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authormat <git@matdoes.dev>2025-09-29 02:01:50 +0700
committermat <git@matdoes.dev>2025-09-29 02:01:50 +0700
commita80d8d1b242430c4a251876fa67bfd26af7a0de9 (patch)
treee683100c2f68fed0729dbaa12e7ef189189350be /azalea-client/src/plugins/chat
parent2c8b7c5c2c9297273abfba8f7743f1bc25f166b1 (diff)
downloadazalea-drasl-a80d8d1b242430c4a251876fa67bfd26af7a0de9.tar.xz
rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEvent
Diffstat (limited to 'azalea-client/src/plugins/chat')
-rw-r--r--azalea-client/src/plugins/chat/handler.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-client/src/plugins/chat/handler.rs b/azalea-client/src/plugins/chat/handler.rs
index d71bcbd1..5a2a065c 100644
--- a/azalea-client/src/plugins/chat/handler.rs
+++ b/azalea-client/src/plugins/chat/handler.rs
@@ -8,7 +8,7 @@ use azalea_protocol::packets::{
use bevy_ecs::prelude::*;
use super::ChatKind;
-use crate::{Account, chat_signing::ChatSigningSession, packet::game::SendPacketEvent};
+use crate::{Account, chat_signing::ChatSigningSession, packet::game::SendGamePacketEvent};
/// Send a chat packet to the server of a specific kind (chat message or
/// command). Usually you just want [`SendChatEvent`] instead.
@@ -81,7 +81,7 @@ pub fn handle_send_chat_kind_event(
}
};
- commands.trigger(SendPacketEvent::new(event.entity, packet));
+ commands.trigger(SendGamePacketEvent::new(event.entity, packet));
}
}