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authormat <github@matdoes.dev>2022-05-03 18:20:24 +0000
committermat <github@matdoes.dev>2022-05-03 18:20:24 +0000
commitc9878129274258a30dc3ee0ecbd064b4fcf9bc6e (patch)
tree07e03b13eb71b4231159d42b5773e31371e83858 /azalea-client
parent477c367fc44a2b5c139845f7e8307c6c276d95ee (diff)
downloadazalea-drasl-c9878129274258a30dc3ee0ecbd064b4fcf9bc6e.tar.xz
clippy
Diffstat (limited to 'azalea-client')
-rwxr-xr-xazalea-client/src/connect.rs19
-rw-r--r--azalea-client/src/player.rs1
2 files changed, 9 insertions, 11 deletions
diff --git a/azalea-client/src/connect.rs b/azalea-client/src/connect.rs
index 984c5d86..3b880ea3 100755
--- a/azalea-client/src/connect.rs
+++ b/azalea-client/src/connect.rs
@@ -13,8 +13,8 @@ use azalea_protocol::{
},
resolver, ServerAddress,
};
-use azalea_world::{Chunk, ChunkStorage, World};
-use std::{fmt::Debug, ops::Deref, sync::Arc};
+use azalea_world::{ChunkStorage, World};
+use std::{fmt::Debug, sync::Arc};
use tokio::sync::mpsc::{self, UnboundedReceiver, UnboundedSender};
use tokio::sync::Mutex;
@@ -34,8 +34,8 @@ pub struct ClientState {
/// A player that you can control that is currently in a Minecraft server.
pub struct Client {
event_receiver: UnboundedReceiver<Event>,
- conn: Arc<Mutex<GameConnection>>,
- state: Arc<Mutex<ClientState>>,
+ pub conn: Arc<Mutex<GameConnection>>,
+ pub state: Arc<Mutex<ClientState>>,
// game_loop
}
@@ -133,10 +133,9 @@ impl Client {
// just start up the game loop and we're ready!
// tokio::spawn(Self::game_loop(conn, tx, handler, state))
- let game_loop_conn = conn.clone();
let game_loop_state = client.state.clone();
- tokio::spawn(Self::game_loop(game_loop_conn, tx, game_loop_state));
+ tokio::spawn(Self::game_loop(conn, tx, game_loop_state));
Ok(client)
}
@@ -221,7 +220,7 @@ impl Client {
GamePacket::ClientboundChangeDifficultyPacket(p) => {
println!("Got difficulty packet {:?}", p);
}
- GamePacket::ClientboundDeclareCommandsPacket(p) => {
+ GamePacket::ClientboundDeclareCommandsPacket(_p) => {
println!("Got declare commands packet");
}
GamePacket::ClientboundPlayerAbilitiesPacket(p) => {
@@ -230,19 +229,19 @@ impl Client {
GamePacket::ClientboundSetCarriedItemPacket(p) => {
println!("Got set carried item packet {:?}", p);
}
- GamePacket::ClientboundUpdateTagsPacket(p) => {
+ GamePacket::ClientboundUpdateTagsPacket(_p) => {
println!("Got update tags packet");
}
GamePacket::ClientboundDisconnectPacket(p) => {
println!("Got disconnect packet {:?}", p);
}
- GamePacket::ClientboundUpdateRecipesPacket(p) => {
+ GamePacket::ClientboundUpdateRecipesPacket(_p) => {
println!("Got update recipes packet");
}
GamePacket::ClientboundEntityEventPacket(p) => {
println!("Got entity event packet {:?}", p);
}
- GamePacket::ClientboundRecipePacket(p) => {
+ GamePacket::ClientboundRecipePacket(_p) => {
println!("Got recipe packet");
}
GamePacket::ClientboundPlayerPositionPacket(p) => {
diff --git a/azalea-client/src/player.rs b/azalea-client/src/player.rs
index 70ac1c76..fc54ff93 100644
--- a/azalea-client/src/player.rs
+++ b/azalea-client/src/player.rs
@@ -1,5 +1,4 @@
use crate::Entity;
-use azalea_world::World;
#[derive(Default)]
pub struct Player {