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authormat <27899617+mat-1@users.noreply.github.com>2023-09-21 11:16:29 -0500
committerGitHub <noreply@github.com>2023-09-21 11:16:29 -0500
commit7b3e2e4bf793466a351510c7fbbd08234e93bb0e (patch)
tree7177a919de9982d9e3c7f36a76d2025696f465b6 /azalea-client/src/lib.rs
parent83cce236145cdab1872a472a70943b669a880965 (diff)
downloadazalea-drasl-7b3e2e4bf793466a351510c7fbbd08234e93bb0e.tar.xz
1.20.2 (#99)
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-client/src/lib.rs')
-rw-r--r--azalea-client/src/lib.rs9
1 files changed, 6 insertions, 3 deletions
diff --git a/azalea-client/src/lib.rs b/azalea-client/src/lib.rs
index 40544540..25c75bcf 100644
--- a/azalea-client/src/lib.rs
+++ b/azalea-client/src/lib.rs
@@ -13,6 +13,7 @@
mod account;
pub mod attack;
pub mod chat;
+pub mod chunk_batching;
mod client;
pub mod disconnect;
mod entity_query;
@@ -26,18 +27,20 @@ pub mod movement;
pub mod packet_handling;
pub mod ping;
mod player;
+pub mod raw_connection;
pub mod received_registries;
pub mod respawn;
pub mod task_pool;
pub use account::{Account, AccountOpts};
+pub use azalea_protocol::packets::configuration::serverbound_client_information_packet::ClientInformation;
pub use client::{
- start_ecs_runner, Client, ClientInformation, DefaultPlugins, JoinError, JoinedClientBundle,
- TabList, TickBroadcast,
+ start_ecs_runner, Client, DefaultPlugins, JoinError, JoinedClientBundle, TickBroadcast,
};
pub use events::Event;
-pub use local_player::{GameProfileComponent, LocalPlayer, SendPacketEvent};
+pub use local_player::{GameProfileComponent, InstanceHolder, SendPacketEvent, TabList};
pub use movement::{
PhysicsState, SprintDirection, StartSprintEvent, StartWalkEvent, WalkDirection,
};
pub use player::PlayerInfo;
+pub use received_registries::ReceivedRegistries;