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| author | mat <27899617+mat-1@users.noreply.github.com> | 2023-07-09 19:11:29 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-09 19:11:29 -0500 |
| commit | d1afd02aa84e7b4450c1607277f078eb2a0f1bf3 (patch) | |
| tree | efea9bb7ef7f2064f7c963fd88f394fecec6231b /azalea-client/src/chat.rs | |
| parent | ea8a8fccb6eb39c97f6cb69e11db5f7d0886172e (diff) | |
| download | azalea-drasl-d1afd02aa84e7b4450c1607277f078eb2a0f1bf3.tar.xz | |
Update to Bevy 0.11 (#94)
* update to bevy 0.11
* clippy
---------
Co-authored-by: mat <git@matdoes.dev>
Diffstat (limited to 'azalea-client/src/chat.rs')
| -rwxr-xr-x | azalea-client/src/chat.rs | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/azalea-client/src/chat.rs b/azalea-client/src/chat.rs index 90618c80..337bce51 100755 --- a/azalea-client/src/chat.rs +++ b/azalea-client/src/chat.rs @@ -7,11 +7,12 @@ use azalea_protocol::packets::game::{ serverbound_chat_command_packet::ServerboundChatCommandPacket, serverbound_chat_packet::{LastSeenMessagesUpdate, ServerboundChatPacket}, }; -use bevy_app::{App, Plugin}; +use bevy_app::{App, Plugin, Update}; use bevy_ecs::{ entity::Entity, event::{EventReader, EventWriter}, - schedule::{IntoSystemConfig, IntoSystemConfigs}, + prelude::Event, + schedule::IntoSystemConfigs, }; use std::{ sync::Arc, @@ -170,6 +171,7 @@ impl Plugin for ChatPlugin { .add_event::<SendChatKindEvent>() .add_event::<ChatReceivedEvent>() .add_systems( + Update, ( handle_send_chat_event, handle_send_chat_kind_event.after(handle_send_packet_event), @@ -180,13 +182,14 @@ impl Plugin for ChatPlugin { } /// A client received a chat message packet. -#[derive(Debug, Clone)] +#[derive(Event, Debug, Clone)] pub struct ChatReceivedEvent { pub entity: Entity, pub packet: ChatPacket, } /// Send a chat message (or command, if it starts with a slash) to the server. +#[derive(Event)] pub struct SendChatEvent { pub entity: Entity, pub content: String, @@ -222,6 +225,7 @@ fn handle_send_chat_event( /// /// If you're wondering why this isn't two separate events, it's so ordering is /// preserved if multiple chat messages and commands are sent at the same time. +#[derive(Event)] pub struct SendChatKindEvent { pub entity: Entity, pub content: String, |
