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| author | mat <git@matdoes.dev> | 2025-12-22 21:43:54 -1400 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-12-22 21:43:54 -1400 |
| commit | 82e3d46ca319badcbc584cf902aeebcbd30948b9 (patch) | |
| tree | 4afb8c6135caacbdf9f1f04d451cb2bae1c488b6 /azalea-client/tests/simulation/move_and_despawn_entity.rs | |
| parent | 0429a81d706da7c45600d357f9f9a14cef6113b4 (diff) | |
| download | azalea-drasl-82e3d46ca319badcbc584cf902aeebcbd30948b9.tar.xz | |
run azalea-client integration tests as one binary
per https://corrode.dev/blog/tips-for-faster-rust-compile-times/\#combine-all-integration-tests-into-a-single-binary <3
Diffstat (limited to 'azalea-client/tests/simulation/move_and_despawn_entity.rs')
| -rw-r--r-- | azalea-client/tests/simulation/move_and_despawn_entity.rs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/azalea-client/tests/simulation/move_and_despawn_entity.rs b/azalea-client/tests/simulation/move_and_despawn_entity.rs new file mode 100644 index 00000000..6c334a47 --- /dev/null +++ b/azalea-client/tests/simulation/move_and_despawn_entity.rs @@ -0,0 +1,40 @@ +use azalea_client::test_utils::prelude::*; +use azalea_core::position::{ChunkPos, Vec3}; +use azalea_protocol::{ + common::movements::{PositionMoveRotation, RelativeMovements}, + packets::{ + ConnectionProtocol, + game::{ClientboundRemoveEntities, ClientboundTeleportEntity}, + }, +}; +use azalea_registry::builtin::EntityKind; +use azalea_world::MinecraftEntityId; + +#[test] +fn test_move_and_despawn_entity() { + let _lock = init(); + + let mut simulation = Simulation::new(ConnectionProtocol::Game); + simulation.receive_packet(default_login_packet()); + + simulation.receive_packet(make_basic_empty_chunk(ChunkPos::new(0, 0), (384 + 64) / 16)); + simulation.tick(); + + simulation.receive_packet(make_basic_add_entity(EntityKind::Cow, 123, (0.5, 64., 0.5))); + simulation.tick(); + + simulation.receive_packet(ClientboundTeleportEntity { + id: MinecraftEntityId(123), + change: PositionMoveRotation { + pos: Vec3::new(16., 0., 0.), + delta: Vec3::ZERO, + look_direction: Default::default(), + }, + relative: RelativeMovements::all_relative(), + on_ground: true, + }); + simulation.receive_packet(ClientboundRemoveEntities { + entity_ids: vec![MinecraftEntityId(123)], + }); + simulation.tick(); +} |
