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authormat <27899617+mat-1@users.noreply.github.com>2024-11-27 19:31:40 -0600
committerGitHub <noreply@github.com>2024-11-27 19:31:40 -0600
commit08958c2278b15ebeac8a964f392ebb792e479b61 (patch)
tree4ae3664cea38d7fd1a8f1e95ed06fac04ffe519e /azalea-auth
parent139d77d3c2b0922fba5e9d4fa2bd9819d78bd773 (diff)
downloadazalea-drasl-08958c2278b15ebeac8a964f392ebb792e479b61.tar.xz
Refactor azalea-protocol (#190)
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
Diffstat (limited to 'azalea-auth')
-rw-r--r--azalea-auth/Cargo.toml2
-rwxr-xr-xazalea-auth/src/game_profile.rs6
2 files changed, 4 insertions, 4 deletions
diff --git a/azalea-auth/Cargo.toml b/azalea-auth/Cargo.toml
index 6573081d..ec39650c 100644
--- a/azalea-auth/Cargo.toml
+++ b/azalea-auth/Cargo.toml
@@ -4,7 +4,7 @@ edition = "2021"
license = "MIT"
name = "azalea-auth"
repository = "https://github.com/azalea-rs/azalea/tree/main/azalea-auth"
-version = "0.10.3+mc1.21.1"
+version = "0.10.3+mc1.21.3"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
diff --git a/azalea-auth/src/game_profile.rs b/azalea-auth/src/game_profile.rs
index 31650754..af00712d 100755
--- a/azalea-auth/src/game_profile.rs
+++ b/azalea-auth/src/game_profile.rs
@@ -1,10 +1,10 @@
use std::collections::HashMap;
-use azalea_buf::McBuf;
+use azalea_buf::AzBuf;
use serde::{Deserialize, Serialize};
use uuid::Uuid;
-#[derive(McBuf, Debug, Clone, Default, Eq, PartialEq)]
+#[derive(AzBuf, Debug, Clone, Default, Eq, PartialEq)]
pub struct GameProfile {
/// The UUID of the player.
pub uuid: Uuid,
@@ -43,7 +43,7 @@ impl From<SerializableGameProfile> for GameProfile {
}
}
-#[derive(McBuf, Debug, Clone, Eq, PartialEq)]
+#[derive(AzBuf, Debug, Clone, Eq, PartialEq)]
pub struct ProfilePropertyValue {
pub value: String,
pub signature: Option<String>,