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| author | mat <git@matdoes.dev> | 2023-05-12 23:40:34 -0500 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2023-05-12 23:40:34 -0500 |
| commit | 49952dd1507d70cd63305ffbcae4b062dfb4ce68 (patch) | |
| tree | 1b3e5bbd757634048988b9c8d96d5fb97f669427 /azalea-client/src/interact.rs | |
| parent | 657c073eab0f09d873bde21d5cdeb13a1bebb71b (diff) | |
| parent | 2057877eba5f6f13ba6863b48a9cdd44910a44f8 (diff) | |
| download | azalea-drasl-49952dd1507d70cd63305ffbcae4b062dfb4ce68.tar.xz | |
Merge branch 'main' into 1.20
Diffstat (limited to 'azalea-client/src/interact.rs')
| -rw-r--r-- | azalea-client/src/interact.rs | 23 |
1 files changed, 9 insertions, 14 deletions
diff --git a/azalea-client/src/interact.rs b/azalea-client/src/interact.rs index ec5ed87b..2da80760 100644 --- a/azalea-client/src/interact.rs +++ b/azalea-client/src/interact.rs @@ -6,7 +6,7 @@ use azalea_protocol::packets::game::{ }; use azalea_world::{ entity::{clamp_look_direction, view_vector, EyeHeight, LookDirection, Position, WorldName}, - InstanceContainer, + Instance, InstanceContainer, }; use bevy_app::{App, Plugin}; use bevy_ecs::{ @@ -153,13 +153,13 @@ fn update_hit_result_component( y: position.y + **eye_height as f64, z: position.z, }; - let hit_result = pick( - look_direction, - &eye_position, - world_name, - &instance_container, - pick_range, - ); + + let Some(instance_lock) = instance_container.get(world_name) else { + continue; + }; + let instance = instance_lock.read(); + + let hit_result = pick(look_direction, &eye_position, &instance, pick_range); if let Some(mut hit_result_ref) = hit_result_ref { **hit_result_ref = hit_result; } else { @@ -178,16 +178,11 @@ fn update_hit_result_component( pub fn pick( look_direction: &LookDirection, eye_position: &Vec3, - world_name: &WorldName, - instance_container: &InstanceContainer, + instance: &Instance, pick_range: f64, ) -> BlockHitResult { let view_vector = view_vector(look_direction); let end_position = eye_position + &(view_vector * pick_range); - let instance_lock = instance_container - .get(world_name) - .expect("entities must always be in a valid world"); - let instance = instance_lock.read(); azalea_physics::clip::clip( &instance.chunks, ClipContext { |
