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authormat <github@matdoes.dev>2022-04-27 18:00:50 +0000
committermat <github@matdoes.dev>2022-04-27 18:00:50 +0000
commit9b50886c30f3e9129e054b019581264c9e6cadaf (patch)
tree8dfcc5bb8980a86d650a0d3d7afb705624b818c6
parent60d1fa50c32c202dd04895caa51172948a4760b6 (diff)
downloadazalea-drasl-9b50886c30f3e9129e054b019581264c9e6cadaf.tar.xz
player info packet
-rwxr-xr-xazalea-client/src/connect.rs3
-rwxr-xr-xazalea-protocol/README.md4
-rwxr-xr-xazalea-protocol/src/mc_buf/read.rs57
-rwxr-xr-xazalea-protocol/src/mc_buf/write.rs49
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs1
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_info_packet.rs101
-rwxr-xr-xazalea-protocol/src/packets/game/mod.rs2
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_game_profile_packet.rs2
9 files changed, 217 insertions, 6 deletions
diff --git a/azalea-client/src/connect.rs b/azalea-client/src/connect.rs
index 78370d7e..f5909f9c 100755
--- a/azalea-client/src/connect.rs
+++ b/azalea-client/src/connect.rs
@@ -127,6 +127,9 @@ pub async fn join_server(address: &ServerAddress) -> Result<(), String> {
// TODO: reply with teleport confirm
println!("Got player position packet {:?}", p);
}
+ GamePacket::ClientboundPlayerInfoPacket(p) => {
+ println!("Got player info packet {:?}", p);
+ }
},
Err(e) => {
panic!("Error: {:?}", e);
diff --git a/azalea-protocol/README.md b/azalea-protocol/README.md
index 90ea72e5..69b28bef 100755
--- a/azalea-protocol/README.md
+++ b/azalea-protocol/README.md
@@ -1,3 +1,7 @@
# Azalea Protocol
Sent and receive Minecraft packets. You should probably use `azalea` or `azalea-client` instead.
+
+The goal is to **only** support the latest Minecraft version in order to ease development.
+
+This is not yet complete, search for `TODO` in the code for things that need to be done.
diff --git a/azalea-protocol/src/mc_buf/read.rs b/azalea-protocol/src/mc_buf/read.rs
index d3382e0a..e90b4b10 100755
--- a/azalea-protocol/src/mc_buf/read.rs
+++ b/azalea-protocol/src/mc_buf/read.rs
@@ -1,11 +1,12 @@
use async_trait::async_trait;
use azalea_chat::component::Component;
use azalea_core::{
- difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation, Slot,
- SlotData,
+ difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
+ serializable_uuid::SerializableUuid, Slot, SlotData,
};
use serde::Deserialize;
use tokio::io::{AsyncRead, AsyncReadExt};
+use uuid::Uuid;
use super::{UnsizedByteArray, MAX_STRING_LENGTH};
@@ -29,6 +30,7 @@ pub trait Readable {
async fn read_short(&mut self) -> Result<i16, String>;
async fn read_float(&mut self) -> Result<f32, String>;
async fn read_double(&mut self) -> Result<f64, String>;
+ async fn read_uuid(&mut self) -> Result<Uuid, String>;
}
#[async_trait]
@@ -207,6 +209,15 @@ where
Err(_) => Err("Error reading double".to_string()),
}
}
+
+ async fn read_uuid(&mut self) -> Result<Uuid, String> {
+ Ok(Uuid::from_int_array([
+ self.read_int().await? as u32,
+ self.read_int().await? as u32,
+ self.read_int().await? as u32,
+ self.read_int().await? as u32,
+ ]))
+ }
}
#[async_trait]
@@ -439,6 +450,37 @@ impl McBufReadable for Option<GameType> {
}
}
+// Option<String>
+#[async_trait]
+impl McBufReadable for Option<String> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let present = buf.read_boolean().await?;
+ Ok(if present {
+ Some(buf.read_utf().await?)
+ } else {
+ None
+ })
+ }
+}
+// Option<Component>
+#[async_trait]
+impl McBufReadable for Option<Component> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let present = buf.read_boolean().await?;
+ Ok(if present {
+ Some(Component::read_into(buf).await?)
+ } else {
+ None
+ })
+ }
+}
+
// azalea_nbt::Tag
#[async_trait]
impl McBufReadable for azalea_nbt::Tag {
@@ -493,3 +535,14 @@ impl McBufReadable for Slot {
Ok(Slot::Present(SlotData { id, count, nbt }))
}
}
+
+// Uuid
+#[async_trait]
+impl McBufReadable for Uuid {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_uuid().await
+ }
+}
diff --git a/azalea-protocol/src/mc_buf/write.rs b/azalea-protocol/src/mc_buf/write.rs
index b57ad786..bd5e3f52 100755
--- a/azalea-protocol/src/mc_buf/write.rs
+++ b/azalea-protocol/src/mc_buf/write.rs
@@ -2,10 +2,12 @@ use super::{UnsizedByteArray, MAX_STRING_LENGTH};
use async_trait::async_trait;
use azalea_chat::component::Component;
use azalea_core::{
- difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation, Slot,
+ difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
+ serializable_uuid::SerializableUuid, Slot,
};
use byteorder::{BigEndian, WriteBytesExt};
use std::io::Write;
+use uuid::Uuid;
#[async_trait]
pub trait Writable {
@@ -43,6 +45,7 @@ pub trait Writable {
) -> Result<(), std::io::Error>;
fn write_float(&mut self, n: f32) -> Result<(), std::io::Error>;
fn write_double(&mut self, n: f64) -> Result<(), std::io::Error>;
+ fn write_uuid(&mut self, uuid: &Uuid) -> Result<(), std::io::Error>;
}
#[async_trait]
@@ -163,6 +166,15 @@ impl Writable for Vec<u8> {
) -> Result<(), std::io::Error> {
self.write_utf(&location.to_string())
}
+
+ fn write_uuid(&mut self, uuid: &Uuid) -> Result<(), std::io::Error> {
+ let [a, b, c, d] = uuid.to_int_array();
+ a.write_into(self)?;
+ b.write_into(self)?;
+ c.write_into(self)?;
+ d.write_into(self)?;
+ Ok(())
+ }
}
pub trait McBufWritable
@@ -317,6 +329,32 @@ impl McBufWritable for Option<GameType> {
}
}
+// Option<String>
+impl McBufWritable for Option<String> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ if let Some(s) = self {
+ buf.write_boolean(true)?;
+ buf.write_utf(s)?;
+ } else {
+ buf.write_boolean(false)?;
+ };
+ Ok(())
+ }
+}
+
+// Option<Component>
+impl McBufWritable for Option<Component> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ if let Some(s) = self {
+ buf.write_boolean(true)?;
+ s.write_into(buf)?;
+ } else {
+ buf.write_boolean(false)?;
+ };
+ Ok(())
+ }
+}
+
// azalea_nbt::Tag
impl McBufWritable for azalea_nbt::Tag {
fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
@@ -365,3 +403,12 @@ impl McBufWritable for Slot {
Ok(())
}
}
+
+// Slot
+impl McBufWritable for Uuid {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_uuid(self)?;
+
+ Ok(())
+ }
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
index 0a16440e..b22570c1 100755
--- a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
@@ -1,5 +1,5 @@
use super::GamePacket;
-use crate::mc_buf::{McBufReadable, McBufWritable, Readable};
+use crate::mc_buf::{McBufReadable, McBufWritable, Readable, Writable};
use async_trait::async_trait;
use azalea_core::resource_location::ResourceLocation;
use std::hash::Hash;
@@ -115,7 +115,7 @@ impl McBufReadable for BrigadierString {
}
impl McBufWritable for BrigadierString {
fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_i8(*self as i8);
+ buf.write_byte(*self as u8)?;
Ok(())
}
}
diff --git a/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs
index 82b0072d..55e4d419 100644
--- a/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs
@@ -1,4 +1,3 @@
-use azalea_core::{game_type::GameType, resource_location::ResourceLocation};
use packet_macros::GamePacket;
// we can't identify the status in azalea-protocol since they vary depending on the entity
diff --git a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
new file mode 100644
index 00000000..370e6f83
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
@@ -0,0 +1,101 @@
+// i don't know the actual name of this packet, i couldn't find it in the source code
+
+use crate::mc_buf::{McBufReadable, McBufWritable, Readable, Writable};
+use async_trait::async_trait;
+use azalea_chat::component::Component;
+use packet_macros::{GamePacket, McBufReadable, McBufWritable};
+use tokio::io::AsyncRead;
+use uuid::Uuid;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundPlayerInfoPacket {
+ pub action: Action,
+}
+
+#[derive(Clone, Debug)]
+pub enum Action {
+ AddPlayer(Vec<AddPlayer>),
+ UpdateGameMode(Vec<UpdateGameMode>),
+ UpdateLatency(Vec<UpdateLatency>),
+ UpdateDisplayName(Vec<UpdateDisplayName>),
+ RemovePlayer(Vec<RemovePlayer>),
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct PlayerProperty {
+ name: String,
+ value: String,
+ signature: Option<String>,
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct AddPlayer {
+ uuid: Uuid,
+ properties: Vec<PlayerProperty>,
+ #[varint]
+ gamemode: u32,
+ #[varint]
+ ping: i32,
+ display_name: Option<Component>,
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct UpdateGameMode {
+ uuid: Uuid,
+ #[varint]
+ gamemode: u32,
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct UpdateLatency {
+ uuid: Uuid,
+ #[varint]
+ ping: i32,
+}
+
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct UpdateDisplayName {
+ uuid: Uuid,
+ display_name: Option<Component>,
+}
+#[derive(Clone, Debug, McBufReadable, McBufWritable)]
+pub struct RemovePlayer {
+ uuid: Uuid,
+}
+
+#[async_trait]
+impl McBufReadable for Action {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let id = buf.read_byte().await?;
+ Ok(match id {
+ 0 => Action::AddPlayer(Vec::<AddPlayer>::read_into(buf).await?),
+ 1 => Action::UpdateGameMode(Vec::<UpdateGameMode>::read_into(buf).await?),
+ 2 => Action::UpdateLatency(Vec::<UpdateLatency>::read_into(buf).await?),
+ 3 => Action::UpdateDisplayName(Vec::<UpdateDisplayName>::read_into(buf).await?),
+ 4 => Action::RemovePlayer(Vec::<RemovePlayer>::read_into(buf).await?),
+ _ => panic!("Unknown player info action id: {}", id),
+ })
+ }
+}
+impl McBufWritable for Action {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_byte(match self {
+ Action::AddPlayer(_) => 0,
+ Action::UpdateGameMode(_) => 1,
+ Action::UpdateLatency(_) => 2,
+ Action::UpdateDisplayName(_) => 3,
+ Action::RemovePlayer(_) => 4,
+ })?;
+ match self {
+ Action::AddPlayer(players) => players.write_into(buf)?,
+ Action::UpdateGameMode(players) => players.write_into(buf)?,
+ Action::UpdateLatency(players) => players.write_into(buf)?,
+ Action::UpdateDisplayName(players) => players.write_into(buf)?,
+ Action::RemovePlayer(players) => players.write_into(buf)?,
+ }
+ Ok(())
+ }
+}
diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs
index 436e0cc2..0a9f1621 100755
--- a/azalea-protocol/src/packets/game/mod.rs
+++ b/azalea-protocol/src/packets/game/mod.rs
@@ -5,6 +5,7 @@ pub mod clientbound_disconnect_packet;
pub mod clientbound_entity_event_packet;
pub mod clientbound_login_packet;
pub mod clientbound_player_abilities_packet;
+pub mod clientbound_player_info_packet;
pub mod clientbound_player_position_packet;
pub mod clientbound_recipe_packet;
pub mod clientbound_set_carried_item_packet;
@@ -25,6 +26,7 @@ declare_state_packets!(
0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
0x26: clientbound_login_packet::ClientboundLoginPacket,
0x32: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
+ 0x36: clientbound_player_info_packet::ClientboundPlayerInfoPacket,
0x38: clientbound_player_position_packet::ClientboundPlayerPositionPacket,
0x39: clientbound_recipe_packet::ClientboundRecipePacket,
0x48: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
diff --git a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
index c54aa819..ccf0f482 100755
--- a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
@@ -9,6 +9,7 @@ pub struct ClientboundGameProfilePacket {
pub game_profile: GameProfile,
}
+// TODO: add derives to GameProfile and have an impl McBufReadable/Writable for GameProfile
impl ClientboundGameProfilePacket {
pub fn get(self) -> LoginPacket {
LoginPacket::ClientboundGameProfilePacket(self)
@@ -25,6 +26,7 @@ impl ClientboundGameProfilePacket {
pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
buf: &mut T,
) -> Result<LoginPacket, String> {
+ // TODO: we have a thing to read from the uuid now
let uuid = Uuid::from_int_array([
buf.read_int().await? as u32,
buf.read_int().await? as u32,