diff options
| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-05-03 20:57:27 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-03 20:57:27 -0500 |
| commit | 634cb8d72c6608512aedba19e5cd669104bc35ea (patch) | |
| tree | f8e76ce9eb43403d29cc0cbcf9a4f51522419dc2 /azalea-core/src/direction.rs | |
| parent | 1fb4418f2c9cbd004c64c2f23d2d0352ee12c0e5 (diff) | |
| download | azalea-drasl-634cb8d72c6608512aedba19e5cd669104bc35ea.tar.xz | |
Inventory (#48)
* start adding azalea-inventory
* design more of how inventories are defined
* start working on az-inv-macros
* inventory macro works
* start adding inventory codegen
* update some deps
* add inventory codegen
* manually write inventory menus
* put the inventories in Client
* start on containersetcontent
* inventory menu should hopefully work
* checks in containersetcontent
* format a comment
* move some variant matches
* inventory.rs
* inventory stuff
* more inventory stuff
* inventory/container tracking works
* start adding interact function
* sequence number
* start adding HitResultComponent
* implement traverse_blocks
* start adding clip
* add clip function
* update_hit_result_component
* start trying to fix
* fix
* make some stuff simpler
* clippy
* lever
* chest
* container handle
* fix ambiguity
* fix some doc tests
* move some container stuff from az-client to azalea
* clicking container
* start implementing simulate_click
* keep working on simulate click
* implement more of simulate_click
this is really boring
* inventory fixes
* start implementing shift clicking
* fix panic in azalea-chat i hope
* shift clicking implemented
* more inventory stuff
* fix items not showing in containers sometimes
* fix test
* fix all warnings
* remove a println
---------
Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-core/src/direction.rs')
| -rwxr-xr-x | azalea-core/src/direction.rs | 52 |
1 files changed, 51 insertions, 1 deletions
diff --git a/azalea-core/src/direction.rs b/azalea-core/src/direction.rs index 95dacc69..c872f26c 100755 --- a/azalea-core/src/direction.rs +++ b/azalea-core/src/direction.rs @@ -1,6 +1,8 @@ use azalea_buf::McBuf; -#[derive(Clone, Copy, Debug, McBuf, Default)] +use crate::Vec3; + +#[derive(Clone, Copy, Debug, McBuf, Default, Eq, PartialEq)] pub enum Direction { #[default] Down = 0, @@ -11,6 +13,54 @@ pub enum Direction { East, } +impl Direction { + pub fn nearest(vec: Vec3) -> Direction { + let mut best_direction = Direction::North; + let mut best_direction_amount = 0.0; + + for dir in [ + Direction::Down, + Direction::Up, + Direction::North, + Direction::South, + Direction::West, + Direction::East, + ] + .iter() + { + let amount = dir.normal().dot(vec); + if amount > best_direction_amount { + best_direction = *dir; + best_direction_amount = amount; + } + } + + best_direction + } + + pub fn normal(self) -> Vec3 { + match self { + Direction::Down => Vec3::new(0.0, -1.0, 0.0), + Direction::Up => Vec3::new(0.0, 1.0, 0.0), + Direction::North => Vec3::new(0.0, 0.0, -1.0), + Direction::South => Vec3::new(0.0, 0.0, 1.0), + Direction::West => Vec3::new(-1.0, 0.0, 0.0), + Direction::East => Vec3::new(1.0, 0.0, 0.0), + } + } + + pub fn opposite(self) -> Direction { + match self { + Direction::Down => Direction::Up, + Direction::Up => Direction::Down, + Direction::North => Direction::South, + Direction::South => Direction::North, + Direction::West => Direction::East, + Direction::East => Direction::West, + } + } +} + // TODO: make azalea_block use this instead of FacingCardinal #[derive(Clone, Copy, Debug, McBuf)] pub enum CardinalDirection { |
