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| author | mat <git@matdoes.dev> | 2024-12-21 03:09:40 +0000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2024-12-21 03:09:40 +0000 |
| commit | 478fe722f58137634525dc4ae1a8a9bdc9cc32fa (patch) | |
| tree | a37ab57ddec6bfa66533226fd52272b0836546ba | |
| parent | 641b99c7afda4b747ab2f293cc106cc15968d0f4 (diff) | |
| download | azalea-drasl-478fe722f58137634525dc4ae1a8a9bdc9cc32fa.tar.xz | |
fix unlinked link in comment
| -rwxr-xr-x | azalea-core/src/bitset.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/azalea-core/src/bitset.rs b/azalea-core/src/bitset.rs index ac698fbc..76b04885 100755 --- a/azalea-core/src/bitset.rs +++ b/azalea-core/src/bitset.rs @@ -130,7 +130,7 @@ impl From<Vec<u8>> for BitSet { /// use it like `FixedBitSet<{ 20_usize.div_ceil(8) }>` if you need 20 bits. /// /// TODO: this should be changed back to bits once this is resolved: -/// https://github.com/rust-lang/rust/issues/133199#issuecomment-2531645526 +/// <https://github.com/rust-lang/rust/issues/133199#issuecomment-2531645526> /// /// Note that this is primarily meant for fast serialization and deserialization /// for Minecraft, if you don't need that you should use the `fixedbitset` crate |
