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authormat <git@matdoes.dev>2025-05-06 09:09:02 -1345
committermat <git@matdoes.dev>2025-05-06 09:09:02 -1345
commitd58a1c4fa0bd0c695e670ec52874f11cce64cd01 (patch)
tree06fd00e8fc68729f2b436009699dc85e024e0490
parent685aeff13f91e00073683757112cf0caafcb7998 (diff)
downloadazalea-drasl-d58a1c4fa0bd0c695e670ec52874f11cce64cd01.tar.xz
delete outdated parts of azalea-protocol readme
-rw-r--r--azalea-protocol/README.md25
1 files changed, 2 insertions, 23 deletions
diff --git a/azalea-protocol/README.md b/azalea-protocol/README.md
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# Azalea Protocol
-A low-level crate to send and receive Minecraft packets. You should probably use `azalea` or `azalea-client` instead.
+A low-level crate to send and receive Minecraft packets. If you intend on making bots, you should use the main `azalea` crate instead.
-The goal is to only support the latest Minecraft version in order to ease development.
-
-This is not yet complete, search for `TODO` in the code for things that need to be done.
-
-Unfortunately, using azalea-protocol requires Rust nightly because [specialization](https://github.com/rust-lang/rust/issues/31844) is not stable yet. Use `rustup default nightly` to enable it.
-
-## Adding a new packet
-
-Adding new packets is usually pretty easy, but you'll want to have Minecraft's decompiled source code which you can obtain with tools such as [DecompilerMC](https://github.com/hube12/DecompilerMC).
-
-1. First, you'll need the packet id. You can get this from azalea-protocol error messages or from [the wiki](https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge).
-2. Run `python codegen/newpacket.py [packet id] [clientbound or serverbound] \[game/handshake/login/status\]`\
-3. Go to the directory where it told you the packet was generated. If there's no comments, you're done. Otherwise, keep going.
-4. Find the packet in Minecraft's source code. Minecraft's packets are in the `net/minecraft/network/protocol/<state>` directory. The state for your packet is usually `game`.
-5. Add the fields from Minecraft's source code from either the read or write methods. You can look at [the wiki](https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Protocol) if you're not sure about how a packet is structured, but be aware that the wiki uses different names for most things.
-6. Format the code, submit a pull request, and wait for it to be reviewed.
-
-### Implementing packets
-
-You can manually implement reading and writing functionality for a packet by implementing AzaleaRead and AzaleaWrite, but you can also have this automatically generated for a struct or enum by deriving AzBuf.
-
-Look at other packets as an example.
+Only the latest Minecraft version is supported.