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authormat <git@matdoes.dev>2025-05-31 08:56:17 +0500
committermat <git@matdoes.dev>2025-05-30 19:22:09 -0845
commitf27c87b291a920376e006a470efb353dee46ed17 (patch)
treef1720081b856c5b7b96ab8111e6de4233f884e75 /azalea-client
parente37524899eef8a0034faee35cef4bbf1ba779a7d (diff)
downloadazalea-drasl-f27c87b291a920376e006a470efb353dee46ed17.tar.xz
more formatting fixes
Diffstat (limited to 'azalea-client')
-rw-r--r--azalea-client/src/client.rs2
-rw-r--r--azalea-client/src/entity_query.rs2
-rw-r--r--azalea-client/src/plugins/packet/game/events.rs5
3 files changed, 3 insertions, 6 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs
index dc9a3d3e..f53e693c 100644
--- a/azalea-client/src/client.rs
+++ b/azalea-client/src/client.rs
@@ -168,7 +168,7 @@ impl Client {
/// # Examples
///
/// ```rust,no_run
- /// use azalea_client::{Client, Account};
+ /// use azalea_client::{Account, Client};
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn std::error::Error>> {
diff --git a/azalea-client/src/entity_query.rs b/azalea-client/src/entity_query.rs
index e53cd652..1f2ff080 100644
--- a/azalea-client/src/entity_query.rs
+++ b/azalea-client/src/entity_query.rs
@@ -43,8 +43,8 @@ impl Client {
/// Note that this will very likely change in the future.
/// ```
/// use azalea_client::{Client, GameProfileComponent};
- /// use bevy_ecs::query::With;
/// use azalea_entity::{Position, metadata::Player};
+ /// use bevy_ecs::query::With;
///
/// # fn example(mut bot: Client, sender_name: String) {
/// let entity = bot.entity_by::<With<Player>, (&GameProfileComponent,)>(
diff --git a/azalea-client/src/plugins/packet/game/events.rs b/azalea-client/src/plugins/packet/game/events.rs
index 707d2cd9..fae5a0f8 100644
--- a/azalea-client/src/plugins/packet/game/events.rs
+++ b/azalea-client/src/plugins/packet/game/events.rs
@@ -21,10 +21,7 @@ use crate::{PlayerInfo, client::InGameState, connection::RawConnection};
/// # use bevy_ecs::event::EventReader;
///
/// fn handle_packets(mut events: EventReader<ReceiveGamePacketEvent>) {
-/// for ReceiveGamePacketEvent {
-/// entity,
-/// packet,
-/// } in events.read() {
+/// for ReceiveGamePacketEvent { entity, packet } in events.read() {
/// match packet.as_ref() {
/// ClientboundGamePacket::LevelParticles(p) => {
/// // ...