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authormat <27899617+mat-1@users.noreply.github.com>2023-03-07 14:14:36 -0600
committerGitHub <noreply@github.com>2023-03-07 14:14:36 -0600
commit719379a8a76ab0685f2bd14bebe2f0cd1e97f06b (patch)
treece5d6c62bc36fb1d1ec31083bc8e81a0109c12df /azalea-client/src/lib.rs
parentbf4ff517890cad3ff4e36b4b78959504192e5374 (diff)
downloadazalea-drasl-719379a8a76ab0685f2bd14bebe2f0cd1e97f06b.tar.xz
Bevy 0.10 (#79)
* replace 0.9.1 with 0.10.0 * start migrating to bevy .10 * well it compiles * doesn't immediately panic * remove unused imports * fmt * delete azalea-ecs * make RelativeEntityUpdate an EntityCommand * fix a doc test * explain what FixedUpdate does
Diffstat (limited to 'azalea-client/src/lib.rs')
-rw-r--r--azalea-client/src/lib.rs1
1 files changed, 0 insertions, 1 deletions
diff --git a/azalea-client/src/lib.rs b/azalea-client/src/lib.rs
index 8e119c0e..44a4db6b 100644
--- a/azalea-client/src/lib.rs
+++ b/azalea-client/src/lib.rs
@@ -26,7 +26,6 @@ mod player;
pub mod task_pool;
pub use account::Account;
-pub use azalea_ecs as ecs;
pub use client::{init_ecs_app, start_ecs, Client, ClientInformation, JoinError};
pub use events::Event;
pub use local_player::{GameProfileComponent, LocalPlayer};