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authormat <27899617+mat-1@users.noreply.github.com>2022-08-27 20:31:21 -0500
committerGitHub <noreply@github.com>2022-08-27 20:31:21 -0500
commitb8228a036016fa58cab4b00a2e62298df299d41f (patch)
tree37ab80c054d2c0832d0ebf61cbbefd9e368260a8 /azalea-block/README.md
parent029ae0e567ccdc631a358755eba43b742811ff05 (diff)
downloadazalea-drasl-b8228a036016fa58cab4b00a2e62298df299d41f.tar.xz
Azalea registry (#20)
* make azalea-registry crate * add trait feature to az-block * registr * registry macro * impl Display for registry things * registries
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@@ -6,3 +6,5 @@ There's two main things here, the `BlockState` enum and the `Block` trait.
`BlockState` is a simple enum with every possible block state as variant, and `Block` is a heavier trait which lets you access information about a block more easily.
Every block is a struct that implements `Block`. You can freely convert between `BlockState` and `Block` with .into().
+
+If you don't want the `Block` trait, set default-features to false.