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| author | mat <27899617+mat-1@users.noreply.github.com> | 2024-11-27 19:31:40 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-27 19:31:40 -0600 |
| commit | 08958c2278b15ebeac8a964f392ebb792e479b61 (patch) | |
| tree | 4ae3664cea38d7fd1a8f1e95ed06fac04ffe519e /azalea-client/src/local_player.rs | |
| parent | 139d77d3c2b0922fba5e9d4fa2bd9819d78bd773 (diff) | |
| download | azalea-drasl-08958c2278b15ebeac8a964f392ebb792e479b61.tar.xz | |
Refactor azalea-protocol (#190)
* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* rename packet related modules and structs to be simpler
* ItemSlot -> ItemStack for more consistency with mojmap
* .get() -> .into_packet()
* simplify declare_state_packets by removing packet ids
* rename read_from and write_into to azalea_read and azalea_write
* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite
* McBuf -> AzBuf
* remove most uses of into_variant
* update codegen and use resourcelocation names for packets
* implement #[limit(i)] attribute for AzBuf derive macro
* fixes for 1.21.4
* fix examples
* update some physics code and fix ChatType
* remove unused imports in codegen
* re-add some things to migrate.py and update +mc version numbers automatically
* downgrade to 1.21.3 lol
Diffstat (limited to 'azalea-client/src/local_player.rs')
| -rw-r--r-- | azalea-client/src/local_player.rs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/azalea-client/src/local_player.rs b/azalea-client/src/local_player.rs index 3cc77f9d..d2fce3f1 100644 --- a/azalea-client/src/local_player.rs +++ b/azalea-client/src/local_player.rs @@ -3,7 +3,7 @@ use std::{collections::HashMap, io, sync::Arc}; use azalea_auth::game_profile::GameProfile; use azalea_core::game_type::GameMode; use azalea_entity::Dead; -use azalea_protocol::packets::game::clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket; +use azalea_protocol::packets::game::c_player_abilities::ClientboundPlayerAbilities; use azalea_world::{Instance, PartialInstance}; use bevy_ecs::{component::Component, prelude::*}; use derive_more::{Deref, DerefMut}; @@ -62,8 +62,8 @@ pub struct PlayerAbilities { /// Used for the fov pub walking_speed: f32, } -impl From<&ClientboundPlayerAbilitiesPacket> for PlayerAbilities { - fn from(packet: &ClientboundPlayerAbilitiesPacket) -> Self { +impl From<&ClientboundPlayerAbilities> for PlayerAbilities { + fn from(packet: &ClientboundPlayerAbilities) -> Self { Self { invulnerable: packet.flags.invulnerable, flying: packet.flags.flying, |
