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authormat <27899617+mat-1@users.noreply.github.com>2023-03-07 14:14:36 -0600
committerGitHub <noreply@github.com>2023-03-07 14:14:36 -0600
commit719379a8a76ab0685f2bd14bebe2f0cd1e97f06b (patch)
treece5d6c62bc36fb1d1ec31083bc8e81a0109c12df /azalea-client/src/chat.rs
parentbf4ff517890cad3ff4e36b4b78959504192e5374 (diff)
downloadazalea-drasl-719379a8a76ab0685f2bd14bebe2f0cd1e97f06b.tar.xz
Bevy 0.10 (#79)
* replace 0.9.1 with 0.10.0 * start migrating to bevy .10 * well it compiles * doesn't immediately panic * remove unused imports * fmt * delete azalea-ecs * make RelativeEntityUpdate an EntityCommand * fix a doc test * explain what FixedUpdate does
Diffstat (limited to 'azalea-client/src/chat.rs')
-rwxr-xr-xazalea-client/src/chat.rs24
1 files changed, 12 insertions, 12 deletions
diff --git a/azalea-client/src/chat.rs b/azalea-client/src/chat.rs
index e127f0d7..0ae0250a 100755
--- a/azalea-client/src/chat.rs
+++ b/azalea-client/src/chat.rs
@@ -1,18 +1,18 @@
//! Implementations of chat-related features.
use azalea_chat::FormattedText;
-use azalea_ecs::{
- app::{App, Plugin},
- entity::Entity,
- event::{EventReader, EventWriter},
- schedule::IntoSystemDescriptor,
-};
use azalea_protocol::packets::game::{
clientbound_player_chat_packet::ClientboundPlayerChatPacket,
clientbound_system_chat_packet::ClientboundSystemChatPacket,
serverbound_chat_command_packet::ServerboundChatCommandPacket,
serverbound_chat_packet::{LastSeenMessagesUpdate, ServerboundChatPacket},
};
+use bevy_app::{App, Plugin};
+use bevy_ecs::{
+ entity::Entity,
+ event::{EventReader, EventWriter},
+ schedule::{IntoSystemConfig, IntoSystemConfigs},
+};
use std::{
sync::Arc,
time::{SystemTime, UNIX_EPOCH},
@@ -159,12 +159,12 @@ impl Plugin for ChatPlugin {
app.add_event::<SendChatEvent>()
.add_event::<SendChatKindEvent>()
.add_event::<ChatReceivedEvent>()
- .add_system(handle_send_chat_event.label("handle_send_chat_event"))
- .add_system(
- handle_send_chat_kind_event
- .label("handle_send_chat_kind_event")
- .after(handle_send_chat_event)
- .after(handle_send_packet_event),
+ .add_systems(
+ (
+ handle_send_chat_event,
+ handle_send_chat_kind_event.after(handle_send_packet_event),
+ )
+ .chain(),
);
}
}