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authormat <git@matdoes.dev>2025-10-04 12:52:57 -0300
committermat <git@matdoes.dev>2025-10-04 12:52:57 -0300
commit43f20b821ce26af148156e705f4c1fd3f956beb5 (patch)
treebfe797e92cd496f4cee59bb078d378909a3823ed /azalea-client/src/plugins/mining.rs
parenta7e2f92b169d6079ba09b2190fefd2d539024a68 (diff)
downloadazalea-drasl-43f20b821ce26af148156e705f4c1fd3f956beb5.tar.xz
upgrade deps and rename SystemSets to follow bevy's new naming convention
Diffstat (limited to 'azalea-client/src/plugins/mining.rs')
-rw-r--r--azalea-client/src/plugins/mining.rs18
1 files changed, 9 insertions, 9 deletions
diff --git a/azalea-client/src/plugins/mining.rs b/azalea-client/src/plugins/mining.rs
index 499ae71f..5fd0aa4a 100644
--- a/azalea-client/src/plugins/mining.rs
+++ b/azalea-client/src/plugins/mining.rs
@@ -2,7 +2,7 @@ use azalea_block::{BlockState, BlockTrait, fluid_state::FluidState};
use azalea_core::{direction::Direction, game_type::GameMode, position::BlockPos, tick::GameTick};
use azalea_entity::{FluidOnEyes, Physics, PlayerAbilities, Position, mining::get_mine_progress};
use azalea_inventory::ItemStack;
-use azalea_physics::{PhysicsSet, collision::BlockWithShape};
+use azalea_physics::{PhysicsSystems, collision::BlockWithShape};
use azalea_protocol::packets::game::s_player_action::{self, ServerboundPlayerAction};
use azalea_world::{InstanceContainer, InstanceName};
use bevy_app::{App, Plugin, Update};
@@ -16,9 +16,9 @@ use crate::{
BlockStatePredictionHandler, SwingArmEvent, can_use_game_master_blocks,
check_is_interaction_restricted, pick::HitResultComponent,
},
- inventory::{Inventory, InventorySet},
+ inventory::{Inventory, InventorySystems},
local_player::{InstanceHolder, LocalGameMode, PermissionLevel},
- movement::MoveEventsSet,
+ movement::MoveEventsSystems,
packet::game::SendGamePacketEvent,
};
@@ -39,10 +39,10 @@ impl Plugin for MiningPlugin {
continue_mining_block,
)
.chain()
- .before(PhysicsSet)
+ .before(PhysicsSystems)
.before(super::movement::send_position)
.before(super::interact::handle_start_use_item_queued)
- .in_set(MiningSet),
+ .in_set(MiningSystems),
)
.add_systems(
Update,
@@ -51,9 +51,9 @@ impl Plugin for MiningPlugin {
handle_stop_mining_block_event,
)
.chain()
- .in_set(MiningSet)
- .after(InventorySet)
- .after(MoveEventsSet)
+ .in_set(MiningSystems)
+ .after(InventorySystems)
+ .after(MoveEventsSystems)
.after(azalea_entity::update_fluid_on_eyes)
.after(crate::interact::pick::update_hit_result_component)
.after(crate::attack::handle_attack_event),
@@ -64,7 +64,7 @@ impl Plugin for MiningPlugin {
/// The Bevy system set for things related to mining.
#[derive(SystemSet, Debug, Hash, PartialEq, Eq, Clone)]
-pub struct MiningSet;
+pub struct MiningSystems;
impl Client {
pub fn start_mining(&self, position: BlockPos) {