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authormat <git@matdoes.dev>2025-07-24 07:31:23 -0300
committermat <git@matdoes.dev>2025-07-24 07:31:23 -0300
commite7bf124ed5e0b8a9490e9d96692480633e02f467 (patch)
treec17f1e8d7e066b4b5725488bfcda804543f56625
parent9719d00526880ec9e41d7ae622fb74354ad18c98 (diff)
downloadazalea-drasl-e7bf124ed5e0b8a9490e9d96692480633e02f467.tar.xz
update changelog
-rw-r--r--CHANGELOG.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index c245a34c..2f378770 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -12,10 +12,11 @@ is breaking anyways, semantic versioning is not followed.
- `HitResult` now contains the entity that's being looked at.
- A `QueuedServerBlockUpdates` component that keeps track of block updates per `Update`.
+- Local clients now have a `TicksConnected` component. (@Kumpelinus)
### Changed
-- Update to Minecraft 1.21.6.
+- Update to Minecraft 1.21.8.
- Renamed `azalea_entity::EntityKind` to `EntityKindComponent` to disambiguate with `azalea_registry::EntityKind`.
- Moved functions and types related to hit results from `azalea::interact` to `azalea::interact::pick`.
- `Client::attack` now takes `Entity` instead of `MinecraftEntityId`.
@@ -24,6 +25,8 @@ is breaking anyways, semantic versioning is not followed.
- Fix packet order for loading (`PlayerLoaded`/`MovePlayerPos`) and sprinting (`PlayerInput`/`PlayerCommand`).
- Clients no longer send invalid look directions if the server teleports us with one.
+- Movement code was updated with the changes from 1.21.5, so it no longer flags Grim.
+- `azalea-chat` now correctly handles arrays of integers in the `with` field. (@qwqawawow)
## [0.13.0+mc1.21.5] - 2025-06-15