works
* start adding inventory codegen
* update some deps
* add inventory codegen
* manually write inventory menus
* put the inventories in Client
* start on containersetcontent
* inventory menu should hopefully work
* checks in containersetcontent
* format a comment
* move some variant matches
* inventory.rs
* inventory stuff
* more inventory stuff
* inventory/container tracking works
* start adding interact function
* sequence number
* start adding HitResultComponent
* implement traverse_blocks
* start adding clip
* add clip function
* update_hit_result_component
* start trying to fix
* fix
* make some stuff simpler
* clippy
* lever
* chest
* container handle
* fix ambiguity
* fix some doc tests
* move some container stuff from az-client to azalea
* clicking container
* start implementing simulate_click
* keep working on simulate click
* implement more of simulate_click
this is really boring
* inventory fixes
* start implementing shift clicking
* fix panic in azalea-chat i hope
* shift clicking implemented
* more inventory stuff
* fix items not showing in containers sometimes
* fix test
* fix all warnings
* remove a println
---------
Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-core/src/lib.rs')
| -rwxr-xr-x | azalea-core/src/lib.rs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/azalea-core/src/lib.rs b/azalea-core/src/lib.rs index ce502fe5..7bf4a12c 100755 --- a/azalea-core/src/lib.rs +++ b/azalea-core/src/lib.rs @@ -13,9 +13,6 @@ pub use resource_location::*; mod game_type; pub use game_type::*; -mod slot; -pub use slot::*; - mod position; pub use position::*; @@ -40,6 +37,8 @@ pub use aabb::*; mod block_hit_result; pub use block_hit_result::*; +// some random math things used in minecraft are defined down here + // TODO: make this generic pub fn binary_search(mut min: i32, max: i32, predicate: &dyn Fn(i32) -> bool) -> i32 { let mut diff = max - min; @@ -70,6 +69,10 @@ pub fn gcd(mut a: u32, mut b: u32) -> u32 { a } +pub fn lerp<T: num_traits::Float>(amount: T, a: T, b: T) -> T { + a + amount * (b - a) +} + #[cfg(test)] mod tests { use super::*; |
