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authormat <27899617+mat-1@users.noreply.github.com>2024-12-03 14:42:23 -0600
committerGitHub <noreply@github.com>2024-12-03 14:42:23 -0600
commitb71a7af53ae2dba2b43c8efc855a4a3b853ebff2 (patch)
tree031910714b6b9fb8cc0aaafe376f8629acedf671 /azalea-block/src/generated.rs
parentea5a1c1ec128cc1a33593c9d91ef758c3fb73e16 (diff)
downloadazalea-drasl-b71a7af53ae2dba2b43c8efc855a4a3b853ebff2.tar.xz
1.21.4 (#189)
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * 1.21.4-rc1 * 1.21.4
Diffstat (limited to 'azalea-block/src/generated.rs')
-rwxr-xr-xazalea-block/src/generated.rs94
1 files changed, 63 insertions, 31 deletions
diff --git a/azalea-block/src/generated.rs b/azalea-block/src/generated.rs
index 00f1299f..de360550 100755
--- a/azalea-block/src/generated.rs
+++ b/azalea-block/src/generated.rs
@@ -326,11 +326,8 @@ make_block_states! {
"south" => South(bool),
"up" => Up(bool),
"west" => West(bool),
- "creaking" => Creaking {
- Disabled,
- Dormant,
- Active,
- },
+ "active" => Active(bool),
+ "natural" => Natural(bool),
"half" => TopBottom {
Top,
Bottom,
@@ -914,6 +911,31 @@ make_block_states! {
_7,
},
"in_wall" => InWall(bool),
+ "type" => Type {
+ Top,
+ Bottom,
+ Double,
+ },
+ "east" => WallEast {
+ None,
+ Low,
+ Tall,
+ },
+ "north" => WallNorth {
+ None,
+ Low,
+ Tall,
+ },
+ "south" => WallSouth {
+ None,
+ Low,
+ Tall,
+ },
+ "west" => WallWest {
+ None,
+ Low,
+ Tall,
+ },
"age" => NetherWartAge {
_0,
_1,
@@ -941,26 +963,6 @@ make_block_states! {
},
"disarmed" => Disarmed(bool),
"conditional" => Conditional(bool),
- "east" => WallEast {
- None,
- Low,
- Tall,
- },
- "north" => WallNorth {
- None,
- Low,
- Tall,
- },
- "south" => WallSouth {
- None,
- Low,
- Tall,
- },
- "west" => WallWest {
- None,
- Low,
- Tall,
- },
"age" => CarrotsAge {
_0,
_1,
@@ -1192,11 +1194,6 @@ make_block_states! {
_14,
_15,
},
- "type" => Type {
- Top,
- Bottom,
- Double,
- },
"rotation" => WhiteBannerRotation {
_0,
_1,
@@ -2441,8 +2438,9 @@ make_block_states! {
soul_fire => BlockBehavior::new(), {},
spawner => BlockBehavior::new().requires_correct_tool_for_drops().strength(5.0, 5.0), {},
creaking_heart => BlockBehavior::new(), {
+ "active": Active(false),
"axis": Axis::Y,
- "creaking": Creaking::Disabled,
+ "natural": Natural(false),
},
oak_stairs => BlockBehavior::new().strength(2.0, 3.0), {
"facing": FacingCardinal::North,
@@ -2972,6 +2970,15 @@ make_block_states! {
"waterlogged": Waterlogged(false),
"west": West(false),
},
+ resin_clump => BlockBehavior::new(), {
+ "down": Down(false),
+ "east": East(false),
+ "north": North(false),
+ "south": South(false),
+ "up": Up(false),
+ "waterlogged": Waterlogged(false),
+ "west": West(false),
+ },
oak_fence_gate => BlockBehavior::new().strength(2.0, 3.0), {
"facing": FacingCardinal::North,
"in_wall": InWall(false),
@@ -3000,6 +3007,27 @@ make_block_states! {
"snowy": Snowy(false),
},
lily_pad => BlockBehavior::new(), {},
+ resin_block => BlockBehavior::new(), {},
+ resin_bricks => BlockBehavior::new(), {},
+ resin_brick_stairs => BlockBehavior::new(), {
+ "facing": FacingCardinal::North,
+ "half": TopBottom::Bottom,
+ "shape": StairShape::Straight,
+ "waterlogged": Waterlogged(false),
+ },
+ resin_brick_slab => BlockBehavior::new(), {
+ "type": Type::Bottom,
+ "waterlogged": Waterlogged(false),
+ },
+ resin_brick_wall => BlockBehavior::new(), {
+ "east": WallEast::None,
+ "north": WallNorth::None,
+ "south": WallSouth::None,
+ "up": Up(true),
+ "waterlogged": Waterlogged(false),
+ "west": WallWest::None,
+ },
+ chiseled_resin_bricks => BlockBehavior::new(), {},
nether_bricks => BlockBehavior::new().requires_correct_tool_for_drops().strength(2.0, 6.0), {},
nether_brick_fence => BlockBehavior::new().requires_correct_tool_for_drops().strength(2.0, 6.0), {
"east": East(false),
@@ -5546,5 +5574,9 @@ make_block_states! {
pale_hanging_moss => BlockBehavior::new(), {
"tip": Tip(true),
},
+ open_eyeblossom => BlockBehavior::new(), {},
+ closed_eyeblossom => BlockBehavior::new(), {},
+ potted_open_eyeblossom => BlockBehavior::new(), {},
+ potted_closed_eyeblossom => BlockBehavior::new(), {},
}
}