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authormat <git@matdoes.dev>2024-11-27 10:26:40 +0000
committermat <git@matdoes.dev>2024-11-27 10:26:40 +0000
commit0817382098128adcecb77756a3c7cd1bd0066057 (patch)
tree623d9b297f9b5fdb2af74ab3c5a4fa5c1b72ff5b
parentdfdc3144b61b6750ad62fb493b7c00c6c820c90b (diff)
downloadazalea-drasl-0817382098128adcecb77756a3c7cd1bd0066057.tar.xz
replace once_cell with std:;sync::LazyLock
-rw-r--r--Cargo.lock7
-rw-r--r--Cargo.toml1
-rw-r--r--azalea-auth/Cargo.toml2
-rwxr-xr-xazalea-auth/src/sessionserver.rs5
-rw-r--r--azalea-chat/Cargo.toml5
-rwxr-xr-xazalea-chat/src/component.rs5
-rwxr-xr-xazalea-chat/src/style.rs9
-rw-r--r--azalea-client/Cargo.toml6
-rwxr-xr-xazalea-client/src/chat.rs3
-rw-r--r--azalea-language/Cargo.toml2
-rwxr-xr-xazalea-language/src/lib.rs8
-rw-r--r--azalea-physics/Cargo.toml5
-rw-r--r--azalea-physics/src/collision/blocks.rs912
-rw-r--r--azalea-protocol/Cargo.toml14
-rw-r--r--azalea-protocol/examples/handshake_proxy.rs7
-rw-r--r--azalea-registry/Cargo.toml1
-rw-r--r--azalea-registry/src/tags/blocks.rs473
-rw-r--r--azalea-registry/src/tags/fluids.rs11
-rw-r--r--azalea-registry/src/tags/items.rs467
-rw-r--r--azalea-world/Cargo.toml8
-rw-r--r--azalea/src/pathfinder/goals.rs3
-rwxr-xr-xcodegen/lib/code/shapes.py8
-rw-r--r--codegen/lib/code/tags.py5
23 files changed, 989 insertions, 978 deletions
diff --git a/Cargo.lock b/Cargo.lock
index 49336535..7e285f21 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -237,7 +237,6 @@ dependencies = [
"chrono",
"env_logger",
"md-5",
- "once_cell",
"reqwest",
"rsa",
"serde",
@@ -306,7 +305,6 @@ dependencies = [
"azalea-buf",
"azalea-language",
"azalea-registry",
- "once_cell",
"serde",
"serde_json",
"simdnbt",
@@ -337,7 +335,6 @@ dependencies = [
"bevy_time",
"derive_more",
"minecraft_folder_path",
- "once_cell",
"parking_lot",
"regex",
"reqwest",
@@ -428,7 +425,6 @@ dependencies = [
name = "azalea-language"
version = "0.10.3+mc1.21.1"
dependencies = [
- "once_cell",
"serde",
"serde_json",
]
@@ -445,7 +441,6 @@ dependencies = [
"azalea-world",
"bevy_app",
"bevy_ecs",
- "once_cell",
"parking_lot",
"uuid",
]
@@ -474,7 +469,6 @@ dependencies = [
"futures",
"futures-lite",
"log",
- "once_cell",
"serde",
"serde_json",
"simdnbt",
@@ -503,7 +497,6 @@ version = "0.10.3+mc1.21.1"
dependencies = [
"azalea-buf",
"azalea-registry-macros",
- "once_cell",
"serde",
"simdnbt",
]
diff --git a/Cargo.toml b/Cargo.toml
index 217d8ac7..af748c1e 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -48,7 +48,6 @@ minecraft_folder_path = "0.1.2"
nohash-hasher = "0.2.0"
num-bigint = "0.4.6"
num-traits = "0.2.19"
-once_cell = "1.20.2"
parking_lot = "0.12.3"
priority-queue = "2.1.1"
proc-macro2 = "1.0.92"
diff --git a/azalea-auth/Cargo.toml b/azalea-auth/Cargo.toml
index 7eb38c19..6573081d 100644
--- a/azalea-auth/Cargo.toml
+++ b/azalea-auth/Cargo.toml
@@ -14,8 +14,6 @@ azalea-crypto = { path = "../azalea-crypto", version = "0.10.0" }
base64 = { workspace = true }
chrono = { workspace = true, features = ["serde"] }
md-5 = { workspace = true }
-#num-bigint = { workspace = true }
-once_cell = { workspace = true }
reqwest = { workspace = true, features = ["json", "rustls-tls"] }
rsa = { workspace = true }
serde = { workspace = true, features = ["derive"] }
diff --git a/azalea-auth/src/sessionserver.rs b/azalea-auth/src/sessionserver.rs
index 9c73fbf0..e7052e11 100755
--- a/azalea-auth/src/sessionserver.rs
+++ b/azalea-auth/src/sessionserver.rs
@@ -1,5 +1,6 @@
//! Tell Mojang you're joining a multiplayer server.
-use once_cell::sync::Lazy;
+use std::sync::LazyLock;
+
use reqwest::StatusCode;
use serde::Deserialize;
use serde_json::json;
@@ -49,7 +50,7 @@ pub struct ForbiddenError {
pub path: String,
}
-static REQWEST_CLIENT: Lazy<reqwest::Client> = Lazy::new(reqwest::Client::new);
+static REQWEST_CLIENT: LazyLock<reqwest::Client> = LazyLock::new(reqwest::Client::new);
/// Tell Mojang's servers that you are going to join a multiplayer server,
/// which is required to join online-mode servers. The server ID is an empty
diff --git a/azalea-chat/Cargo.toml b/azalea-chat/Cargo.toml
index 6cd9c16e..370a8862 100644
--- a/azalea-chat/Cargo.toml
+++ b/azalea-chat/Cargo.toml
@@ -15,10 +15,11 @@ azalea-buf = ["dep:azalea-buf", "simdnbt"]
numbers = ["dep:azalea-registry", "dep:simdnbt"]
[dependencies]
-azalea-buf = { path = "../azalea-buf", features = ["serde_json"], version = "0.10.0", optional = true }
+azalea-buf = { path = "../azalea-buf", features = [
+ "serde_json",
+], version = "0.10.0", optional = true }
azalea-language = { path = "../azalea-language", version = "0.10.0" }
azalea-registry = { path = "../azalea-registry", version = "0.10.0", optional = true }
-once_cell = { workspace = true }
serde = { workspace = true, features = ["derive"] }
serde_json = { workspace = true }
simdnbt = { workspace = true, optional = true }
diff --git a/azalea-chat/src/component.rs b/azalea-chat/src/component.rs
index 84b5ed17..43614c77 100755
--- a/azalea-chat/src/component.rs
+++ b/azalea-chat/src/component.rs
@@ -1,8 +1,7 @@
-use std::fmt::Display;
+use std::{fmt::Display, sync::LazyLock};
#[cfg(feature = "azalea-buf")]
use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
-use once_cell::sync::Lazy;
use serde::{de, Deserialize, Deserializer, Serialize};
#[cfg(feature = "simdnbt")]
use simdnbt::{Deserialize as _, FromNbtTag as _, Serialize as _};
@@ -23,7 +22,7 @@ pub enum FormattedText {
Translatable(TranslatableComponent),
}
-pub static DEFAULT_STYLE: Lazy<Style> = Lazy::new(|| Style {
+pub static DEFAULT_STYLE: LazyLock<Style> = LazyLock::new(|| Style {
color: Some(ChatFormatting::White.try_into().unwrap()),
..Style::default()
});
diff --git a/azalea-chat/src/style.rs b/azalea-chat/src/style.rs
index a27f3d2a..e147bc97 100755
--- a/azalea-chat/src/style.rs
+++ b/azalea-chat/src/style.rs
@@ -1,8 +1,7 @@
-use std::{collections::HashMap, fmt};
+use std::{collections::HashMap, fmt, sync::LazyLock};
#[cfg(feature = "azalea-buf")]
use azalea_buf::McBuf;
-use once_cell::sync::Lazy;
use serde::{ser::SerializeStruct, Serialize, Serializer};
use serde_json::Value;
#[cfg(feature = "simdnbt")]
@@ -57,8 +56,8 @@ impl TextColor {
}
}
-static LEGACY_FORMAT_TO_COLOR: Lazy<HashMap<&'static ChatFormatting, TextColor>> =
- Lazy::new(|| {
+static LEGACY_FORMAT_TO_COLOR: LazyLock<HashMap<&'static ChatFormatting, TextColor>> =
+ LazyLock::new(|| {
let mut legacy_format_to_color = HashMap::new();
for formatter in &ChatFormatting::FORMATTERS {
if !formatter.is_format() && *formatter != ChatFormatting::Reset {
@@ -73,7 +72,7 @@ static LEGACY_FORMAT_TO_COLOR: Lazy<HashMap<&'static ChatFormatting, TextColor>>
}
legacy_format_to_color
});
-static NAMED_COLORS: Lazy<HashMap<String, TextColor>> = Lazy::new(|| {
+static NAMED_COLORS: LazyLock<HashMap<String, TextColor>> = LazyLock::new(|| {
let mut named_colors = HashMap::new();
for color in LEGACY_FORMAT_TO_COLOR.values() {
named_colors.insert(color.name.clone().unwrap(), color.clone());
diff --git a/azalea-client/Cargo.toml b/azalea-client/Cargo.toml
index 371e2d3b..ee1e400a 100644
--- a/azalea-client/Cargo.toml
+++ b/azalea-client/Cargo.toml
@@ -10,7 +10,6 @@ version = "0.10.3+mc1.21.1"
[dependencies]
anyhow = { workspace = true }
-#async-trait = { workspace = true }
azalea-auth = { path = "../azalea-auth", version = "0.10.0" }
azalea-block = { path = "../azalea-block", version = "0.10.0" }
azalea-buf = { path = "../azalea-buf", version = "0.10.0" }
@@ -29,15 +28,10 @@ bevy_log = { workspace = true, optional = true }
bevy_tasks = { workspace = true }
bevy_time = { workspace = true }
derive_more = { workspace = true, features = ["deref", "deref_mut"] }
-#futures = { workspace = true }
minecraft_folder_path = { workspace = true }
-#nohash-hasher = { workspace = true }
-once_cell = { workspace = true }
parking_lot = { workspace = true, features = ["deadlock_detection"] }
regex = { workspace = true }
reqwest = { workspace = true }
-#serde = { workspace = true }
-#serde_json = { workspace = true }
simdnbt = { workspace = true }
thiserror = { workspace = true }
tokio = { workspace = true, features = ["sync"] }
diff --git a/azalea-client/src/chat.rs b/azalea-client/src/chat.rs
index 1f69d46e..80c52baf 100755
--- a/azalea-client/src/chat.rs
+++ b/azalea-client/src/chat.rs
@@ -37,8 +37,7 @@ pub enum ChatPacket {
macro_rules! regex {
($re:literal $(,)?) => {{
- static RE: once_cell::sync::OnceCell<regex::Regex> = once_cell::sync::OnceCell::new();
- RE.get_or_init(|| regex::Regex::new($re).unwrap())
+ std::sync::LazyLock::new(|| regex::Regex::new($re).unwrap())
}};
}
diff --git a/azalea-language/Cargo.toml b/azalea-language/Cargo.toml
index 4fdda48c..bdc7bb4e 100644
--- a/azalea-language/Cargo.toml
+++ b/azalea-language/Cargo.toml
@@ -9,7 +9,5 @@ version = "0.10.3+mc1.21.1"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
-once_cell = { workspace = true }
serde = { workspace = true }
serde_json = { workspace = true }
-#tokio = { workspace = true, features = ["fs"] }
diff --git a/azalea-language/src/lib.rs b/azalea-language/src/lib.rs
index 7b6a6dec..33014144 100755
--- a/azalea-language/src/lib.rs
+++ b/azalea-language/src/lib.rs
@@ -1,11 +1,9 @@
#![doc = include_str!("../README.md")]
-use std::collections::HashMap;
+use std::{collections::HashMap, sync::LazyLock};
-use once_cell::sync::Lazy;
-
-pub static STORAGE: Lazy<HashMap<String, String>> =
- Lazy::new(|| serde_json::from_str(include_str!("en_us.json")).unwrap());
+pub static STORAGE: LazyLock<HashMap<String, String>> =
+ LazyLock::new(|| serde_json::from_str(include_str!("en_us.json")).unwrap());
pub fn get(key: &str) -> Option<&str> {
STORAGE.get(key).map(|s| s.as_str())
diff --git a/azalea-physics/Cargo.toml b/azalea-physics/Cargo.toml
index 33a301fc..fe4e925a 100644
--- a/azalea-physics/Cargo.toml
+++ b/azalea-physics/Cargo.toml
@@ -17,12 +17,7 @@ azalea-registry = { path = "../azalea-registry", version = "0.10.0" }
azalea-world = { path = "../azalea-world", version = "0.10.0" }
bevy_app = { workspace = true }
bevy_ecs = { workspace = true }
-#nohash-hasher = { workspace = true }
-once_cell = { workspace = true }
parking_lot = { workspace = true }
-#smallvec = { workspace = true }
-#tracing = { workspace = true }
[dev-dependencies]
-#bevy_time = { workspace = true }
uuid = { workspace = true }
diff --git a/azalea-physics/src/collision/blocks.rs b/azalea-physics/src/collision/blocks.rs
index 01784963..73d62a41 100644
--- a/azalea-physics/src/collision/blocks.rs
+++ b/azalea-physics/src/collision/blocks.rs
@@ -6,8 +6,9 @@
#![allow(clippy::explicit_auto_deref)]
#![allow(clippy::redundant_closure)]
+use std::sync::LazyLock;
+
use azalea_block::*;
-use once_cell::sync::Lazy;
use super::VoxelShape;
use crate::collision::{self, Shapes};
@@ -22,11 +23,12 @@ pub trait BlockWithShape {
fn is_shape_full(&self) -> bool;
}
-static SHAPE0: Lazy<VoxelShape> = Lazy::new(|| collision::EMPTY_SHAPE.clone());
-static SHAPE1: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 1., 1.));
-static SHAPE2: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0.4375, 0.5625, 1., 0.5625));
-static SHAPE3: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE0: LazyLock<VoxelShape> = LazyLock::new(|| collision::EMPTY_SHAPE.clone());
+static SHAPE1: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 1., 1.));
+static SHAPE2: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0.4375, 0.5625, 1., 0.5625));
+static SHAPE3: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.1875, 0.5625, 0.1875);
let s = Shapes::or(s, collision::box_shape(0.8125, 0., 0., 1., 0.5625, 0.1875));
let s = Shapes::or(s, collision::box_shape(0., 0.1875, 0.1875, 1., 0.5625, 1.));
@@ -35,7 +37,7 @@ static SHAPE3: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.5625, 0.1875),
)
});
-static SHAPE4: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE4: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.8125, 0.1875, 0.5625, 1.);
let s = Shapes::or(s, collision::box_shape(0.8125, 0., 0.8125, 1., 0.5625, 1.));
let s = Shapes::or(s, collision::box_shape(0., 0.1875, 0., 1., 0.5625, 0.8125));
@@ -44,7 +46,7 @@ static SHAPE4: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.5625, 1.),
)
});
-static SHAPE5: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE5: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.1875, 0.5625, 0.1875);
let s = Shapes::or(s, collision::box_shape(0., 0., 0.8125, 0.1875, 0.5625, 1.));
let s = Shapes::or(
@@ -60,7 +62,7 @@ static SHAPE5: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 1., 0.5625, 1.),
)
});
-static SHAPE6: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE6: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.8125, 0., 0., 1., 0.5625, 0.1875);
let s = Shapes::or(s, collision::box_shape(0.8125, 0., 0.8125, 1., 0.5625, 1.));
let s = Shapes::or(s, collision::box_shape(0., 0.1875, 0., 0.8125, 0.5625, 1.));
@@ -69,380 +71,400 @@ static SHAPE6: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.5625, 0.8125),
)
});
-static SHAPE7: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.125, 1.));
-static SHAPE8: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.5, 1.));
-static SHAPE9: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0.25, 1., 1., 1.));
-static SHAPE10: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 0.75, 1., 1.));
-static SHAPE11: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 1., 0.75));
-static SHAPE12: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0.25, 0., 0., 1., 1., 1.));
-static SHAPE13: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.75, 1.));
-static SHAPE14: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0.25, 0., 1., 1., 1.));
-static SHAPE15: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE7: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.125, 1.));
+static SHAPE8: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.5, 1.));
+static SHAPE9: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.25, 1., 1., 1.));
+static SHAPE10: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 0.75, 1., 1.));
+static SHAPE11: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 1., 0.75));
+static SHAPE12: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0., 0., 1., 1., 1.));
+static SHAPE13: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.75, 1.));
+static SHAPE14: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.25, 0., 1., 1., 1.));
+static SHAPE15: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 1., 0.25);
Shapes::or(
s,
collision::box_shape(0.375, 0.375, 0.25, 0.625, 0.625, 1.),
)
});
-static SHAPE16: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE16: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 1., 0.25);
Shapes::or(
s,
collision::box_shape(0.375, 0.375, 0.25, 0.625, 0.625, 1.25),
)
});
-static SHAPE17: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE17: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.75, 0., 0., 1., 1., 1.);
Shapes::or(
s,
collision::box_shape(0., 0.375, 0.375, 0.75, 0.625, 0.625),
)
});
-static SHAPE18: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE18: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.75, 0., 0., 1., 1., 1.);
Shapes::or(
s,
collision::box_shape(-0.25, 0.375, 0.375, 0.75, 0.625, 0.625),
)
});
-static SHAPE19: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE19: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.75, 1., 1., 1.);
Shapes::or(
s,
collision::box_shape(0.375, 0.375, 0., 0.625, 0.625, 0.75),
)
});
-static SHAPE20: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE20: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.75, 1., 1., 1.);
Shapes::or(
s,
collision::box_shape(0.375, 0.375, -0.25, 0.625, 0.625, 0.75),
)
});
-static SHAPE21: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE21: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.25, 1., 1.);
Shapes::or(
s,
collision::box_shape(0.25, 0.375, 0.375, 1., 0.625, 0.625),
)
});
-static SHAPE22: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE22: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.25, 1., 1.);
Shapes::or(
s,
collision::box_shape(0.25, 0.375, 0.375, 1.25, 0.625, 0.625),
)
});
-static SHAPE23: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE23: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0.375, 0.625, 1., 0.625);
let s = Shapes::or(s, collision::box_shape(0., 0.75, 0., 0.375, 1., 1.));
let s = Shapes::or(s, collision::box_shape(0.375, 0.75, 0., 1., 1., 0.375));
let s = Shapes::or(s, collision::box_shape(0.375, 0.75, 0.625, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.625, 0.75, 0.375, 1., 1., 0.625))
});
-static SHAPE24: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE24: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, -0.25, 0.375, 0.625, 1., 0.625);
let s = Shapes::or(s, collision::box_shape(0., 0.75, 0., 0.375, 1., 1.));
let s = Shapes::or(s, collision::box_shape(0.375, 0.75, 0., 1., 1., 0.375));
let s = Shapes::or(s, collision::box_shape(0.375, 0.75, 0.625, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.625, 0.75, 0.375, 1., 1., 0.625))
});
-static SHAPE25: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE25: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.25, 1.);
Shapes::or(
s,
collision::box_shape(0.375, 0.25, 0.375, 0.625, 1., 0.625),
)
});
-static SHAPE26: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE26: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.25, 1.);
Shapes::or(
s,
collision::box_shape(0.375, 0.25, 0.375, 0.625, 1.25, 0.625),
)
});
-static SHAPE27: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.375, 0.6875));
-static SHAPE28: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.0625, 1.));
-static SHAPE29: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE27: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.375, 0.6875));
+static SHAPE28: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.0625, 1.));
+static SHAPE29: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 1., 0.5);
Shapes::or(s, collision::box_shape(0., 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE30: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE30: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.5, 1., 1.);
let s = Shapes::or(s, collision::box_shape(0.5, 0., 0., 1., 1., 0.5));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE31: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE31: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 1., 0.5);
let s = Shapes::or(s, collision::box_shape(0.5, 0., 0.5, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0., 0.5, 0.5, 0.5, 1., 1.))
});
-static SHAPE32: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE32: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.5, 1., 0.5);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0.5, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 0.5))
});
-static SHAPE33: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE33: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.5, 0., 0., 1., 1., 0.5);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE34: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE34: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0., 1., 1., 0.5))
});
-static SHAPE35: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE35: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 0.5))
});
-static SHAPE36: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE36: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 1., 1., 0.5));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE37: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE37: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 0.5))
});
-static SHAPE38: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE38: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 0.5))
});
-static SHAPE39: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE39: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.5, 1., 1., 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0., 1., 1., 0.5))
});
-static SHAPE40: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE40: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.5, 1., 1., 1.);
let s = Shapes::or(s, collision::box_shape(0.5, 0., 0., 1., 1., 0.5));
Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 0.5))
});
-static SHAPE41: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE41: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.5, 1., 1.);
let s = Shapes::or(s, collision::box_shape(0.5, 0., 0.5, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 0.5))
});
-static SHAPE42: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE42: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.5, 0., 0.5, 1., 1., 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 0.5))
});
-static SHAPE43: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE43: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.5, 0.5, 1., 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 1., 1., 0.5));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE44: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE44: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE45: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE45: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0.5, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 0.5))
});
-static SHAPE46: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE46: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 1.));
Shapes::or(s, collision::box_shape(0.5, 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE47: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE47: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0.5, 0.5, 0.5, 1., 1., 1.))
});
-static SHAPE48: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE48: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0.5, 0.5, 1., 1.))
});
-static SHAPE49: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE49: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.5, 1., 1.);
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 1.))
});
-static SHAPE50: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE50: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 1.))
});
-static SHAPE51: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE51: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.5, 0., 0., 1., 1., 1.);
Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.5, 1., 1.))
});
-static SHAPE52: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE52: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.5, 1.);
Shapes::or(s, collision::box_shape(0.5, 0.5, 0., 1., 1., 1.))
});
-static SHAPE53: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.875, 0.9375));
-static SHAPE54: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 1., 0.875, 0.9375));
-static SHAPE55: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.0625, 0.9375, 0.875, 0.9375));
-static SHAPE56: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0., 0.9375, 0.875, 0.9375));
-static SHAPE57: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.875, 1.));
-static SHAPE58: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.25, 1.));
-static SHAPE59: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.375, 1.));
-static SHAPE60: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.625, 1.));
-static SHAPE61: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.875, 1.));
-static SHAPE62: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.9375, 1.));
-static SHAPE63: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 1., 0.75));
-static SHAPE64: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 0.1875, 1., 1.));
-static SHAPE65: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0.8125, 1., 1., 1.));
-static SHAPE66: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0.8125, 0., 0., 1., 1., 1.));
-static SHAPE67: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 1., 0.1875));
-static SHAPE68: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125));
-static SHAPE69: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.875, 0.375, 1., 1., 0.625));
-static SHAPE70: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0.875, 0., 0.625, 1., 1.));
-static SHAPE71: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.9375, 0.9375));
-static SHAPE72: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 1., 0.9375));
-static SHAPE73: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.125, 0., 0.125, 0.875, 1., 0.875));
-static SHAPE74: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE53: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.875, 0.9375));
+static SHAPE54: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 1., 0.875, 0.9375));
+static SHAPE55: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.0625, 0.9375, 0.875, 0.9375));
+static SHAPE56: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0., 0.9375, 0.875, 0.9375));
+static SHAPE57: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.875, 1.));
+static SHAPE58: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.25, 1.));
+static SHAPE59: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.375, 1.));
+static SHAPE60: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.625, 1.));
+static SHAPE61: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.875, 1.));
+static SHAPE62: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.9375, 1.));
+static SHAPE63: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 1., 0.75));
+static SHAPE64: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 0.1875, 1., 1.));
+static SHAPE65: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.8125, 1., 1., 1.));
+static SHAPE66: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.8125, 0., 0., 1., 1., 1.));
+static SHAPE67: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 1., 0.1875));
+static SHAPE68: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125));
+static SHAPE69: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.875, 0.375, 1., 1., 0.625));
+static SHAPE70: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0.875, 0., 0.625, 1., 1.));
+static SHAPE71: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.9375, 0.9375));
+static SHAPE72: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 1., 0.9375));
+static SHAPE73: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.125, 0., 0.125, 0.875, 1., 0.875));
+static SHAPE74: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.375, 1., 1.5, 0.625);
let s = Shapes::or(s, collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.375));
Shapes::or(s, collision::box_shape(0.375, 0., 0.625, 0.625, 1.5, 1.))
});
-static SHAPE75: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE75: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0., 0.625, 1.5, 1.);
Shapes::or(s, collision::box_shape(0.625, 0., 0.375, 1., 1.5, 0.625))
});
-static SHAPE76: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE76: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.375, 1., 1.5, 0.625);
Shapes::or(s, collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.375))
});
-static SHAPE77: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE77: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.625);
Shapes::or(s, collision::box_shape(0.625, 0., 0.375, 1., 1.5, 0.625))
});
-static SHAPE78: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE78: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.375, 1., 1.5, 0.625);
Shapes::or(s, collision::box_shape(0.375, 0., 0.625, 0.625, 1.5, 1.))
});
-static SHAPE79: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE79: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0.375, 0.625, 1.5, 1.);
Shapes::or(s, collision::box_shape(0.625, 0., 0.375, 1., 1.5, 0.625))
});
-static SHAPE80: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.375, 1., 1.5, 0.625));
-static SHAPE81: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0.375, 1., 1.5, 0.625));
-static SHAPE82: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE80: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.375, 1., 1.5, 0.625));
+static SHAPE81: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0.375, 1., 1.5, 0.625));
+static SHAPE82: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.375, 0.625, 1.5, 0.625);
let s = Shapes::or(s, collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.375));
Shapes::or(s, collision::box_shape(0.375, 0., 0.625, 0.625, 1.5, 1.))
});
-static SHAPE83: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0., 0.625, 1.5, 1.));
-static SHAPE84: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE83: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0., 0.625, 1.5, 1.));
+static SHAPE84: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.375, 0.625, 1.5, 0.625);
Shapes::or(s, collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.375))
});
-static SHAPE85: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.625));
-static SHAPE86: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE85: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0., 0.625, 1.5, 0.625));
+static SHAPE86: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.375, 0.625, 1.5, 0.625);
Shapes::or(s, collision::box_shape(0.375, 0., 0.625, 0.625, 1.5, 1.))
});
-static SHAPE87: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 1.5, 1.));
-static SHAPE88: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.375, 0.625, 1.5, 0.625));
-static SHAPE89: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 1.5, 0.625));
-static SHAPE90: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 1., 0.625));
-static SHAPE91: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE92: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE93: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE94: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE95: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.5625, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE96: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.6875, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE97: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.8125, 0., 0.0625, 0.9375, 0.5, 0.9375));
-static SHAPE98: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0.8125, 0., 1., 1., 1.));
-static SHAPE99: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.1875, 1.));
-static SHAPE100: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE87: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 1.5, 1.));
+static SHAPE88: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.375, 0.625, 1.5, 0.625));
+static SHAPE89: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 1.5, 0.625));
+static SHAPE90: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 1., 0.625));
+static SHAPE91: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE92: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE93: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE94: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE95: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.5625, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE96: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.6875, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE97: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.8125, 0., 0.0625, 0.9375, 0.5, 0.9375));
+static SHAPE98: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.8125, 0., 1., 1., 1.));
+static SHAPE99: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.1875, 1.));
+static SHAPE100: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.4375, 1., 1., 0.5625);
let s = Shapes::or(s, collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.4375));
Shapes::or(s, collision::box_shape(0.4375, 0., 0.5625, 0.5625, 1., 1.))
});
-static SHAPE101: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE101: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.4375, 0., 0., 0.5625, 1., 1.);
Shapes::or(s, collision::box_shape(0.5625, 0., 0.4375, 1., 1., 0.5625))
});
-static SHAPE102: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE102: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.4375, 1., 1., 0.5625);
Shapes::or(s, collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.4375))
});
-static SHAPE103: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE103: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.5625);
Shapes::or(s, collision::box_shape(0.5625, 0., 0.4375, 1., 1., 0.5625))
});
-static SHAPE104: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE104: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.4375, 1., 1., 0.5625);
Shapes::or(s, collision::box_shape(0.4375, 0., 0.5625, 0.5625, 1., 1.))
});
-static SHAPE105: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE105: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.4375, 0., 0.4375, 0.5625, 1., 1.);
Shapes::or(s, collision::box_shape(0.5625, 0., 0.4375, 1., 1., 0.5625))
});
-static SHAPE106: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.4375, 1., 1., 0.5625));
-static SHAPE107: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0.4375, 1., 1., 0.5625));
-static SHAPE108: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE106: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.4375, 1., 1., 0.5625));
+static SHAPE107: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0.4375, 1., 1., 0.5625));
+static SHAPE108: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.4375, 0.5625, 1., 0.5625);
let s = Shapes::or(s, collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.4375));
Shapes::or(s, collision::box_shape(0.4375, 0., 0.5625, 0.5625, 1., 1.))
});
-static SHAPE109: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0., 0.5625, 1., 1.));
-static SHAPE110: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE109: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0., 0.5625, 1., 1.));
+static SHAPE110: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.4375, 0.5625, 1., 0.5625);
Shapes::or(s, collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.4375))
});
-static SHAPE111: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.5625));
-static SHAPE112: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE111: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0., 0.5625, 1., 0.5625));
+static SHAPE112: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.4375, 0.5625, 1., 0.5625);
Shapes::or(s, collision::box_shape(0.4375, 0., 0.5625, 0.5625, 1., 1.))
});
-static SHAPE113: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0.4375, 0.5625, 1., 1.));
-static SHAPE114: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.4375, 0.5625, 1., 0.5625));
-static SHAPE115: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.40625, 0.40625, 1., 0.59375, 0.59375));
-static SHAPE116: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.40625, 0., 0.40625, 0.59375, 1., 0.59375));
-static SHAPE117: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.40625, 0.40625, 0., 0.59375, 0.59375, 1.));
-static SHAPE118: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0., 0.4375, 0.5625, 0.375, 0.5625));
-static SHAPE119: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.09375, 0.9375));
-static SHAPE120: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE113: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0.4375, 0.5625, 1., 1.));
+static SHAPE114: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.4375, 0.5625, 1., 0.5625));
+static SHAPE115: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.40625, 0.40625, 1., 0.59375, 0.59375));
+static SHAPE116: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.40625, 0., 0.40625, 0.59375, 1., 0.59375));
+static SHAPE117: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.40625, 0.40625, 0., 0.59375, 0.59375, 1.));
+static SHAPE118: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0., 0.4375, 0.5625, 0.375, 0.5625));
+static SHAPE119: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.09375, 0.9375));
+static SHAPE120: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.125, 0.9375);
Shapes::or(
s,
collision::box_shape(0.4375, 0.125, 0.4375, 0.5625, 0.875, 0.5625),
)
});
-static SHAPE121: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE121: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.125, 1., 0.25);
let s = Shapes::or(s, collision::box_shape(0., 0., 0.75, 0.125, 1., 1.));
let s = Shapes::or(s, collision::box_shape(0.125, 0., 0., 0.25, 1., 0.125));
@@ -465,191 +487,194 @@ static SHAPE121: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0., 0.25, 0.25, 0.125, 1., 0.75));
Shapes::or(s, collision::box_shape(0.875, 0.25, 0.25, 1., 1., 0.75))
});
-static SHAPE122: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE122: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.8125, 1.);
Shapes::or(s, collision::box_shape(0.25, 0.8125, 0.25, 0.75, 1., 0.75))
});
-static SHAPE123: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.8125, 1.));
-static SHAPE124: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0.4375, 0.0625, 0.625, 0.75, 0.3125));
-static SHAPE125: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0.4375, 0.6875, 0.625, 0.75, 0.9375));
-static SHAPE126: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0.4375, 0.375, 0.3125, 0.75, 0.625));
-static SHAPE127: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.6875, 0.4375, 0.375, 0.9375, 0.75, 0.625));
-static SHAPE128: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0.3125, 0.0625, 0.6875, 0.75, 0.4375));
-static SHAPE129: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0.3125, 0.5625, 0.6875, 0.75, 0.9375));
-static SHAPE130: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0.3125, 0.3125, 0.4375, 0.75, 0.6875));
-static SHAPE131: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.5625, 0.3125, 0.3125, 0.9375, 0.75, 0.6875));
-static SHAPE132: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.1875, 0.0625, 0.75, 0.75, 0.5625));
-static SHAPE133: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.1875, 0.4375, 0.75, 0.75, 0.9375));
-static SHAPE134: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0.1875, 0.25, 0.5625, 0.75, 0.75));
-static SHAPE135: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.4375, 0.1875, 0.25, 0.9375, 0.75, 0.75));
-static SHAPE136: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75));
-static SHAPE137: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE123: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.8125, 1.));
+static SHAPE124: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0.4375, 0.0625, 0.625, 0.75, 0.3125));
+static SHAPE125: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0.4375, 0.6875, 0.625, 0.75, 0.9375));
+static SHAPE126: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0.4375, 0.375, 0.3125, 0.75, 0.625));
+static SHAPE127: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.6875, 0.4375, 0.375, 0.9375, 0.75, 0.625));
+static SHAPE128: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0.3125, 0.0625, 0.6875, 0.75, 0.4375));
+static SHAPE129: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0.3125, 0.5625, 0.6875, 0.75, 0.9375));
+static SHAPE130: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0.3125, 0.3125, 0.4375, 0.75, 0.6875));
+static SHAPE131: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.5625, 0.3125, 0.3125, 0.9375, 0.75, 0.6875));
+static SHAPE132: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.1875, 0.0625, 0.75, 0.75, 0.5625));
+static SHAPE133: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.1875, 0.4375, 0.75, 0.75, 0.9375));
+static SHAPE134: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0.1875, 0.25, 0.5625, 0.75, 0.75));
+static SHAPE135: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.4375, 0.1875, 0.25, 0.9375, 0.75, 0.75));
+static SHAPE136: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75));
+static SHAPE137: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.75, 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75))
});
-static SHAPE138: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.3125, 0.6875, 1.5, 0.6875));
-static SHAPE139: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE138: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.3125, 0.6875, 1.5, 0.6875));
+static SHAPE139: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.))
});
-static SHAPE140: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE140: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.75, 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.))
});
-static SHAPE141: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 1.5, 1.));
-static SHAPE142: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE141: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 1.5, 1.));
+static SHAPE142: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.6875, 1.5, 0.6875);
Shapes::or(s, collision::box_shape(0.3125, 0., 0.6875, 0.6875, 1.5, 1.))
});
-static SHAPE143: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE143: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25))
});
-static SHAPE144: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE144: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.75, 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75));
Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25))
});
-static SHAPE145: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.6875));
-static SHAPE146: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE145: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.6875));
+static SHAPE146: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.6875, 1.5, 0.6875);
Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.3125))
});
-static SHAPE147: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE147: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.))
});
-static SHAPE148: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE148: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.75, 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75));
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.))
});
-static SHAPE149: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 1.));
-static SHAPE150: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE149: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 1.));
+static SHAPE150: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 0.6875, 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.3125));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.6875, 0.6875, 1.5, 1.))
});
-static SHAPE151: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE151: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
Shapes::or(s, collision::box_shape(0.75, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE152: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE152: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75))
});
-static SHAPE153: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.3125, 1., 1.5, 0.6875));
-static SHAPE154: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875));
-static SHAPE155: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE153: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.3125, 1., 1.5, 0.6875));
+static SHAPE154: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875));
+static SHAPE155: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.));
Shapes::or(s, collision::box_shape(0.75, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE156: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE156: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.))
});
-static SHAPE157: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE157: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.3125, 0., 0.3125, 0.6875, 1.5, 1.);
Shapes::or(s, collision::box_shape(0.6875, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE158: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE158: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
Shapes::or(s, collision::box_shape(0.3125, 0., 0.6875, 0.6875, 1.5, 1.))
});
-static SHAPE159: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE159: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25));
Shapes::or(s, collision::box_shape(0.75, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE160: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE160: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75));
Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25))
});
-static SHAPE161: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE161: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.6875);
Shapes::or(s, collision::box_shape(0.6875, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE162: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE162: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.3125))
});
-static SHAPE163: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE163: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.75);
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25));
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.));
Shapes::or(s, collision::box_shape(0.75, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE164: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE164: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.25, 0.75, 1.5, 0.3125));
let s = Shapes::or(s, collision::box_shape(0.25, 0., 0.6875, 0.75, 1.5, 0.75));
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.25));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.75, 0.6875, 1.5, 1.))
});
-static SHAPE165: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE165: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 1.);
Shapes::or(s, collision::box_shape(0.6875, 0., 0.3125, 1., 1.5, 0.6875))
});
-static SHAPE166: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE166: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0.3125, 1., 1.5, 0.6875);
let s = Shapes::or(s, collision::box_shape(0.3125, 0., 0., 0.6875, 1.5, 0.3125));
Shapes::or(s, collision::box_shape(0.3125, 0., 0.6875, 0.6875, 1.5, 1.))
});
-static SHAPE167: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.4375, 1.));
-static SHAPE168: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0., 1., 0.5625, 1.));
-static SHAPE169: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 0.5, 0.75));
-static SHAPE170: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.25, 0.5, 0.75, 0.75, 1.));
-static SHAPE171: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.25, 0., 0.75, 0.75, 0.5));
-static SHAPE172: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.5, 0.25, 0.25, 1., 0.75, 0.75));
-static SHAPE173: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.25, 0.25, 0.5, 0.75, 0.75));
-static SHAPE174: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.5, 0.8125));
-static SHAPE175: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.25, 0.5, 0.8125, 0.75, 1.));
-static SHAPE176: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.25, 0., 0.8125, 0.75, 0.5));
-static SHAPE177: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.5, 0.25, 0.1875, 1., 0.75, 0.8125));
-static SHAPE178: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.25, 0.1875, 0.5, 0.75, 0.8125));
-static SHAPE179: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE167: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.4375, 1.));
+static SHAPE168: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0., 1., 0.5625, 1.));
+static SHAPE169: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 0.5, 0.75));
+static SHAPE170: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.25, 0.5, 0.75, 0.75, 1.));
+static SHAPE171: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.25, 0., 0.75, 0.75, 0.5));
+static SHAPE172: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.5, 0.25, 0.25, 1., 0.75, 0.75));
+static SHAPE173: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.25, 0.25, 0.5, 0.75, 0.75));
+static SHAPE174: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.5, 0.8125));
+static SHAPE175: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.25, 0.5, 0.8125, 0.75, 1.));
+static SHAPE176: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.25, 0., 0.8125, 0.75, 0.5));
+static SHAPE177: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.5, 0.25, 0.1875, 1., 0.75, 0.8125));
+static SHAPE178: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.25, 0.1875, 0.5, 0.75, 0.8125));
+static SHAPE179: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.125, 0., 0.125, 0.875, 0.25, 0.875);
let s = Shapes::or(
s,
@@ -667,7 +692,7 @@ static SHAPE179: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.625, 0.625, 0.25, 0.8125, 1., 0.75),
)
});
-static SHAPE180: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE180: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.125, 0., 0.125, 0.875, 0.25, 0.875);
let s = Shapes::or(
s,
@@ -682,7 +707,7 @@ static SHAPE180: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.25, 0.625, 0.625, 1., 1., 0.8125));
Shapes::or(s, collision::box_shape(0.75, 0.625, 0.375, 1., 1., 0.625))
});
-static SHAPE181: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE181: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0.375, 0.625, 0.6875, 0.625);
let s = Shapes::or(
s,
@@ -709,7 +734,7 @@ static SHAPE181: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.125, 0.6875, 0.875, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.875, 0.6875, 0.125, 1., 1., 0.875))
});
-static SHAPE182: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE182: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.6875, 0.75);
let s = Shapes::or(s, collision::box_shape(0.375, 0.25, 0., 0.625, 0.5, 0.25));
let s = Shapes::or(s, collision::box_shape(0., 0.625, 0., 0.25, 0.6875, 1.));
@@ -721,7 +746,7 @@ static SHAPE182: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.125, 0.6875, 0.875, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.875, 0.6875, 0.125, 1., 1., 0.875))
});
-static SHAPE183: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE183: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.6875, 0.75);
let s = Shapes::or(s, collision::box_shape(0.375, 0.25, 0.75, 0.625, 0.5, 1.));
let s = Shapes::or(s, collision::box_shape(0., 0.625, 0., 0.25, 0.6875, 1.));
@@ -733,7 +758,7 @@ static SHAPE183: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.125, 0.6875, 0.875, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.875, 0.6875, 0.125, 1., 1., 0.875))
});
-static SHAPE184: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE184: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.25, 0.375, 0.75, 0.5, 0.625);
let s = Shapes::or(
s,
@@ -756,7 +781,7 @@ static SHAPE184: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.125, 0.6875, 0.875, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.875, 0.6875, 0.125, 1., 1., 0.875))
});
-static SHAPE185: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE185: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.6875, 0.75);
let s = Shapes::or(s, collision::box_shape(0.75, 0.25, 0.375, 1., 0.5, 0.625));
let s = Shapes::or(s, collision::box_shape(0., 0.625, 0., 0.25, 0.6875, 1.));
@@ -768,12 +793,13 @@ static SHAPE185: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.125, 0.6875, 0.875, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.875, 0.6875, 0.125, 1., 1., 0.875))
});
-static SHAPE186: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0.5, 0., 1., 1., 1.));
-static SHAPE187: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0.375, 0., 0.625, 0.625, 1.));
-static SHAPE188: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.375, 0.375, 1., 0.625, 0.625));
-static SHAPE189: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE186: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.5, 0., 1., 1., 1.));
+static SHAPE187: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0.375, 0., 0.625, 0.625, 1.));
+static SHAPE188: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.375, 0.375, 1., 0.625, 0.625));
+static SHAPE189: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -792,7 +818,7 @@ static SHAPE189: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE190: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE190: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -807,7 +833,7 @@ static SHAPE190: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE191: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE191: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -826,7 +852,7 @@ static SHAPE191: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE192: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE192: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -841,7 +867,7 @@ static SHAPE192: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE193: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE193: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -856,7 +882,7 @@ static SHAPE193: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE194: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE194: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -867,7 +893,7 @@ static SHAPE194: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE195: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE195: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -882,7 +908,7 @@ static SHAPE195: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE196: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE196: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -893,7 +919,7 @@ static SHAPE196: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE197: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE197: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -908,7 +934,7 @@ static SHAPE197: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE198: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE198: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -919,7 +945,7 @@ static SHAPE198: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE199: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE199: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -934,7 +960,7 @@ static SHAPE199: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE200: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE200: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -945,7 +971,7 @@ static SHAPE200: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE201: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE201: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -956,14 +982,14 @@ static SHAPE201: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE202: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE202: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
Shapes::or(
s,
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE203: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE203: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -974,14 +1000,14 @@ static SHAPE203: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE204: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE204: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE205: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE205: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -996,7 +1022,7 @@ static SHAPE205: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE206: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE206: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -1007,7 +1033,7 @@ static SHAPE206: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE207: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE207: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1022,7 +1048,7 @@ static SHAPE207: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE208: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE208: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1033,7 +1059,7 @@ static SHAPE208: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE209: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE209: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -1044,14 +1070,14 @@ static SHAPE209: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.1875),
)
});
-static SHAPE210: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE210: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.1875),
)
});
-static SHAPE211: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE211: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1062,14 +1088,14 @@ static SHAPE211: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.1875),
)
});
-static SHAPE212: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE212: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.1875),
)
});
-static SHAPE213: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE213: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
let s = Shapes::or(
s,
@@ -1080,14 +1106,14 @@ static SHAPE213: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE214: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE214: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE215: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE215: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1098,30 +1124,30 @@ static SHAPE215: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE216: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE216: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE217: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE217: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 1., 0.8125);
Shapes::or(
s,
collision::box_shape(0., 0.1875, 0.1875, 0.1875, 0.8125, 0.8125),
)
});
-static SHAPE218: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE218: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0., 0.1875, 0.1875, 0.1875, 0.8125, 0.8125),
)
});
-static SHAPE219: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125));
-static SHAPE220: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE219: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.8125, 0.8125));
+static SHAPE220: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1136,7 +1162,7 @@ static SHAPE220: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE221: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE221: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 1.);
let s = Shapes::or(
s,
@@ -1147,7 +1173,7 @@ static SHAPE221: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE222: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE222: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1158,14 +1184,14 @@ static SHAPE222: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE223: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE223: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 1.);
Shapes::or(
s,
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE224: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE224: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1176,7 +1202,7 @@ static SHAPE224: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE225: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE225: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1187,21 +1213,21 @@ static SHAPE225: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE226: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE226: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.1875),
)
});
-static SHAPE227: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE227: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE228: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE228: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1212,7 +1238,7 @@ static SHAPE228: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE229: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE229: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 1.);
let s = Shapes::or(
s,
@@ -1223,39 +1249,39 @@ static SHAPE229: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE230: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE230: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE231: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE231: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 1.);
Shapes::or(
s,
collision::box_shape(0.8125, 0.1875, 0.1875, 1., 0.8125, 0.8125),
)
});
-static SHAPE232: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE232: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE233: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE233: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0.1875, 1., 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE234: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125));
-static SHAPE235: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 1., 0.8125, 0.8125));
-static SHAPE236: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE234: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.1875, 0.1875, 1., 0.8125, 0.8125));
+static SHAPE235: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 1., 0.8125, 0.8125));
+static SHAPE236: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1270,14 +1296,14 @@ static SHAPE236: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE237: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE237: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 1.);
Shapes::or(
s,
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE238: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE238: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1288,9 +1314,9 @@ static SHAPE238: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE239: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 1.));
-static SHAPE240: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE239: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 1.));
+static SHAPE240: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1301,23 +1327,23 @@ static SHAPE240: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE241: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE241: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE242: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE242: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.1875),
)
});
-static SHAPE243: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.8125));
-static SHAPE244: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE243: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.8125));
+static SHAPE244: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
let s = Shapes::or(
s,
@@ -1328,58 +1354,58 @@ static SHAPE244: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE245: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE245: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 1.);
Shapes::or(
s,
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE246: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE246: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.1875, 0.8125, 0.8125, 0.8125, 1.),
)
});
-static SHAPE247: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 1.));
-static SHAPE248: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE247: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 1.));
+static SHAPE248: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125);
Shapes::or(
s,
collision::box_shape(0.1875, 0.8125, 0.1875, 0.8125, 1., 0.8125),
)
});
-static SHAPE249: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 1., 0.8125));
-static SHAPE250: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125));
-static SHAPE251: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 0.8125));
-static SHAPE252: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, -0.0625, 0.3125, 0.6875, 0.1875, 0.6875));
-static SHAPE253: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, -0.0625, 0.1875, 0.8125, 0.3125, 0.8125));
-static SHAPE254: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0.3125, 0.3125, 0.6875, 0.6875, 0.6875));
-static SHAPE255: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.75, 0.4375, 0.75));
-static SHAPE256: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.4375, 0.9375));
-static SHAPE257: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.0625, 0., 0.125, 0.9375, 1., 0.875));
-static SHAPE258: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 0.375, 0.625));
-static SHAPE259: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.375, 0.8125));
-static SHAPE260: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.125, 0., 0.125, 0.875, 0.375, 0.875));
-static SHAPE261: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.125, 0., 0.125, 0.875, 0.4375, 0.875));
-static SHAPE262: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 1., 0.6875));
-static SHAPE263: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE249: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 1., 0.8125));
+static SHAPE250: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.8125, 0.8125, 0.8125));
+static SHAPE251: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.1875, 0.8125, 0.8125, 0.8125));
+static SHAPE252: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, -0.0625, 0.3125, 0.6875, 0.1875, 0.6875));
+static SHAPE253: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, -0.0625, 0.1875, 0.8125, 0.3125, 0.8125));
+static SHAPE254: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0.3125, 0.3125, 0.6875, 0.6875, 0.6875));
+static SHAPE255: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.75, 0.4375, 0.75));
+static SHAPE256: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.4375, 0.9375));
+static SHAPE257: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.0625, 0., 0.125, 0.9375, 1., 0.875));
+static SHAPE258: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.375, 0., 0.375, 0.625, 0.375, 0.625));
+static SHAPE259: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.375, 0.8125));
+static SHAPE260: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.125, 0., 0.125, 0.875, 0.375, 0.875));
+static SHAPE261: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.125, 0., 0.125, 0.875, 0.4375, 0.875));
+static SHAPE262: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 1., 0.6875));
+static SHAPE263: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 0.125, 1., 0.125);
let s = Shapes::or(s, collision::box_shape(0., 0., 0.875, 0.125, 1., 1.));
let s = Shapes::or(s, collision::box_shape(0.875, 0., 0., 1., 1., 0.125));
@@ -1388,7 +1414,7 @@ static SHAPE263: Lazy<VoxelShape> = Lazy::new(|| {
let s = Shapes::or(s, collision::box_shape(0.125, 0.875, 0., 0.875, 1., 0.125));
Shapes::or(s, collision::box_shape(0.125, 0.875, 0.875, 0.875, 1., 1.))
});
-static SHAPE264: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE264: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.125, 0., 0.375, 0.25, 0.8125, 0.625);
let s = Shapes::or(
s,
@@ -1412,7 +1438,7 @@ static SHAPE264: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.75, 0.4375, 0.625, 0.875, 0.8125, 0.6875),
)
});
-static SHAPE265: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE265: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0.125, 0.625, 0.8125, 0.25);
let s = Shapes::or(
s,
@@ -1436,7 +1462,7 @@ static SHAPE265: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.625, 0.4375, 0.75, 0.6875, 0.8125, 0.875),
)
});
-static SHAPE266: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE266: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.125, 0., 0.75, 0.875, 0.75);
let s = Shapes::or(
s,
@@ -1455,7 +1481,7 @@ static SHAPE266: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.75, 0.375, 0.5625, 0.875, 0.625, 1.),
)
});
-static SHAPE267: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE267: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.125, 0.25, 0.75, 0.875, 1.);
let s = Shapes::or(
s,
@@ -1474,7 +1500,7 @@ static SHAPE267: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.75, 0.375, 0., 0.875, 0.625, 0.4375),
)
});
-static SHAPE268: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE268: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0.125, 0.25, 0.75, 0.875, 0.75);
let s = Shapes::or(
s,
@@ -1493,7 +1519,7 @@ static SHAPE268: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.5625, 0.375, 0.75, 1., 0.625, 0.875),
)
});
-static SHAPE269: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE269: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.125, 0.25, 1., 0.875, 0.75);
let s = Shapes::or(
s,
@@ -1512,7 +1538,7 @@ static SHAPE269: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0., 0.375, 0.75, 0.4375, 0.625, 0.875),
)
});
-static SHAPE270: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE270: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0., 0.125, 0.75, 0.75, 0.875);
let s = Shapes::or(
s,
@@ -1531,7 +1557,7 @@ static SHAPE270: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.75, 0.5625, 0.375, 0.875, 1., 0.625),
)
});
-static SHAPE271: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE271: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.125, 0., 0.25, 0.875, 0.75, 0.75);
let s = Shapes::or(
s,
@@ -1550,16 +1576,18 @@ static SHAPE271: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.375, 0.5625, 0.75, 0.625, 1., 0.875),
)
});
-static SHAPE272: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE272: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.125, 1.);
Shapes::or(
s,
collision::box_shape(0.25, 0.125, 0.25, 0.75, 0.875, 0.75),
)
});
-static SHAPE273: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0., 0., 0.25, 1., 1., 0.75));
-static SHAPE274: Lazy<VoxelShape> = Lazy::new(|| collision::box_shape(0.25, 0., 0., 0.75, 1., 1.));
-static SHAPE275: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE273: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0., 0.25, 1., 1., 0.75));
+static SHAPE274: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0., 0., 0.75, 1., 1.));
+static SHAPE275: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1570,7 +1598,7 @@ static SHAPE275: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.4375, 0.8125, 0.4375, 0.5625, 1., 0.5625),
)
});
-static SHAPE276: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE276: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1581,7 +1609,7 @@ static SHAPE276: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.4375, 0.8125, 0., 0.5625, 0.9375, 0.8125),
)
});
-static SHAPE277: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE277: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1592,7 +1620,7 @@ static SHAPE277: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.4375, 0.8125, 0.1875, 0.5625, 0.9375, 1.),
)
});
-static SHAPE278: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE278: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1603,7 +1631,7 @@ static SHAPE278: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0., 0.8125, 0.4375, 0.8125, 0.9375, 0.5625),
)
});
-static SHAPE279: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE279: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1614,7 +1642,7 @@ static SHAPE279: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.1875, 0.8125, 0.4375, 1., 0.9375, 0.5625),
)
});
-static SHAPE280: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE280: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1625,7 +1653,7 @@ static SHAPE280: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0.4375, 0.8125, 0., 0.5625, 0.9375, 1.),
)
});
-static SHAPE281: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE281: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.25, 0.25, 0.25, 0.75, 0.375, 0.75);
let s = Shapes::or(
s,
@@ -1636,103 +1664,103 @@ static SHAPE281: Lazy<VoxelShape> = Lazy::new(|| {
collision::box_shape(0., 0.8125, 0.4375, 1., 0.9375, 0.5625),
)
});
-static SHAPE282: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE282: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.3125, 0.0625, 0.3125, 0.6875, 0.5, 0.6875);
Shapes::or(
s,
collision::box_shape(0.375, 0.5, 0.375, 0.625, 0.625, 0.625),
)
});
-static SHAPE283: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE283: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.4375, 0.6875);
Shapes::or(
s,
collision::box_shape(0.375, 0.4375, 0.375, 0.625, 0.5625, 0.625),
)
});
-static SHAPE284: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE284: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0., 0., 0., 1., 0.125, 1.);
let s = Shapes::or(s, collision::box_shape(0., 0.125, 0., 0.125, 1., 1.));
let s = Shapes::or(s, collision::box_shape(0.125, 0.125, 0., 1., 1., 0.125));
let s = Shapes::or(s, collision::box_shape(0.125, 0.125, 0.875, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.875, 0.125, 0.125, 1., 1., 0.875))
});
-static SHAPE285: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.375, 0.6875, 0.375, 0.5625));
-static SHAPE286: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.375, 0.625, 0.375, 0.6875));
-static SHAPE287: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.375, 0.625));
-static SHAPE288: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE285: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.375, 0.6875, 0.375, 0.5625));
+static SHAPE286: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.375, 0.625, 0.375, 0.6875));
+static SHAPE287: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.375, 0.625));
+static SHAPE288: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.0625, 0., 0.0625, 0.9375, 0.5, 0.9375);
Shapes::or(
s,
collision::box_shape(0.4375, 0.5, 0.4375, 0.5625, 0.875, 0.5625),
)
});
-static SHAPE289: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.5625, 0.8125, 0.8125, 1.));
-static SHAPE290: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.4375, 0.8125, 0.8125));
-static SHAPE291: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.4375));
-static SHAPE292: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.5625, 0.1875, 0.1875, 1., 0.8125, 0.8125));
-static SHAPE293: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.4375, 0.8125));
-static SHAPE294: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.5625, 0.1875, 0.8125, 1., 0.8125));
-static SHAPE295: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.6875, 0.8125, 0.8125, 1.));
-static SHAPE296: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.3125, 0.8125, 0.8125));
-static SHAPE297: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.3125));
-static SHAPE298: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.6875, 0.1875, 0.1875, 1., 0.8125, 0.8125));
-static SHAPE299: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.3125, 0.8125));
-static SHAPE300: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.6875, 0.1875, 0.8125, 1., 0.8125));
-static SHAPE301: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0.75, 0.8125, 0.8125, 1.));
-static SHAPE302: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.25, 0.8125, 0.8125));
-static SHAPE303: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.25));
-static SHAPE304: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.75, 0.1875, 0.1875, 1., 0.8125, 0.8125));
-static SHAPE305: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.25, 0.8125));
-static SHAPE306: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.1875, 0.75, 0.1875, 0.8125, 1., 0.8125));
-static SHAPE307: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.25, 0.8125, 0.75, 0.75, 1.));
-static SHAPE308: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.25, 0.25, 0.1875, 0.75, 0.75));
-static SHAPE309: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.25, 0., 0.75, 0.75, 0.1875));
-static SHAPE310: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.8125, 0.25, 0.25, 1., 0.75, 0.75));
-static SHAPE311: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 0.1875, 0.75));
-static SHAPE312: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.25, 0.8125, 0.25, 0.75, 1., 0.75));
-static SHAPE313: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.6875, 0.6875));
-static SHAPE314: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0.3125, 0.3125, 0.3125, 0.6875, 1., 0.6875));
-static SHAPE315: Lazy<VoxelShape> = Lazy::new(|| {
+static SHAPE289: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.5625, 0.8125, 0.8125, 1.));
+static SHAPE290: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.4375, 0.8125, 0.8125));
+static SHAPE291: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.4375));
+static SHAPE292: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.5625, 0.1875, 0.1875, 1., 0.8125, 0.8125));
+static SHAPE293: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.4375, 0.8125));
+static SHAPE294: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.5625, 0.1875, 0.8125, 1., 0.8125));
+static SHAPE295: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.6875, 0.8125, 0.8125, 1.));
+static SHAPE296: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.3125, 0.8125, 0.8125));
+static SHAPE297: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.3125));
+static SHAPE298: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.6875, 0.1875, 0.1875, 1., 0.8125, 0.8125));
+static SHAPE299: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.3125, 0.8125));
+static SHAPE300: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.6875, 0.1875, 0.8125, 1., 0.8125));
+static SHAPE301: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0.75, 0.8125, 0.8125, 1.));
+static SHAPE302: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.1875, 0.1875, 0.25, 0.8125, 0.8125));
+static SHAPE303: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.1875, 0., 0.8125, 0.8125, 0.25));
+static SHAPE304: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.75, 0.1875, 0.1875, 1., 0.8125, 0.8125));
+static SHAPE305: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0., 0.1875, 0.8125, 0.25, 0.8125));
+static SHAPE306: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.1875, 0.75, 0.1875, 0.8125, 1., 0.8125));
+static SHAPE307: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.25, 0.8125, 0.75, 0.75, 1.));
+static SHAPE308: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.25, 0.25, 0.1875, 0.75, 0.75));
+static SHAPE309: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.25, 0., 0.75, 0.75, 0.1875));
+static SHAPE310: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.8125, 0.25, 0.25, 1., 0.75, 0.75));
+static SHAPE311: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0., 0.25, 0.75, 0.1875, 0.75));
+static SHAPE312: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.25, 0.8125, 0.25, 0.75, 1., 0.75));
+static SHAPE313: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0., 0.3125, 0.6875, 0.6875, 0.6875));
+static SHAPE314: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0.3125, 0.3125, 0.3125, 0.6875, 1., 0.6875));
+static SHAPE315: LazyLock<VoxelShape> = LazyLock::new(|| {
let s = collision::box_shape(0.375, 0., 0.375, 0.625, 1., 0.625);
let s = Shapes::or(s, collision::box_shape(0., 0.5, 0., 0.375, 1., 1.));
let s = Shapes::or(s, collision::box_shape(0.375, 0.5, 0., 1., 1., 0.375));
let s = Shapes::or(s, collision::box_shape(0.375, 0.5, 0.625, 1., 1., 1.));
Shapes::or(s, collision::box_shape(0.625, 0.5, 0.375, 1., 1., 0.625))
});
-static SHAPE316: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.6875, 0., 1., 0.9375, 1.));
-static SHAPE317: Lazy<VoxelShape> =
- Lazy::new(|| collision::box_shape(0., 0.6875, 0., 1., 0.8125, 1.));
+static SHAPE316: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.6875, 0., 1., 0.9375, 1.));
+static SHAPE317: LazyLock<VoxelShape> =
+ LazyLock::new(|| collision::box_shape(0., 0.6875, 0., 1., 0.8125, 1.));
impl BlockWithShape for BlockState {
fn shape(&self) -> &'static VoxelShape {
@@ -1748,7 +1776,7 @@ impl BlockWithShape for BlockState {
}
}
-static SHAPES_MAP: [&Lazy<VoxelShape>; 26644] = [
+static SHAPES_MAP: [&LazyLock<VoxelShape>; 26644] = [
&SHAPE0, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1,
&SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1,
&SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE1, &SHAPE0, &SHAPE0, &SHAPE0, &SHAPE0, &SHAPE0,
diff --git a/azalea-protocol/Cargo.toml b/azalea-protocol/Cargo.toml
index 1e32d71d..4ed5081b 100644
--- a/azalea-protocol/Cargo.toml
+++ b/azalea-protocol/Cargo.toml
@@ -12,10 +12,17 @@ version = "0.10.3+mc1.21.1"
async-recursion = { workspace = true }
azalea-auth = { path = "../azalea-auth", version = "0.10.0" }
azalea-block = { path = "../azalea-block", default-features = false, version = "0.10.0" }
-azalea-brigadier = { path = "../azalea-brigadier", version = "0.10.0", features = ["azalea-buf"] }
+azalea-brigadier = { path = "../azalea-brigadier", version = "0.10.0", features = [
+ "azalea-buf",
+] }
azalea-buf = { path = "../azalea-buf", version = "0.10.0" }
-azalea-chat = { path = "../azalea-chat", version = "0.10.0", features = ["numbers", "azalea-buf"] }
-azalea-core = { path = "../azalea-core", optional = true, version = "0.10.0", features = ["serde"] }
+azalea-chat = { path = "../azalea-chat", version = "0.10.0", features = [
+ "numbers",
+ "azalea-buf",
+] }
+azalea-core = { path = "../azalea-core", optional = true, version = "0.10.0", features = [
+ "serde",
+] }
azalea-crypto = { path = "../azalea-crypto", version = "0.10.0" }
azalea-entity = { version = "0.10.0", path = "../azalea-entity" }
azalea-inventory = { version = "0.10.0", path = "../azalea-inventory" }
@@ -48,6 +55,5 @@ packets = ["connecting", "dep:azalea-core"]
[dev-dependencies]
anyhow = { workspace = true }
-once_cell = { workspace = true }
tracing = { workspace = true }
tracing-subscriber = { workspace = true }
diff --git a/azalea-protocol/examples/handshake_proxy.rs b/azalea-protocol/examples/handshake_proxy.rs
index 8e675c58..14e5115e 100644
--- a/azalea-protocol/examples/handshake_proxy.rs
+++ b/azalea-protocol/examples/handshake_proxy.rs
@@ -1,7 +1,7 @@
//! A "simple" server that gets login information and proxies connections.
//! After login all connections are encrypted and Azalea cannot read them.
-use std::error::Error;
+use std::{error::Error, sync::LazyLock};
use azalea_protocol::{
connect::Connection,
@@ -23,7 +23,6 @@ use azalea_protocol::{
read::ReadPacketError,
};
use futures::FutureExt;
-use once_cell::sync::Lazy;
use tokio::{
io::{self, AsyncWriteExt},
net::{TcpListener, TcpStream},
@@ -37,9 +36,9 @@ const PROXY_ADDR: &str = "127.0.0.1:25565";
const PROXY_DESC: &str = "An Azalea Minecraft Proxy";
// String must be formatted like "data:image/png;base64,<data>"
-static PROXY_FAVICON: Lazy<Option<String>> = Lazy::new(|| None);
+static PROXY_FAVICON: LazyLock<Option<String>> = LazyLock::new(|| None);
-static PROXY_VERSION: Lazy<Version> = Lazy::new(|| Version {
+static PROXY_VERSION: LazyLock<Version> = LazyLock::new(|| Version {
name: "1.19.3".to_string(),
protocol: PROTOCOL_VERSION,
});
diff --git a/azalea-registry/Cargo.toml b/azalea-registry/Cargo.toml
index ef089fcd..0ded23c4 100644
--- a/azalea-registry/Cargo.toml
+++ b/azalea-registry/Cargo.toml
@@ -11,7 +11,6 @@ version = "0.10.3+mc1.21.1"
[dependencies]
azalea-buf = { path = "../azalea-buf", version = "0.10.0" }
azalea-registry-macros = { path = "./azalea-registry-macros", version = "0.10.0" }
-once_cell = { workspace = true }
serde = { workspace = true, optional = true }
simdnbt = { workspace = true }
diff --git a/azalea-registry/src/tags/blocks.rs b/azalea-registry/src/tags/blocks.rs
index b57ae8c9..0697adeb 100644
--- a/azalea-registry/src/tags/blocks.rs
+++ b/azalea-registry/src/tags/blocks.rs
@@ -1,12 +1,11 @@
// This file was generated by codegen/lib/code/tags.py, don't edit it manually!
use std::collections::HashSet;
-
-use once_cell::sync::Lazy;
+use std::sync::LazyLock;
use crate::Block;
-pub static ACACIA_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static ACACIA_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::AcaciaLog,
Block::AcaciaWood,
@@ -14,9 +13,9 @@ pub static ACACIA_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedAcaciaWood,
])
});
-pub static AIR: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Air, Block::VoidAir, Block::CaveAir]));
-pub static ALL_HANGING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static AIR: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Air, Block::VoidAir, Block::CaveAir]));
+pub static ALL_HANGING_SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakHangingSign,
Block::SpruceHangingSign,
@@ -42,7 +41,7 @@ pub static ALL_HANGING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BambooWallHangingSign,
])
});
-pub static ALL_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static ALL_SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakSign,
Block::SpruceSign,
@@ -90,7 +89,7 @@ pub static ALL_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BambooWallHangingSign,
])
});
-pub static ANCIENT_CITY_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static ANCIENT_CITY_REPLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Deepslate,
Block::DeepslateBricks,
@@ -106,11 +105,12 @@ pub static ANCIENT_CITY_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::GrayWool,
])
});
-pub static ANIMALS_SPAWNABLE_ON: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::GrassBlock]));
-pub static ANVIL: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Anvil, Block::ChippedAnvil, Block::DamagedAnvil]));
-pub static ARMADILLO_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static ANIMALS_SPAWNABLE_ON: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::GrassBlock]));
+pub static ANVIL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
+ HashSet::from_iter(vec![Block::Anvil, Block::ChippedAnvil, Block::DamagedAnvil])
+});
+pub static ARMADILLO_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::RedSand,
Block::CoarseDirt,
@@ -124,9 +124,9 @@ pub static ARMADILLO_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::LightGrayTerracotta,
])
});
-pub static AXOLOTLS_SPAWNABLE_ON: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Clay]));
-pub static AZALEA_GROWS_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static AXOLOTLS_SPAWNABLE_ON: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Clay]));
+pub static AZALEA_GROWS_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::SnowBlock,
Block::PowderSnow,
@@ -162,7 +162,7 @@ pub static AZALEA_GROWS_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackTerracotta,
])
});
-pub static AZALEA_ROOT_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static AZALEA_ROOT_REPLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::RedSand,
Block::Clay,
@@ -204,7 +204,7 @@ pub static AZALEA_ROOT_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackTerracotta,
])
});
-pub static BADLANDS_TERRACOTTA: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BADLANDS_TERRACOTTA: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Terracotta,
Block::WhiteTerracotta,
@@ -215,9 +215,9 @@ pub static BADLANDS_TERRACOTTA: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::LightGrayTerracotta,
])
});
-pub static BAMBOO_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::BambooBlock, Block::StrippedBambooBlock]));
-pub static BAMBOO_PLANTABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BAMBOO_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::BambooBlock, Block::StrippedBambooBlock]));
+pub static BAMBOO_PLANTABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Bamboo,
Block::BambooSapling,
@@ -238,7 +238,7 @@ pub static BAMBOO_PLANTABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static BANNERS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BANNERS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WhiteBanner,
Block::OrangeBanner,
@@ -274,9 +274,9 @@ pub static BANNERS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackWallBanner,
])
});
-pub static BASE_STONE_NETHER: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Netherrack, Block::Basalt, Block::Blackstone]));
-pub static BASE_STONE_OVERWORLD: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BASE_STONE_NETHER: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Netherrack, Block::Basalt, Block::Blackstone]));
+pub static BASE_STONE_OVERWORLD: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Granite,
@@ -286,7 +286,7 @@ pub static BASE_STONE_OVERWORLD: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Deepslate,
])
});
-pub static BATS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BATS_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Granite,
@@ -296,7 +296,7 @@ pub static BATS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Deepslate,
])
});
-pub static BEACON_BASE_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BEACON_BASE_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::NetheriteBlock,
Block::EmeraldBlock,
@@ -305,7 +305,7 @@ pub static BEACON_BASE_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::IronBlock,
])
});
-pub static BEDS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BEDS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::RedBed,
Block::BlackBed,
@@ -325,7 +325,7 @@ pub static BEDS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::YellowBed,
])
});
-pub static BEE_GROWABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BEE_GROWABLES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::SweetBerryBush,
Block::CaveVines,
@@ -340,9 +340,9 @@ pub static BEE_GROWABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PitcherCrop,
])
});
-pub static BEEHIVES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::BeeNest, Block::Beehive]));
-pub static BIG_DRIPLEAF_PLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BEEHIVES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::BeeNest, Block::Beehive]));
+pub static BIG_DRIPLEAF_PLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Farmland,
Block::Clay,
@@ -358,7 +358,7 @@ pub static BIG_DRIPLEAF_PLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static BIRCH_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BIRCH_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::BirchLog,
Block::BirchWood,
@@ -366,9 +366,9 @@ pub static BIRCH_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedBirchWood,
])
});
-pub static BLOCKS_WIND_CHARGE_EXPLOSIONS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Barrier, Block::Bedrock]));
-pub static BUTTONS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static BLOCKS_WIND_CHARGE_EXPLOSIONS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Barrier, Block::Bedrock]));
+pub static BUTTONS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakButton,
Block::SpruceButton,
@@ -385,7 +385,7 @@ pub static BUTTONS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PolishedBlackstoneButton,
])
});
-pub static CAMEL_SAND_STEP_SOUND_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CAMEL_SAND_STEP_SOUND_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Sand,
Block::RedSand,
@@ -409,9 +409,9 @@ pub static CAMEL_SAND_STEP_SOUND_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackConcretePowder,
])
});
-pub static CAMPFIRES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Campfire, Block::SoulCampfire]));
-pub static CANDLE_CAKES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CAMPFIRES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Campfire, Block::SoulCampfire]));
+pub static CANDLE_CAKES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CandleCake,
Block::WhiteCandleCake,
@@ -432,7 +432,7 @@ pub static CANDLE_CAKES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackCandleCake,
])
});
-pub static CANDLES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CANDLES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Candle,
Block::WhiteCandle,
@@ -453,7 +453,7 @@ pub static CANDLES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackCandle,
])
});
-pub static CAULDRONS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CAULDRONS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Cauldron,
Block::WaterCauldron,
@@ -461,9 +461,9 @@ pub static CAULDRONS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PowderSnowCauldron,
])
});
-pub static CAVE_VINES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::CaveVinesPlant, Block::CaveVines]));
-pub static CEILING_HANGING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CAVE_VINES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::CaveVinesPlant, Block::CaveVines]));
+pub static CEILING_HANGING_SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakHangingSign,
Block::SpruceHangingSign,
@@ -478,7 +478,7 @@ pub static CEILING_HANGING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BambooHangingSign,
])
});
-pub static CHERRY_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CHERRY_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CherryLog,
Block::CherryWood,
@@ -486,7 +486,7 @@ pub static CHERRY_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static CLIMBABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CLIMBABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Ladder,
Block::Vine,
@@ -499,9 +499,9 @@ pub static CLIMBABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CaveVinesPlant,
])
});
-pub static COAL_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::CoalOre, Block::DeepslateCoalOre]));
-pub static COMBINATION_STEP_SOUND_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static COAL_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::CoalOre, Block::DeepslateCoalOre]));
+pub static COMBINATION_STEP_SOUND_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::MossCarpet,
Block::Snow,
@@ -526,7 +526,7 @@ pub static COMBINATION_STEP_SOUND_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackCarpet,
])
});
-pub static COMPLETES_FIND_TREE_TUTORIAL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static COMPLETES_FIND_TREE_TUTORIAL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::JungleLeaves,
Block::OakLeaves,
@@ -582,7 +582,7 @@ pub static COMPLETES_FIND_TREE_TUTORIAL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static CONCRETE_POWDER: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CONCRETE_POWDER: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WhiteConcretePowder,
Block::OrangeConcretePowder,
@@ -602,11 +602,11 @@ pub static CONCRETE_POWDER: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackConcretePowder,
])
});
-pub static CONVERTABLE_TO_MUD: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Dirt, Block::CoarseDirt, Block::RootedDirt]));
-pub static COPPER_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::CopperOre, Block::DeepslateCopperOre]));
-pub static CORAL_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CONVERTABLE_TO_MUD: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Dirt, Block::CoarseDirt, Block::RootedDirt]));
+pub static COPPER_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::CopperOre, Block::DeepslateCopperOre]));
+pub static CORAL_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::TubeCoralBlock,
Block::BrainCoralBlock,
@@ -615,7 +615,7 @@ pub static CORAL_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HornCoralBlock,
])
});
-pub static CORAL_PLANTS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CORAL_PLANTS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::TubeCoral,
Block::BrainCoral,
@@ -624,7 +624,7 @@ pub static CORAL_PLANTS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HornCoral,
])
});
-pub static CORALS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CORALS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::TubeCoralFan,
Block::BrainCoralFan,
@@ -638,7 +638,7 @@ pub static CORALS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HornCoral,
])
});
-pub static CRIMSON_STEMS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CRIMSON_STEMS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CrimsonStem,
Block::StrippedCrimsonStem,
@@ -646,7 +646,7 @@ pub static CRIMSON_STEMS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCrimsonHyphae,
])
});
-pub static CROPS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CROPS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Beetroots,
Block::Carrots,
@@ -658,9 +658,9 @@ pub static CROPS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PitcherCrop,
])
});
-pub static CRYSTAL_SOUND_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::AmethystBlock, Block::BuddingAmethyst]));
-pub static DAMPENS_VIBRATIONS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static CRYSTAL_SOUND_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::AmethystBlock, Block::BuddingAmethyst]));
+pub static DAMPENS_VIBRATIONS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WhiteWool,
Block::OrangeWool,
@@ -696,7 +696,7 @@ pub static DAMPENS_VIBRATIONS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackCarpet,
])
});
-pub static DARK_OAK_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static DARK_OAK_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::DarkOakLog,
Block::DarkOakWood,
@@ -704,7 +704,7 @@ pub static DARK_OAK_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedDarkOakWood,
])
});
-pub static DEAD_BUSH_MAY_PLACE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static DEAD_BUSH_MAY_PLACE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Sand,
Block::RedSand,
@@ -738,11 +738,11 @@ pub static DEAD_BUSH_MAY_PLACE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static DEEPSLATE_ORE_REPLACEABLES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Deepslate, Block::Tuff]));
-pub static DIAMOND_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::DiamondOre, Block::DeepslateDiamondOre]));
-pub static DIRT: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static DEEPSLATE_ORE_REPLACEABLES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Deepslate, Block::Tuff]));
+pub static DIAMOND_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::DiamondOre, Block::DeepslateDiamondOre]));
+pub static DIRT: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Dirt,
Block::GrassBlock,
@@ -755,9 +755,9 @@ pub static DIRT: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static DOES_NOT_BLOCK_HOPPERS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::BeeNest, Block::Beehive]));
-pub static DOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static DOES_NOT_BLOCK_HOPPERS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::BeeNest, Block::Beehive]));
+pub static DOORS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CopperDoor,
Block::ExposedCopperDoor,
@@ -781,7 +781,7 @@ pub static DOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryDoor,
])
});
-pub static DRAGON_IMMUNE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static DRAGON_IMMUNE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Barrier,
Block::Bedrock,
@@ -802,9 +802,9 @@ pub static DRAGON_IMMUNE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::ReinforcedDeepslate,
])
});
-pub static DRAGON_TRANSPARENT: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Light, Block::Fire, Block::SoulFire]));
-pub static DRIPSTONE_REPLACEABLE_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static DRAGON_TRANSPARENT: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Light, Block::Fire, Block::SoulFire]));
+pub static DRIPSTONE_REPLACEABLE_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Granite,
@@ -814,11 +814,11 @@ pub static DRIPSTONE_REPLACEABLE_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Deepslate,
])
});
-pub static EMERALD_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::EmeraldOre, Block::DeepslateEmeraldOre]));
-pub static ENCHANTMENT_POWER_PROVIDER: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Bookshelf]));
-pub static ENCHANTMENT_POWER_TRANSMITTER: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static EMERALD_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::EmeraldOre, Block::DeepslateEmeraldOre]));
+pub static ENCHANTMENT_POWER_PROVIDER: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Bookshelf]));
+pub static ENCHANTMENT_POWER_TRANSMITTER: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Air,
Block::Water,
@@ -846,7 +846,7 @@ pub static ENCHANTMENT_POWER_TRANSMITTER: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HangingRoots,
])
});
-pub static ENDERMAN_HOLDABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static ENDERMAN_HOLDABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Sand,
Block::RedSand,
@@ -890,7 +890,7 @@ pub static ENDERMAN_HOLDABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static FALL_DAMAGE_RESETTING: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FALL_DAMAGE_RESETTING: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::SweetBerryBush,
Block::Cobweb,
@@ -905,7 +905,7 @@ pub static FALL_DAMAGE_RESETTING: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CaveVinesPlant,
])
});
-pub static FEATURES_CANNOT_REPLACE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FEATURES_CANNOT_REPLACE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Bedrock,
Block::Spawner,
@@ -916,7 +916,7 @@ pub static FEATURES_CANNOT_REPLACE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Vault,
])
});
-pub static FENCE_GATES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FENCE_GATES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::AcaciaFenceGate,
Block::BirchFenceGate,
@@ -931,7 +931,7 @@ pub static FENCE_GATES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryFenceGate,
])
});
-pub static FENCES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FENCES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::NetherBrickFence,
Block::OakFence,
@@ -947,9 +947,9 @@ pub static FENCES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryFence,
])
});
-pub static FIRE: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Fire, Block::SoulFire]));
-pub static FLOWER_POTS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FIRE: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Fire, Block::SoulFire]));
+pub static FLOWER_POTS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::FlowerPot,
Block::PottedPoppy,
@@ -988,7 +988,7 @@ pub static FLOWER_POTS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PottedTorchflower,
])
});
-pub static FLOWERS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FLOWERS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::FloweringAzaleaLeaves,
Block::FloweringAzalea,
@@ -1018,7 +1018,7 @@ pub static FLOWERS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PitcherPlant,
])
});
-pub static FOXES_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FOXES_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GrassBlock,
Block::Snow,
@@ -1027,9 +1027,9 @@ pub static FOXES_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CoarseDirt,
])
});
-pub static FROG_PREFER_JUMP_TO: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::LilyPad, Block::BigDripleaf]));
-pub static FROGS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static FROG_PREFER_JUMP_TO: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::LilyPad, Block::BigDripleaf]));
+pub static FROGS_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GrassBlock,
Block::Mud,
@@ -1037,7 +1037,7 @@ pub static FROGS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static GEODE_INVALID_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static GEODE_INVALID_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Bedrock,
Block::Water,
@@ -1047,7 +1047,7 @@ pub static GEODE_INVALID_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlueIce,
])
});
-pub static GOATS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static GOATS_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Snow,
@@ -1057,14 +1057,14 @@ pub static GOATS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::GrassBlock,
])
});
-pub static GOLD_ORES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static GOLD_ORES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GoldOre,
Block::NetherGoldOre,
Block::DeepslateGoldOre,
])
});
-pub static GUARDED_BY_PIGLINS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static GUARDED_BY_PIGLINS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GoldBlock,
Block::Barrel,
@@ -1095,7 +1095,7 @@ pub static GUARDED_BY_PIGLINS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::DeepslateGoldOre,
])
});
-pub static HOGLIN_REPELLENTS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static HOGLIN_REPELLENTS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WarpedFungus,
Block::PottedWarpedFungus,
@@ -1103,7 +1103,7 @@ pub static HOGLIN_REPELLENTS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::RespawnAnchor,
])
});
-pub static ICE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static ICE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Ice,
Block::PackedIce,
@@ -1111,7 +1111,7 @@ pub static ICE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::FrostedIce,
])
});
-pub static IMPERMEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static IMPERMEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Glass,
Block::WhiteStainedGlass,
@@ -1133,9 +1133,9 @@ pub static IMPERMEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::TintedGlass,
])
});
-pub static INCORRECT_FOR_DIAMOND_TOOL: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![]));
-pub static INCORRECT_FOR_GOLD_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static INCORRECT_FOR_DIAMOND_TOOL: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![]));
+pub static INCORRECT_FOR_GOLD_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Obsidian,
Block::CryingObsidian,
@@ -1240,7 +1240,7 @@ pub static INCORRECT_FOR_GOLD_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::WaxedOxidizedCopperDoor,
])
});
-pub static INCORRECT_FOR_IRON_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static INCORRECT_FOR_IRON_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Obsidian,
Block::CryingObsidian,
@@ -1249,9 +1249,9 @@ pub static INCORRECT_FOR_IRON_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::AncientDebris,
])
});
-pub static INCORRECT_FOR_NETHERITE_TOOL: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![]));
-pub static INCORRECT_FOR_STONE_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static INCORRECT_FOR_NETHERITE_TOOL: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![]));
+pub static INCORRECT_FOR_STONE_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Obsidian,
Block::CryingObsidian,
@@ -1272,7 +1272,7 @@ pub static INCORRECT_FOR_STONE_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::DeepslateRedstoneOre,
])
});
-pub static INCORRECT_FOR_WOODEN_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static INCORRECT_FOR_WOODEN_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Obsidian,
Block::CryingObsidian,
@@ -1377,13 +1377,14 @@ pub static INCORRECT_FOR_WOODEN_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::WaxedOxidizedCopperDoor,
])
});
-pub static INFINIBURN_END: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Bedrock, Block::Netherrack, Block::MagmaBlock]));
-pub static INFINIBURN_NETHER: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Netherrack, Block::MagmaBlock]));
-pub static INFINIBURN_OVERWORLD: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Netherrack, Block::MagmaBlock]));
-pub static INSIDE_STEP_SOUND_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static INFINIBURN_END: LazyLock<HashSet<Block>> = LazyLock::new(|| {
+ HashSet::from_iter(vec![Block::Bedrock, Block::Netherrack, Block::MagmaBlock])
+});
+pub static INFINIBURN_NETHER: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Netherrack, Block::MagmaBlock]));
+pub static INFINIBURN_OVERWORLD: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Netherrack, Block::MagmaBlock]));
+pub static INSIDE_STEP_SOUND_BLOCKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::PowderSnow,
Block::SculkVein,
@@ -1393,11 +1394,11 @@ pub static INSIDE_STEP_SOUND_BLOCKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PinkPetals,
])
});
-pub static INVALID_SPAWN_INSIDE: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::EndPortal, Block::EndGateway]));
-pub static IRON_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::IronOre, Block::DeepslateIronOre]));
-pub static JUNGLE_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static INVALID_SPAWN_INSIDE: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::EndPortal, Block::EndGateway]));
+pub static IRON_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::IronOre, Block::DeepslateIronOre]));
+pub static JUNGLE_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::JungleLog,
Block::JungleWood,
@@ -1405,9 +1406,9 @@ pub static JUNGLE_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedJungleWood,
])
});
-pub static LAPIS_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::LapisOre, Block::DeepslateLapisOre]));
-pub static LAVA_POOL_STONE_CANNOT_REPLACE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static LAPIS_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::LapisOre, Block::DeepslateLapisOre]));
+pub static LAVA_POOL_STONE_CANNOT_REPLACE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Bedrock,
Block::Spawner,
@@ -1468,7 +1469,7 @@ pub static LAVA_POOL_STONE_CANNOT_REPLACE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static LEAVES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static LEAVES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::JungleLeaves,
Block::OakLeaves,
@@ -1482,7 +1483,7 @@ pub static LEAVES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryLeaves,
])
});
-pub static LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CrimsonStem,
Block::StrippedCrimsonStem,
@@ -1526,7 +1527,7 @@ pub static LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static LOGS_THAT_BURN: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static LOGS_THAT_BURN: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::DarkOakLog,
Block::DarkOakWood,
@@ -1562,7 +1563,7 @@ pub static LOGS_THAT_BURN: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static LUSH_GROUND_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static LUSH_GROUND_REPLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Clay,
Block::Gravel,
@@ -1586,7 +1587,7 @@ pub static LUSH_GROUND_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static MAINTAINS_FARMLAND: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MAINTAINS_FARMLAND: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::PumpkinStem,
Block::AttachedPumpkinStem,
@@ -1601,7 +1602,7 @@ pub static MAINTAINS_FARMLAND: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Wheat,
])
});
-pub static MANGROVE_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MANGROVE_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::MangroveLog,
Block::MangroveWood,
@@ -1609,7 +1610,7 @@ pub static MANGROVE_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedMangroveWood,
])
});
-pub static MANGROVE_LOGS_CAN_GROW_THROUGH: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MANGROVE_LOGS_CAN_GROW_THROUGH: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Mud,
Block::MuddyMangroveRoots,
@@ -1621,7 +1622,7 @@ pub static MANGROVE_LOGS_CAN_GROW_THROUGH: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Vine,
])
});
-pub static MANGROVE_ROOTS_CAN_GROW_THROUGH: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MANGROVE_ROOTS_CAN_GROW_THROUGH: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Mud,
Block::MuddyMangroveRoots,
@@ -1632,7 +1633,7 @@ pub static MANGROVE_ROOTS_CAN_GROW_THROUGH: Lazy<HashSet<Block>> = Lazy::new(||
Block::Snow,
])
});
-pub static MINEABLE_AXE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MINEABLE_AXE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::NoteBlock,
Block::AttachedMelonStem,
@@ -1934,7 +1935,7 @@ pub static MINEABLE_AXE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static MINEABLE_HOE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MINEABLE_HOE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::NetherWartBlock,
Block::WarpedWartBlock,
@@ -1965,7 +1966,7 @@ pub static MINEABLE_HOE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryLeaves,
])
});
-pub static MINEABLE_PICKAXE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MINEABLE_PICKAXE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Granite,
@@ -2402,7 +2403,7 @@ pub static MINEABLE_PICKAXE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::ActivatorRail,
])
});
-pub static MINEABLE_SHOVEL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MINEABLE_SHOVEL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Clay,
Block::Dirt,
@@ -2442,7 +2443,7 @@ pub static MINEABLE_SHOVEL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackConcretePowder,
])
});
-pub static MOB_INTERACTABLE_DOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MOB_INTERACTABLE_DOORS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CopperDoor,
Block::ExposedCopperDoor,
@@ -2465,9 +2466,9 @@ pub static MOB_INTERACTABLE_DOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryDoor,
])
});
-pub static MOOSHROOMS_SPAWNABLE_ON: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Mycelium]));
-pub static MOSS_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MOOSHROOMS_SPAWNABLE_ON: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Mycelium]));
+pub static MOSS_REPLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Granite,
@@ -2488,7 +2489,7 @@ pub static MOSS_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static MUSHROOM_GROW_BLOCK: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static MUSHROOM_GROW_BLOCK: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Mycelium,
Block::Podzol,
@@ -2496,7 +2497,7 @@ pub static MUSHROOM_GROW_BLOCK: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::WarpedNylium,
])
});
-pub static NEEDS_DIAMOND_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static NEEDS_DIAMOND_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Obsidian,
Block::CryingObsidian,
@@ -2505,7 +2506,7 @@ pub static NEEDS_DIAMOND_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::AncientDebris,
])
});
-pub static NEEDS_IRON_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static NEEDS_IRON_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::DiamondBlock,
Block::DiamondOre,
@@ -2521,7 +2522,7 @@ pub static NEEDS_IRON_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::DeepslateRedstoneOre,
])
});
-pub static NEEDS_STONE_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static NEEDS_STONE_TOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::IronBlock,
Block::RawIronBlock,
@@ -2609,7 +2610,7 @@ pub static NEEDS_STONE_TOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::WaxedOxidizedCopperDoor,
])
});
-pub static NETHER_CARVER_REPLACEABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static NETHER_CARVER_REPLACEABLES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::SoulSand,
Block::SoulSoil,
@@ -2637,9 +2638,9 @@ pub static NETHER_CARVER_REPLACEABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::WarpedWartBlock,
])
});
-pub static NYLIUM: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::CrimsonNylium, Block::WarpedNylium]));
-pub static OAK_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static NYLIUM: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::CrimsonNylium, Block::WarpedNylium]));
+pub static OAK_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakLog,
Block::OakWood,
@@ -2647,7 +2648,7 @@ pub static OAK_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedOakWood,
])
});
-pub static OCCLUDES_VIBRATION_SIGNALS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static OCCLUDES_VIBRATION_SIGNALS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WhiteWool,
Block::OrangeWool,
@@ -2667,7 +2668,7 @@ pub static OCCLUDES_VIBRATION_SIGNALS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackWool,
])
});
-pub static OVERWORLD_CARVER_REPLACEABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static OVERWORLD_CARVER_REPLACEABLES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Water,
Block::Gravel,
@@ -2721,7 +2722,7 @@ pub static OVERWORLD_CARVER_REPLACEABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::DeepslateCopperOre,
])
});
-pub static OVERWORLD_NATURAL_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static OVERWORLD_NATURAL_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::AcaciaLog,
Block::BirchLog,
@@ -2733,7 +2734,7 @@ pub static OVERWORLD_NATURAL_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryLog,
])
});
-pub static PARROTS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static PARROTS_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GrassBlock,
Block::Air,
@@ -2789,7 +2790,7 @@ pub static PARROTS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedCherryWood,
])
});
-pub static PIGLIN_REPELLENTS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static PIGLIN_REPELLENTS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::SoulFire,
Block::SoulTorch,
@@ -2798,7 +2799,7 @@ pub static PIGLIN_REPELLENTS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::SoulCampfire,
])
});
-pub static PLANKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static PLANKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakPlanks,
Block::SprucePlanks,
@@ -2813,16 +2814,16 @@ pub static PLANKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryPlanks,
])
});
-pub static POLAR_BEARS_SPAWNABLE_ON_ALTERNATE: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Ice]));
-pub static PORTALS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static POLAR_BEARS_SPAWNABLE_ON_ALTERNATE: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Ice]));
+pub static PORTALS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::NetherPortal,
Block::EndPortal,
Block::EndGateway,
])
});
-pub static PRESSURE_PLATES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static PRESSURE_PLATES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::LightWeightedPressurePlate,
Block::HeavyWeightedPressurePlate,
@@ -2841,7 +2842,7 @@ pub static PRESSURE_PLATES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PolishedBlackstonePressurePlate,
])
});
-pub static PREVENT_MOB_SPAWNING_INSIDE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static PREVENT_MOB_SPAWNING_INSIDE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Rail,
Block::PoweredRail,
@@ -2849,7 +2850,7 @@ pub static PREVENT_MOB_SPAWNING_INSIDE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::ActivatorRail,
])
});
-pub static RABBITS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static RABBITS_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GrassBlock,
Block::Snow,
@@ -2857,7 +2858,7 @@ pub static RABBITS_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Sand,
])
});
-pub static RAILS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static RAILS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Rail,
Block::PoweredRail,
@@ -2865,9 +2866,9 @@ pub static RAILS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::ActivatorRail,
])
});
-pub static REDSTONE_ORES: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::RedstoneOre, Block::DeepslateRedstoneOre]));
-pub static REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static REDSTONE_ORES: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::RedstoneOre, Block::DeepslateRedstoneOre]));
+pub static REPLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Air,
Block::Water,
@@ -2895,7 +2896,7 @@ pub static REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HangingRoots,
])
});
-pub static REPLACEABLE_BY_TREES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static REPLACEABLE_BY_TREES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::ShortGrass,
Block::Fern,
@@ -2928,7 +2929,7 @@ pub static REPLACEABLE_BY_TREES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryLeaves,
])
});
-pub static SAND: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SAND: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Sand,
Block::RedSand,
@@ -2936,7 +2937,7 @@ pub static SAND: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::SuspiciousSand,
])
});
-pub static SAPLINGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SAPLINGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakSapling,
Block::SpruceSapling,
@@ -2950,7 +2951,7 @@ pub static SAPLINGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherrySapling,
])
});
-pub static SCULK_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SCULK_REPLACEABLE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Sand,
Block::RedSand,
@@ -3003,7 +3004,7 @@ pub static SCULK_REPLACEABLE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Blackstone,
])
});
-pub static SCULK_REPLACEABLE_WORLD_GEN: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SCULK_REPLACEABLE_WORLD_GEN: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::DeepslateBricks,
Block::DeepslateTiles,
@@ -3062,7 +3063,7 @@ pub static SCULK_REPLACEABLE_WORLD_GEN: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Blackstone,
])
});
-pub static SHULKER_BOXES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SHULKER_BOXES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::ShulkerBox,
Block::BlackShulkerBox,
@@ -3083,7 +3084,7 @@ pub static SHULKER_BOXES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::YellowShulkerBox,
])
});
-pub static SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakSign,
Block::SpruceSign,
@@ -3109,7 +3110,7 @@ pub static SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryWallSign,
])
});
-pub static SLABS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SLABS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::BambooMosaicSlab,
Block::StoneSlab,
@@ -3173,9 +3174,9 @@ pub static SLABS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherrySlab,
])
});
-pub static SMALL_DRIPLEAF_PLACEABLE: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Clay, Block::MossBlock]));
-pub static SMALL_FLOWERS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SMALL_DRIPLEAF_PLACEABLE: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Clay, Block::MossBlock]));
+pub static SMALL_FLOWERS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Dandelion,
Block::Poppy,
@@ -3193,9 +3194,9 @@ pub static SMALL_FLOWERS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Torchflower,
])
});
-pub static SMELTS_TO_GLASS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Sand, Block::RedSand]));
-pub static SNAPS_GOAT_HORN: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SMELTS_TO_GLASS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Sand, Block::RedSand]));
+pub static SNAPS_GOAT_HORN: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::PackedIce,
@@ -3213,7 +3214,7 @@ pub static SNAPS_GOAT_HORN: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryLog,
])
});
-pub static SNIFFER_DIGGABLE_BLOCK: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SNIFFER_DIGGABLE_BLOCK: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Dirt,
Block::GrassBlock,
@@ -3225,19 +3226,19 @@ pub static SNIFFER_DIGGABLE_BLOCK: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::MuddyMangroveRoots,
])
});
-pub static SNIFFER_EGG_HATCH_BOOST: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::MossBlock]));
-pub static SNOW: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Snow, Block::SnowBlock, Block::PowderSnow]));
-pub static SNOW_LAYER_CAN_SURVIVE_ON: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::HoneyBlock, Block::SoulSand, Block::Mud]));
-pub static SNOW_LAYER_CANNOT_SURVIVE_ON: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Ice, Block::PackedIce, Block::Barrier]));
-pub static SOUL_FIRE_BASE_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::SoulSand, Block::SoulSoil]));
-pub static SOUL_SPEED_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::SoulSand, Block::SoulSoil]));
-pub static SPRUCE_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static SNIFFER_EGG_HATCH_BOOST: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::MossBlock]));
+pub static SNOW: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Snow, Block::SnowBlock, Block::PowderSnow]));
+pub static SNOW_LAYER_CAN_SURVIVE_ON: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::HoneyBlock, Block::SoulSand, Block::Mud]));
+pub static SNOW_LAYER_CANNOT_SURVIVE_ON: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Ice, Block::PackedIce, Block::Barrier]));
+pub static SOUL_FIRE_BASE_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::SoulSand, Block::SoulSoil]));
+pub static SOUL_SPEED_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::SoulSand, Block::SoulSoil]));
+pub static SPRUCE_LOGS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::SpruceLog,
Block::SpruceWood,
@@ -3245,7 +3246,7 @@ pub static SPRUCE_LOGS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedSpruceWood,
])
});
-pub static STAIRS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static STAIRS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::BambooMosaicStairs,
Block::CobblestoneStairs,
@@ -3305,7 +3306,7 @@ pub static STAIRS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryStairs,
])
});
-pub static STANDING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static STANDING_SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakSign,
Block::SpruceSign,
@@ -3320,7 +3321,7 @@ pub static STANDING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherrySign,
])
});
-pub static STONE_BRICKS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static STONE_BRICKS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::StoneBricks,
Block::MossyStoneBricks,
@@ -3328,9 +3329,9 @@ pub static STONE_BRICKS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::ChiseledStoneBricks,
])
});
-pub static STONE_BUTTONS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::StoneButton, Block::PolishedBlackstoneButton]));
-pub static STONE_ORE_REPLACEABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static STONE_BUTTONS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::StoneButton, Block::PolishedBlackstoneButton]));
+pub static STONE_ORE_REPLACEABLES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Stone,
Block::Granite,
@@ -3338,15 +3339,15 @@ pub static STONE_ORE_REPLACEABLES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Andesite,
])
});
-pub static STONE_PRESSURE_PLATES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static STONE_PRESSURE_PLATES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::StonePressurePlate,
Block::PolishedBlackstonePressurePlate,
])
});
-pub static STRIDER_WARM_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Lava]));
-pub static SWORD_EFFICIENT: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static STRIDER_WARM_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Lava]));
+pub static SWORD_EFFICIENT: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::ShortGrass,
Block::Fern,
@@ -3438,7 +3439,7 @@ pub static SWORD_EFFICIENT: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PitcherCrop,
])
});
-pub static TALL_FLOWERS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static TALL_FLOWERS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Sunflower,
Block::Lilac,
@@ -3447,7 +3448,7 @@ pub static TALL_FLOWERS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PitcherPlant,
])
});
-pub static TERRACOTTA: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static TERRACOTTA: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Terracotta,
Block::WhiteTerracotta,
@@ -3468,9 +3469,9 @@ pub static TERRACOTTA: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackTerracotta,
])
});
-pub static TRAIL_RUINS_REPLACEABLE: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::Gravel]));
-pub static TRAPDOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static TRAIL_RUINS_REPLACEABLE: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::Gravel]));
+pub static TRAPDOORS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::IronTrapdoor,
Block::CopperTrapdoor,
@@ -3494,7 +3495,7 @@ pub static TRAPDOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryTrapdoor,
])
});
-pub static UNDERWATER_BONEMEALS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static UNDERWATER_BONEMEALS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Seagrass,
Block::TubeCoralFan,
@@ -3514,7 +3515,7 @@ pub static UNDERWATER_BONEMEALS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HornCoral,
])
});
-pub static UNSTABLE_BOTTOM_CENTER: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static UNSTABLE_BOTTOM_CENTER: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::AcaciaFenceGate,
Block::BirchFenceGate,
@@ -3529,11 +3530,11 @@ pub static UNSTABLE_BOTTOM_CENTER: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryFenceGate,
])
});
-pub static VALID_SPAWN: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::GrassBlock, Block::Podzol]));
-pub static VIBRATION_RESONATORS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::AmethystBlock]));
-pub static WALL_CORALS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static VALID_SPAWN: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::GrassBlock, Block::Podzol]));
+pub static VIBRATION_RESONATORS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::AmethystBlock]));
+pub static WALL_CORALS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::TubeCoralWallFan,
Block::BrainCoralWallFan,
@@ -3542,7 +3543,7 @@ pub static WALL_CORALS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::HornCoralWallFan,
])
});
-pub static WALL_HANGING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WALL_HANGING_SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakWallHangingSign,
Block::SpruceWallHangingSign,
@@ -3557,7 +3558,7 @@ pub static WALL_HANGING_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BambooWallHangingSign,
])
});
-pub static WALL_POST_OVERRIDE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WALL_POST_OVERRIDE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Torch,
Block::SoulTorch,
@@ -3634,7 +3635,7 @@ pub static WALL_POST_OVERRIDE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::PolishedBlackstonePressurePlate,
])
});
-pub static WALL_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WALL_SIGNS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakWallSign,
Block::SpruceWallSign,
@@ -3649,7 +3650,7 @@ pub static WALL_SIGNS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryWallSign,
])
});
-pub static WALLS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WALLS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::CobblestoneWall,
Block::MossyCobblestoneWall,
@@ -3678,7 +3679,7 @@ pub static WALLS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::TuffBrickWall,
])
});
-pub static WARPED_STEMS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WARPED_STEMS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WarpedStem,
Block::StrippedWarpedStem,
@@ -3686,9 +3687,9 @@ pub static WARPED_STEMS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::StrippedWarpedHyphae,
])
});
-pub static WART_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::NetherWartBlock, Block::WarpedWartBlock]));
-pub static WITHER_IMMUNE: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WART_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::NetherWartBlock, Block::WarpedWartBlock]));
+pub static WITHER_IMMUNE: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::Barrier,
Block::Bedrock,
@@ -3705,9 +3706,9 @@ pub static WITHER_IMMUNE: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::ReinforcedDeepslate,
])
});
-pub static WITHER_SUMMON_BASE_BLOCKS: Lazy<HashSet<Block>> =
- Lazy::new(|| HashSet::from_iter(vec![Block::SoulSand, Block::SoulSoil]));
-pub static WOLVES_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WITHER_SUMMON_BASE_BLOCKS: LazyLock<HashSet<Block>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Block::SoulSand, Block::SoulSoil]));
+pub static WOLVES_SPAWNABLE_ON: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::GrassBlock,
Block::Snow,
@@ -3716,7 +3717,7 @@ pub static WOLVES_SPAWNABLE_ON: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::Podzol,
])
});
-pub static WOODEN_BUTTONS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_BUTTONS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakButton,
Block::SpruceButton,
@@ -3731,7 +3732,7 @@ pub static WOODEN_BUTTONS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryButton,
])
});
-pub static WOODEN_DOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_DOORS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakDoor,
Block::SpruceDoor,
@@ -3746,7 +3747,7 @@ pub static WOODEN_DOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryDoor,
])
});
-pub static WOODEN_FENCES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_FENCES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakFence,
Block::AcaciaFence,
@@ -3761,7 +3762,7 @@ pub static WOODEN_FENCES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryFence,
])
});
-pub static WOODEN_PRESSURE_PLATES: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_PRESSURE_PLATES: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakPressurePlate,
Block::SprucePressurePlate,
@@ -3776,7 +3777,7 @@ pub static WOODEN_PRESSURE_PLATES: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryPressurePlate,
])
});
-pub static WOODEN_SLABS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_SLABS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakSlab,
Block::SpruceSlab,
@@ -3791,7 +3792,7 @@ pub static WOODEN_SLABS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherrySlab,
])
});
-pub static WOODEN_STAIRS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_STAIRS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::OakStairs,
Block::SpruceStairs,
@@ -3806,7 +3807,7 @@ pub static WOODEN_STAIRS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryStairs,
])
});
-pub static WOODEN_TRAPDOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOODEN_TRAPDOORS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::AcaciaTrapdoor,
Block::BirchTrapdoor,
@@ -3821,7 +3822,7 @@ pub static WOODEN_TRAPDOORS: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::CherryTrapdoor,
])
});
-pub static WOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOOL: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WhiteWool,
Block::OrangeWool,
@@ -3841,7 +3842,7 @@ pub static WOOL: Lazy<HashSet<Block>> = Lazy::new(|| {
Block::BlackWool,
])
});
-pub static WOOL_CARPETS: Lazy<HashSet<Block>> = Lazy::new(|| {
+pub static WOOL_CARPETS: LazyLock<HashSet<Block>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Block::WhiteCarpet,
Block::OrangeCarpet,
diff --git a/azalea-registry/src/tags/fluids.rs b/azalea-registry/src/tags/fluids.rs
index 4f177f95..299fb301 100644
--- a/azalea-registry/src/tags/fluids.rs
+++ b/azalea-registry/src/tags/fluids.rs
@@ -1,12 +1,11 @@
// This file was generated by codegen/lib/code/tags.py, don't edit it manually!
use std::collections::HashSet;
-
-use once_cell::sync::Lazy;
+use std::sync::LazyLock;
use crate::Fluid;
-pub static LAVA: Lazy<HashSet<Fluid>> =
- Lazy::new(|| HashSet::from_iter(vec![Fluid::Lava, Fluid::FlowingLava]));
-pub static WATER: Lazy<HashSet<Fluid>> =
- Lazy::new(|| HashSet::from_iter(vec![Fluid::Water, Fluid::FlowingWater]));
+pub static LAVA: LazyLock<HashSet<Fluid>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Fluid::Lava, Fluid::FlowingLava]));
+pub static WATER: LazyLock<HashSet<Fluid>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Fluid::Water, Fluid::FlowingWater]));
diff --git a/azalea-registry/src/tags/items.rs b/azalea-registry/src/tags/items.rs
index e8c31ddf..421b43af 100644
--- a/azalea-registry/src/tags/items.rs
+++ b/azalea-registry/src/tags/items.rs
@@ -1,12 +1,11 @@
// This file was generated by codegen/lib/code/tags.py, don't edit it manually!
use std::collections::HashSet;
-
-use once_cell::sync::Lazy;
+use std::sync::LazyLock;
use crate::Item;
-pub static ACACIA_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ACACIA_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::AcaciaLog,
Item::AcaciaWood,
@@ -14,13 +13,13 @@ pub static ACACIA_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedAcaciaWood,
])
});
-pub static ANVIL: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Anvil, Item::ChippedAnvil, Item::DamagedAnvil]));
-pub static ARMADILLO_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::SpiderEye]));
-pub static ARROWS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Arrow, Item::TippedArrow, Item::SpectralArrow]));
-pub static AXES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ANVIL: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Anvil, Item::ChippedAnvil, Item::DamagedAnvil]));
+pub static ARMADILLO_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::SpiderEye]));
+pub static ARROWS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Arrow, Item::TippedArrow, Item::SpectralArrow]));
+pub static AXES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondAxe,
Item::StoneAxe,
@@ -30,11 +29,11 @@ pub static AXES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronAxe,
])
});
-pub static AXOLOTL_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::TropicalFishBucket]));
-pub static BAMBOO_BLOCKS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::BambooBlock, Item::StrippedBambooBlock]));
-pub static BANNERS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static AXOLOTL_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::TropicalFishBucket]));
+pub static BAMBOO_BLOCKS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::BambooBlock, Item::StrippedBambooBlock]));
+pub static BANNERS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WhiteBanner,
Item::OrangeBanner,
@@ -54,7 +53,7 @@ pub static BANNERS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BlackBanner,
])
});
-pub static BEACON_PAYMENT_ITEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BEACON_PAYMENT_ITEMS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::NetheriteIngot,
Item::Emerald,
@@ -63,7 +62,7 @@ pub static BEACON_PAYMENT_ITEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronIngot,
])
});
-pub static BEDS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BEDS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::RedBed,
Item::BlackBed,
@@ -83,7 +82,7 @@ pub static BEDS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::YellowBed,
])
});
-pub static BEE_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BEE_FOOD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::FloweringAzaleaLeaves,
Item::FloweringAzalea,
@@ -113,7 +112,7 @@ pub static BEE_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPlant,
])
});
-pub static BIRCH_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BIRCH_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::BirchLog,
Item::BirchWood,
@@ -121,7 +120,7 @@ pub static BIRCH_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedBirchWood,
])
});
-pub static BOATS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BOATS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakBoat,
Item::SpruceBoat,
@@ -143,7 +142,7 @@ pub static BOATS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryChestBoat,
])
});
-pub static BOOKSHELF_BOOKS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BOOKSHELF_BOOKS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Book,
Item::WrittenBook,
@@ -152,7 +151,7 @@ pub static BOOKSHELF_BOOKS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::KnowledgeBook,
])
});
-pub static BREAKS_DECORATED_POTS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BREAKS_DECORATED_POTS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Trident,
Item::Mace,
@@ -188,9 +187,9 @@ pub static BREAKS_DECORATED_POTS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronHoe,
])
});
-pub static BREWING_FUEL: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::BlazePowder]));
-pub static BUNDLES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BREWING_FUEL: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::BlazePowder]));
+pub static BUNDLES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Bundle,
Item::BlackBundle,
@@ -211,7 +210,7 @@ pub static BUNDLES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::WhiteBundle,
])
});
-pub static BUTTONS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static BUTTONS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakButton,
Item::SpruceButton,
@@ -228,8 +227,9 @@ pub static BUTTONS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PolishedBlackstoneButton,
])
});
-pub static CAMEL_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::Cactus]));
-pub static CANDLES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CAMEL_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Cactus]));
+pub static CANDLES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Candle,
Item::WhiteCandle,
@@ -250,9 +250,9 @@ pub static CANDLES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BlackCandle,
])
});
-pub static CAT_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Cod, Item::Salmon]));
-pub static CHERRY_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CAT_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Cod, Item::Salmon]));
+pub static CHERRY_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::CherryLog,
Item::CherryWood,
@@ -260,7 +260,7 @@ pub static CHERRY_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedCherryWood,
])
});
-pub static CHEST_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CHEST_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherChestplate,
Item::ChainmailChestplate,
@@ -270,7 +270,7 @@ pub static CHEST_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::NetheriteChestplate,
])
});
-pub static CHEST_BOATS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CHEST_BOATS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakChestBoat,
Item::SpruceChestBoat,
@@ -283,7 +283,7 @@ pub static CHEST_BOATS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryChestBoat,
])
});
-pub static CHICKEN_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CHICKEN_FOOD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WheatSeeds,
Item::MelonSeeds,
@@ -293,7 +293,7 @@ pub static CHICKEN_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPod,
])
});
-pub static CLUSTER_MAX_HARVESTABLES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CLUSTER_MAX_HARVESTABLES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondPickaxe,
Item::GoldenPickaxe,
@@ -303,13 +303,13 @@ pub static CLUSTER_MAX_HARVESTABLES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::WoodenPickaxe,
])
});
-pub static COAL_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::CoalOre, Item::DeepslateCoalOre]));
-pub static COALS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Coal, Item::Charcoal]));
-pub static COMPASSES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Compass, Item::RecoveryCompass]));
-pub static COMPLETES_FIND_TREE_TUTORIAL: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static COAL_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::CoalOre, Item::DeepslateCoalOre]));
+pub static COALS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Coal, Item::Charcoal]));
+pub static COMPASSES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Compass, Item::RecoveryCompass]));
+pub static COMPLETES_FIND_TREE_TUTORIAL: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::JungleLeaves,
Item::OakLeaves,
@@ -365,10 +365,11 @@ pub static COMPLETES_FIND_TREE_TUTORIAL: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedCherryWood,
])
});
-pub static COPPER_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::CopperOre, Item::DeepslateCopperOre]));
-pub static COW_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::Wheat]));
-pub static CREEPER_DROP_MUSIC_DISCS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static COPPER_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::CopperOre, Item::DeepslateCopperOre]));
+pub static COW_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Wheat]));
+pub static CREEPER_DROP_MUSIC_DISCS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::MusicDisc13,
Item::MusicDiscCat,
@@ -384,9 +385,9 @@ pub static CREEPER_DROP_MUSIC_DISCS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::MusicDiscWait,
])
});
-pub static CREEPER_IGNITERS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::FlintAndSteel, Item::FireCharge]));
-pub static CRIMSON_STEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static CREEPER_IGNITERS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::FlintAndSteel, Item::FireCharge]));
+pub static CRIMSON_STEMS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::CrimsonStem,
Item::StrippedCrimsonStem,
@@ -394,7 +395,7 @@ pub static CRIMSON_STEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedCrimsonHyphae,
])
});
-pub static DAMPENS_VIBRATIONS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DAMPENS_VIBRATIONS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WhiteWool,
Item::OrangeWool,
@@ -430,7 +431,7 @@ pub static DAMPENS_VIBRATIONS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BlackCarpet,
])
});
-pub static DARK_OAK_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DARK_OAK_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DarkOakLog,
Item::DarkOakWood,
@@ -438,7 +439,7 @@ pub static DARK_OAK_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedDarkOakWood,
])
});
-pub static DECORATED_POT_INGREDIENTS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DECORATED_POT_INGREDIENTS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Brick,
Item::AnglerPotterySherd,
@@ -466,7 +467,7 @@ pub static DECORATED_POT_INGREDIENTS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::ScrapePotterySherd,
])
});
-pub static DECORATED_POT_SHERDS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DECORATED_POT_SHERDS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::AnglerPotterySherd,
Item::ArcherPotterySherd,
@@ -493,11 +494,11 @@ pub static DECORATED_POT_SHERDS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::ScrapePotterySherd,
])
});
-pub static DIAMOND_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::DiamondOre, Item::DeepslateDiamondOre]));
-pub static DIAMOND_TOOL_MATERIALS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Diamond]));
-pub static DIRT: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DIAMOND_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::DiamondOre, Item::DeepslateDiamondOre]));
+pub static DIAMOND_TOOL_MATERIALS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Diamond]));
+pub static DIRT: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Dirt,
Item::GrassBlock,
@@ -510,7 +511,7 @@ pub static DIRT: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::MuddyMangroveRoots,
])
});
-pub static DOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DOORS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::CopperDoor,
Item::ExposedCopperDoor,
@@ -534,9 +535,9 @@ pub static DOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryDoor,
])
});
-pub static DUPLICATES_ALLAYS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::AmethystShard]));
-pub static DYEABLE: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static DUPLICATES_ALLAYS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::AmethystShard]));
+pub static DYEABLE: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherHelmet,
Item::LeatherChestplate,
@@ -546,9 +547,9 @@ pub static DYEABLE: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::WolfArmor,
])
});
-pub static EMERALD_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::EmeraldOre, Item::DeepslateEmeraldOre]));
-pub static ENCHANTABLE_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static EMERALD_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::EmeraldOre, Item::DeepslateEmeraldOre]));
+pub static ENCHANTABLE_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherBoots,
Item::ChainmailBoots,
@@ -577,8 +578,9 @@ pub static ENCHANTABLE_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::TurtleHelmet,
])
});
-pub static ENCHANTABLE_BOW: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::Bow]));
-pub static ENCHANTABLE_CHEST_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_BOW: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Bow]));
+pub static ENCHANTABLE_CHEST_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherChestplate,
Item::ChainmailChestplate,
@@ -588,9 +590,9 @@ pub static ENCHANTABLE_CHEST_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::NetheriteChestplate,
])
});
-pub static ENCHANTABLE_CROSSBOW: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Crossbow]));
-pub static ENCHANTABLE_DURABILITY: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_CROSSBOW: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Crossbow]));
+pub static ENCHANTABLE_DURABILITY: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Elytra,
Item::Shield,
@@ -661,7 +663,7 @@ pub static ENCHANTABLE_DURABILITY: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronHoe,
])
});
-pub static ENCHANTABLE_EQUIPPABLE: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_EQUIPPABLE: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Elytra,
Item::CarvedPumpkin,
@@ -699,7 +701,7 @@ pub static ENCHANTABLE_EQUIPPABLE: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PiglinHead,
])
});
-pub static ENCHANTABLE_FIRE_ASPECT: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_FIRE_ASPECT: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Mace,
Item::DiamondSword,
@@ -710,9 +712,9 @@ pub static ENCHANTABLE_FIRE_ASPECT: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronSword,
])
});
-pub static ENCHANTABLE_FISHING: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::FishingRod]));
-pub static ENCHANTABLE_FOOT_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_FISHING: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::FishingRod]));
+pub static ENCHANTABLE_FOOT_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherBoots,
Item::ChainmailBoots,
@@ -722,7 +724,7 @@ pub static ENCHANTABLE_FOOT_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::NetheriteBoots,
])
});
-pub static ENCHANTABLE_HEAD_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_HEAD_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherHelmet,
Item::ChainmailHelmet,
@@ -733,7 +735,7 @@ pub static ENCHANTABLE_HEAD_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::TurtleHelmet,
])
});
-pub static ENCHANTABLE_LEG_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_LEG_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherLeggings,
Item::ChainmailLeggings,
@@ -743,9 +745,9 @@ pub static ENCHANTABLE_LEG_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::NetheriteLeggings,
])
});
-pub static ENCHANTABLE_MACE: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Mace]));
-pub static ENCHANTABLE_MINING: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_MACE: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Mace]));
+pub static ENCHANTABLE_MINING: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Shears,
Item::DiamondAxe,
@@ -774,7 +776,7 @@ pub static ENCHANTABLE_MINING: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronHoe,
])
});
-pub static ENCHANTABLE_MINING_LOOT: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_MINING_LOOT: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondAxe,
Item::StoneAxe,
@@ -802,7 +804,7 @@ pub static ENCHANTABLE_MINING_LOOT: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronHoe,
])
});
-pub static ENCHANTABLE_SHARP_WEAPON: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_SHARP_WEAPON: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondSword,
Item::StoneSword,
@@ -818,7 +820,7 @@ pub static ENCHANTABLE_SHARP_WEAPON: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronAxe,
])
});
-pub static ENCHANTABLE_SWORD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_SWORD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondSword,
Item::StoneSword,
@@ -828,9 +830,9 @@ pub static ENCHANTABLE_SWORD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronSword,
])
});
-pub static ENCHANTABLE_TRIDENT: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Trident]));
-pub static ENCHANTABLE_VANISHING: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_TRIDENT: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Trident]));
+pub static ENCHANTABLE_VANISHING: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Compass,
Item::CarvedPumpkin,
@@ -910,7 +912,7 @@ pub static ENCHANTABLE_VANISHING: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronHoe,
])
});
-pub static ENCHANTABLE_WEAPON: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static ENCHANTABLE_WEAPON: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Mace,
Item::DiamondSword,
@@ -927,7 +929,7 @@ pub static ENCHANTABLE_WEAPON: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronAxe,
])
});
-pub static FENCE_GATES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FENCE_GATES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::AcaciaFenceGate,
Item::BirchFenceGate,
@@ -942,7 +944,7 @@ pub static FENCE_GATES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryFenceGate,
])
});
-pub static FENCES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FENCES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::NetherBrickFence,
Item::OakFence,
@@ -958,7 +960,7 @@ pub static FENCES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryFence,
])
});
-pub static FISHES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FISHES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Cod,
Item::CookedCod,
@@ -968,7 +970,7 @@ pub static FISHES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::TropicalFish,
])
});
-pub static FLOWERS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FLOWERS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::FloweringAzaleaLeaves,
Item::FloweringAzalea,
@@ -998,7 +1000,7 @@ pub static FLOWERS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPlant,
])
});
-pub static FOOT_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FOOT_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherBoots,
Item::ChainmailBoots,
@@ -1008,9 +1010,9 @@ pub static FOOT_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::NetheriteBoots,
])
});
-pub static FOX_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::SweetBerries, Item::GlowBerries]));
-pub static FREEZE_IMMUNE_WEARABLES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FOX_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::SweetBerries, Item::GlowBerries]));
+pub static FREEZE_IMMUNE_WEARABLES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherBoots,
Item::LeatherLeggings,
@@ -1019,22 +1021,24 @@ pub static FREEZE_IMMUNE_WEARABLES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::LeatherHorseArmor,
])
});
-pub static FROG_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::SlimeBall]));
-pub static FURNACE_MINECART_FUEL: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Coal, Item::Charcoal]));
-pub static GAZE_DISGUISE_EQUIPMENT: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::CarvedPumpkin]));
-pub static GOAT_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::Wheat]));
-pub static GOLD_ORES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static FROG_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::SlimeBall]));
+pub static FURNACE_MINECART_FUEL: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Coal, Item::Charcoal]));
+pub static GAZE_DISGUISE_EQUIPMENT: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::CarvedPumpkin]));
+pub static GOAT_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Wheat]));
+pub static GOLD_ORES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::GoldOre,
Item::NetherGoldOre,
Item::DeepslateGoldOre,
])
});
-pub static GOLD_TOOL_MATERIALS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::GoldIngot]));
-pub static HANGING_SIGNS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static GOLD_TOOL_MATERIALS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::GoldIngot]));
+pub static HANGING_SIGNS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakHangingSign,
Item::SpruceHangingSign,
@@ -1049,7 +1053,7 @@ pub static HANGING_SIGNS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BambooHangingSign,
])
});
-pub static HEAD_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static HEAD_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherHelmet,
Item::ChainmailHelmet,
@@ -1060,7 +1064,7 @@ pub static HEAD_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::TurtleHelmet,
])
});
-pub static HOES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static HOES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondHoe,
Item::StoneHoe,
@@ -1070,9 +1074,9 @@ pub static HOES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronHoe,
])
});
-pub static HOGLIN_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::CrimsonFungus]));
-pub static HORSE_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static HOGLIN_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::CrimsonFungus]));
+pub static HORSE_FOOD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Wheat,
Item::Sugar,
@@ -1083,20 +1087,20 @@ pub static HORSE_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::EnchantedGoldenApple,
])
});
-pub static HORSE_TEMPT_ITEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static HORSE_TEMPT_ITEMS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::GoldenCarrot,
Item::GoldenApple,
Item::EnchantedGoldenApple,
])
});
-pub static IGNORED_BY_PIGLIN_BABIES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Leather]));
-pub static IRON_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::IronOre, Item::DeepslateIronOre]));
-pub static IRON_TOOL_MATERIALS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::IronIngot]));
-pub static JUNGLE_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static IGNORED_BY_PIGLIN_BABIES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Leather]));
+pub static IRON_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::IronOre, Item::DeepslateIronOre]));
+pub static IRON_TOOL_MATERIALS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::IronIngot]));
+pub static JUNGLE_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::JungleLog,
Item::JungleWood,
@@ -1104,9 +1108,9 @@ pub static JUNGLE_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedJungleWood,
])
});
-pub static LAPIS_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::LapisOre, Item::DeepslateLapisOre]));
-pub static LEAVES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static LAPIS_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::LapisOre, Item::DeepslateLapisOre]));
+pub static LEAVES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::JungleLeaves,
Item::OakLeaves,
@@ -1120,9 +1124,9 @@ pub static LEAVES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryLeaves,
])
});
-pub static LECTERN_BOOKS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::WrittenBook, Item::WritableBook]));
-pub static LEG_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static LECTERN_BOOKS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::WrittenBook, Item::WritableBook]));
+pub static LEG_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherLeggings,
Item::ChainmailLeggings,
@@ -1132,11 +1136,11 @@ pub static LEG_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::NetheriteLeggings,
])
});
-pub static LLAMA_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Wheat, Item::HayBlock]));
-pub static LLAMA_TEMPT_ITEMS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::HayBlock]));
-pub static LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static LLAMA_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Wheat, Item::HayBlock]));
+pub static LLAMA_TEMPT_ITEMS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::HayBlock]));
+pub static LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::CrimsonStem,
Item::StrippedCrimsonStem,
@@ -1180,7 +1184,7 @@ pub static LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedCherryWood,
])
});
-pub static LOGS_THAT_BURN: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static LOGS_THAT_BURN: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DarkOakLog,
Item::DarkOakWood,
@@ -1216,7 +1220,7 @@ pub static LOGS_THAT_BURN: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedCherryWood,
])
});
-pub static MANGROVE_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static MANGROVE_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::MangroveLog,
Item::MangroveWood,
@@ -1224,9 +1228,9 @@ pub static MANGROVE_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedMangroveWood,
])
});
-pub static MAP_INVISIBILITY_EQUIPMENT: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::CarvedPumpkin]));
-pub static MEAT: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static MAP_INVISIBILITY_EQUIPMENT: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::CarvedPumpkin]));
+pub static MEAT: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Beef,
Item::Chicken,
@@ -1241,9 +1245,9 @@ pub static MEAT: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::RottenFlesh,
])
});
-pub static NETHERITE_TOOL_MATERIALS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::NetheriteIngot]));
-pub static NON_FLAMMABLE_WOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static NETHERITE_TOOL_MATERIALS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::NetheriteIngot]));
+pub static NON_FLAMMABLE_WOOD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WarpedStem,
Item::StrippedWarpedStem,
@@ -1277,7 +1281,7 @@ pub static NON_FLAMMABLE_WOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CrimsonHangingSign,
])
});
-pub static NOTEBLOCK_TOP_INSTRUMENTS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static NOTEBLOCK_TOP_INSTRUMENTS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::ZombieHead,
Item::SkeletonSkull,
@@ -1288,7 +1292,7 @@ pub static NOTEBLOCK_TOP_INSTRUMENTS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PlayerHead,
])
});
-pub static OAK_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static OAK_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakLog,
Item::OakWood,
@@ -1296,12 +1300,13 @@ pub static OAK_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedOakWood,
])
});
-pub static OCELOT_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Cod, Item::Salmon]));
-pub static PANDA_EATS_FROM_GROUND: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Cake, Item::Bamboo]));
-pub static PANDA_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::Bamboo]));
-pub static PARROT_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static OCELOT_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Cod, Item::Salmon]));
+pub static PANDA_EATS_FROM_GROUND: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Cake, Item::Bamboo]));
+pub static PANDA_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Bamboo]));
+pub static PARROT_FOOD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WheatSeeds,
Item::MelonSeeds,
@@ -1311,9 +1316,9 @@ pub static PARROT_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPod,
])
});
-pub static PARROT_POISONOUS_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Cookie]));
-pub static PICKAXES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static PARROT_POISONOUS_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Cookie]));
+pub static PICKAXES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondPickaxe,
Item::StonePickaxe,
@@ -1323,11 +1328,11 @@ pub static PICKAXES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronPickaxe,
])
});
-pub static PIG_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Carrot, Item::Potato, Item::Beetroot]));
-pub static PIGLIN_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Porkchop, Item::CookedPorkchop]));
-pub static PIGLIN_LOVED: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static PIG_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Carrot, Item::Potato, Item::Beetroot]));
+pub static PIGLIN_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Porkchop, Item::CookedPorkchop]));
+pub static PIGLIN_LOVED: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::GoldBlock,
Item::GildedBlackstone,
@@ -1356,9 +1361,10 @@ pub static PIGLIN_LOVED: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::DeepslateGoldOre,
])
});
-pub static PIGLIN_REPELLENTS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::SoulTorch, Item::SoulLantern, Item::SoulCampfire]));
-pub static PIGLIN_SAFE_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static PIGLIN_REPELLENTS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
+ HashSet::from_iter(vec![Item::SoulTorch, Item::SoulLantern, Item::SoulCampfire])
+});
+pub static PIGLIN_SAFE_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::GoldenHelmet,
Item::GoldenChestplate,
@@ -1366,7 +1372,7 @@ pub static PIGLIN_SAFE_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::GoldenBoots,
])
});
-pub static PLANKS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static PLANKS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakPlanks,
Item::SprucePlanks,
@@ -1381,9 +1387,9 @@ pub static PLANKS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryPlanks,
])
});
-pub static RABBIT_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Carrot, Item::GoldenCarrot, Item::Dandelion]));
-pub static RAILS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static RABBIT_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Carrot, Item::GoldenCarrot, Item::Dandelion]));
+pub static RAILS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Rail,
Item::PoweredRail,
@@ -1391,25 +1397,25 @@ pub static RAILS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::ActivatorRail,
])
});
-pub static REDSTONE_ORES: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::RedstoneOre, Item::DeepslateRedstoneOre]));
-pub static REPAIRS_CHAIN_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::IronIngot]));
-pub static REPAIRS_DIAMOND_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Diamond]));
-pub static REPAIRS_GOLD_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::GoldIngot]));
-pub static REPAIRS_IRON_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::IronIngot]));
-pub static REPAIRS_LEATHER_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Leather]));
-pub static REPAIRS_NETHERITE_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::NetheriteIngot]));
-pub static REPAIRS_TURTLE_HELMET: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::TurtleScute]));
-pub static REPAIRS_WOLF_ARMOR: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::ArmadilloScute]));
-pub static SAND: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static REDSTONE_ORES: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::RedstoneOre, Item::DeepslateRedstoneOre]));
+pub static REPAIRS_CHAIN_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::IronIngot]));
+pub static REPAIRS_DIAMOND_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Diamond]));
+pub static REPAIRS_GOLD_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::GoldIngot]));
+pub static REPAIRS_IRON_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::IronIngot]));
+pub static REPAIRS_LEATHER_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Leather]));
+pub static REPAIRS_NETHERITE_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::NetheriteIngot]));
+pub static REPAIRS_TURTLE_HELMET: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::TurtleScute]));
+pub static REPAIRS_WOLF_ARMOR: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::ArmadilloScute]));
+pub static SAND: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Sand,
Item::RedSand,
@@ -1417,7 +1423,7 @@ pub static SAND: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::SuspiciousSand,
])
});
-pub static SAPLINGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SAPLINGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakSapling,
Item::SpruceSapling,
@@ -1431,8 +1437,9 @@ pub static SAPLINGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherrySapling,
])
});
-pub static SHEEP_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| HashSet::from_iter(vec![Item::Wheat]));
-pub static SHOVELS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SHEEP_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Wheat]));
+pub static SHOVELS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondShovel,
Item::StoneShovel,
@@ -1442,7 +1449,7 @@ pub static SHOVELS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronShovel,
])
});
-pub static SHULKER_BOXES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SHULKER_BOXES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::ShulkerBox,
Item::BlackShulkerBox,
@@ -1463,7 +1470,7 @@ pub static SHULKER_BOXES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::YellowShulkerBox,
])
});
-pub static SIGNS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SIGNS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakSign,
Item::SpruceSign,
@@ -1478,7 +1485,7 @@ pub static SIGNS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherrySign,
])
});
-pub static SKULLS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SKULLS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::PlayerHead,
Item::CreeperHead,
@@ -1489,7 +1496,7 @@ pub static SKULLS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PiglinHead,
])
});
-pub static SLABS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SLABS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::BambooMosaicSlab,
Item::StoneSlab,
@@ -1553,7 +1560,7 @@ pub static SLABS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherrySlab,
])
});
-pub static SMALL_FLOWERS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SMALL_FLOWERS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Dandelion,
Item::Poppy,
@@ -1571,13 +1578,13 @@ pub static SMALL_FLOWERS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::Torchflower,
])
});
-pub static SMELTS_TO_GLASS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Sand, Item::RedSand]));
-pub static SNIFFER_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::TorchflowerSeeds]));
-pub static SOUL_FIRE_BASE_BLOCKS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::SoulSand, Item::SoulSoil]));
-pub static SPRUCE_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static SMELTS_TO_GLASS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Sand, Item::RedSand]));
+pub static SNIFFER_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::TorchflowerSeeds]));
+pub static SOUL_FIRE_BASE_BLOCKS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::SoulSand, Item::SoulSoil]));
+pub static SPRUCE_LOGS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::SpruceLog,
Item::SpruceWood,
@@ -1585,7 +1592,7 @@ pub static SPRUCE_LOGS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedSpruceWood,
])
});
-pub static STAIRS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static STAIRS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::BambooMosaicStairs,
Item::CobblestoneStairs,
@@ -1645,7 +1652,7 @@ pub static STAIRS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryStairs,
])
});
-pub static STONE_BRICKS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static STONE_BRICKS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::StoneBricks,
Item::MossyStoneBricks,
@@ -1653,27 +1660,27 @@ pub static STONE_BRICKS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::ChiseledStoneBricks,
])
});
-pub static STONE_BUTTONS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::StoneButton, Item::PolishedBlackstoneButton]));
-pub static STONE_CRAFTING_MATERIALS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static STONE_BUTTONS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::StoneButton, Item::PolishedBlackstoneButton]));
+pub static STONE_CRAFTING_MATERIALS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Cobblestone,
Item::Blackstone,
Item::CobbledDeepslate,
])
});
-pub static STONE_TOOL_MATERIALS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static STONE_TOOL_MATERIALS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Cobblestone,
Item::Blackstone,
Item::CobbledDeepslate,
])
});
-pub static STRIDER_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::WarpedFungus]));
-pub static STRIDER_TEMPT_ITEMS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::WarpedFungusOnAStick, Item::WarpedFungus]));
-pub static SWORDS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static STRIDER_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::WarpedFungus]));
+pub static STRIDER_TEMPT_ITEMS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::WarpedFungusOnAStick, Item::WarpedFungus]));
+pub static SWORDS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::DiamondSword,
Item::StoneSword,
@@ -1683,7 +1690,7 @@ pub static SWORDS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::IronSword,
])
});
-pub static TALL_FLOWERS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TALL_FLOWERS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Sunflower,
Item::Lilac,
@@ -1692,7 +1699,7 @@ pub static TALL_FLOWERS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPlant,
])
});
-pub static TERRACOTTA: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TERRACOTTA: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Terracotta,
Item::WhiteTerracotta,
@@ -1713,7 +1720,7 @@ pub static TERRACOTTA: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BlackTerracotta,
])
});
-pub static TRAPDOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TRAPDOORS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::IronTrapdoor,
Item::CopperTrapdoor,
@@ -1737,7 +1744,7 @@ pub static TRAPDOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryTrapdoor,
])
});
-pub static TRIM_MATERIALS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TRIM_MATERIALS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::IronIngot,
Item::CopperIngot,
@@ -1751,7 +1758,7 @@ pub static TRIM_MATERIALS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::AmethystShard,
])
});
-pub static TRIM_TEMPLATES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TRIM_TEMPLATES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WardArmorTrimSmithingTemplate,
Item::SpireArmorTrimSmithingTemplate,
@@ -1773,7 +1780,7 @@ pub static TRIM_TEMPLATES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BoltArmorTrimSmithingTemplate,
])
});
-pub static TRIMMABLE_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TRIMMABLE_ARMOR: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::LeatherBoots,
Item::ChainmailBoots,
@@ -1802,9 +1809,9 @@ pub static TRIMMABLE_ARMOR: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::TurtleHelmet,
])
});
-pub static TURTLE_FOOD: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::Seagrass]));
-pub static VILLAGER_PICKS_UP: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static TURTLE_FOOD: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::Seagrass]));
+pub static VILLAGER_PICKS_UP: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Bread,
Item::Wheat,
@@ -1817,7 +1824,7 @@ pub static VILLAGER_PICKS_UP: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPod,
])
});
-pub static VILLAGER_PLANTABLE_SEEDS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static VILLAGER_PLANTABLE_SEEDS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WheatSeeds,
Item::Potato,
@@ -1827,7 +1834,7 @@ pub static VILLAGER_PLANTABLE_SEEDS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::PitcherPod,
])
});
-pub static WALLS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WALLS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::CobblestoneWall,
Item::MossyCobblestoneWall,
@@ -1856,7 +1863,7 @@ pub static WALLS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::TuffBrickWall,
])
});
-pub static WARPED_STEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WARPED_STEMS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WarpedStem,
Item::StrippedWarpedStem,
@@ -1864,9 +1871,9 @@ pub static WARPED_STEMS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::StrippedWarpedHyphae,
])
});
-pub static WART_BLOCKS: Lazy<HashSet<Item>> =
- Lazy::new(|| HashSet::from_iter(vec![Item::NetherWartBlock, Item::WarpedWartBlock]));
-pub static WOLF_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WART_BLOCKS: LazyLock<HashSet<Item>> =
+ LazyLock::new(|| HashSet::from_iter(vec![Item::NetherWartBlock, Item::WarpedWartBlock]));
+pub static WOLF_FOOD: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::Cod,
Item::CookedCod,
@@ -1888,7 +1895,7 @@ pub static WOLF_FOOD: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::RottenFlesh,
])
});
-pub static WOODEN_BUTTONS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_BUTTONS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakButton,
Item::SpruceButton,
@@ -1903,7 +1910,7 @@ pub static WOODEN_BUTTONS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryButton,
])
});
-pub static WOODEN_DOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_DOORS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakDoor,
Item::SpruceDoor,
@@ -1918,7 +1925,7 @@ pub static WOODEN_DOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryDoor,
])
});
-pub static WOODEN_FENCES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_FENCES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakFence,
Item::AcaciaFence,
@@ -1933,7 +1940,7 @@ pub static WOODEN_FENCES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryFence,
])
});
-pub static WOODEN_PRESSURE_PLATES: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_PRESSURE_PLATES: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakPressurePlate,
Item::SprucePressurePlate,
@@ -1948,7 +1955,7 @@ pub static WOODEN_PRESSURE_PLATES: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryPressurePlate,
])
});
-pub static WOODEN_SLABS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_SLABS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakSlab,
Item::SpruceSlab,
@@ -1963,7 +1970,7 @@ pub static WOODEN_SLABS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherrySlab,
])
});
-pub static WOODEN_STAIRS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_STAIRS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakStairs,
Item::SpruceStairs,
@@ -1978,7 +1985,7 @@ pub static WOODEN_STAIRS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryStairs,
])
});
-pub static WOODEN_TOOL_MATERIALS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_TOOL_MATERIALS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::OakPlanks,
Item::SprucePlanks,
@@ -1993,7 +2000,7 @@ pub static WOODEN_TOOL_MATERIALS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryPlanks,
])
});
-pub static WOODEN_TRAPDOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOODEN_TRAPDOORS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::AcaciaTrapdoor,
Item::BirchTrapdoor,
@@ -2008,7 +2015,7 @@ pub static WOODEN_TRAPDOORS: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::CherryTrapdoor,
])
});
-pub static WOOL: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOOL: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WhiteWool,
Item::OrangeWool,
@@ -2028,7 +2035,7 @@ pub static WOOL: Lazy<HashSet<Item>> = Lazy::new(|| {
Item::BlackWool,
])
});
-pub static WOOL_CARPETS: Lazy<HashSet<Item>> = Lazy::new(|| {
+pub static WOOL_CARPETS: LazyLock<HashSet<Item>> = LazyLock::new(|| {
HashSet::from_iter(vec![
Item::WhiteCarpet,
Item::OrangeCarpet,
diff --git a/azalea-world/Cargo.toml b/azalea-world/Cargo.toml
index c69bff4c..c7b4680b 100644
--- a/azalea-world/Cargo.toml
+++ b/azalea-world/Cargo.toml
@@ -11,20 +11,18 @@ version = "0.10.3+mc1.21.1"
[dependencies]
azalea-block = { path = "../azalea-block", default-features = false, version = "0.10.0" }
azalea-buf = { path = "../azalea-buf", version = "0.10.0" }
-azalea-core = { path = "../azalea-core", version = "0.10.0", features = ["bevy_ecs"] }
+azalea-core = { path = "../azalea-core", version = "0.10.0", features = [
+ "bevy_ecs",
+] }
azalea-registry = { path = "../azalea-registry", version = "0.10.0" }
bevy_ecs = { workspace = true }
derive_more = { workspace = true, features = ["deref", "deref_mut"] }
nohash-hasher = { workspace = true }
-#once_cell = { workspace = true }
parking_lot = { workspace = true }
rustc-hash = { workspace = true }
-#serde = { workspace = true }
-#serde_json = { workspace = true }
simdnbt = { workspace = true }
thiserror = { workspace = true }
tracing = { workspace = true }
-#uuid = { workspace = true }
[dev-dependencies]
azalea-client = { path = "../azalea-client" }
diff --git a/azalea/src/pathfinder/goals.rs b/azalea/src/pathfinder/goals.rs
index 7e02d0cf..7e33f7d8 100644
--- a/azalea/src/pathfinder/goals.rs
+++ b/azalea/src/pathfinder/goals.rs
@@ -1,10 +1,11 @@
//! The goals that a pathfinder can try to reach.
+use std::f32::consts::SQRT_2;
+
use azalea_core::position::{BlockPos, Vec3};
use azalea_world::ChunkStorage;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
-use std::f32::consts::SQRT_2;
use super::costs::{COST_HEURISTIC, FALL_N_BLOCKS_COST, JUMP_ONE_BLOCK_COST};
diff --git a/codegen/lib/code/shapes.py b/codegen/lib/code/shapes.py
index b50cdcf1..12b333d1 100755
--- a/codegen/lib/code/shapes.py
+++ b/codegen/lib/code/shapes.py
@@ -71,7 +71,7 @@ def generate_block_shapes_code(blocks: dict, shapes: dict, block_states_report,
generated_shape_code += generate_code_for_shape(shape_id, shape)
- # static SHAPES_MAP: [&Lazy<VoxelShape>; 26644] = [&SHAPE0, &SHAPE1, &SHAPE1, ...]
+ # static SHAPES_MAP: [&LazyLock<VoxelShape>; 26644] = [&SHAPE0, &SHAPE1, &SHAPE1, ...]
empty_shapes = []
full_shapes = []
@@ -92,7 +92,7 @@ def generate_block_shapes_code(blocks: dict, shapes: dict, block_states_report,
block_state_ids_to_shape_ids.append((block_state_id, shape_id))
- generated_map_code = f'static SHAPES_MAP: [&Lazy<VoxelShape>; {len(block_state_ids_to_shape_ids)}] = ['
+ generated_map_code = f'static SHAPES_MAP: [&LazyLock<VoxelShape>; {len(block_state_ids_to_shape_ids)}] = ['
block_state_ids_to_shape_ids = sorted(block_state_ids_to_shape_ids, key=lambda x: x[0])
@@ -118,7 +118,7 @@ def generate_block_shapes_code(blocks: dict, shapes: dict, block_states_report,
use super::VoxelShape;
use crate::collision::{{self, Shapes}};
use azalea_block::*;
-use once_cell::sync::Lazy;
+use std::sync::LazyLock;
pub trait BlockWithShape {{
fn shape(&self) -> &'static VoxelShape;
@@ -156,7 +156,7 @@ def generate_code_for_shape(shape_id: str, parts: list[list[float]]):
def make_arguments(part: list[float]):
return ', '.join(map(lambda n: str(n).rstrip('0'), part))
code = ''
- code += f'static SHAPE{shape_id}: Lazy<VoxelShape> = Lazy::new(|| {{'
+ code += f'static SHAPE{shape_id}: LazyLock<VoxelShape> = LazyLock::new(|| {{'
steps = []
if parts == ():
steps.append('collision::EMPTY_SHAPE.clone()')
diff --git a/codegen/lib/code/tags.py b/codegen/lib/code/tags.py
index ae409001..d43b0071 100644
--- a/codegen/lib/code/tags.py
+++ b/codegen/lib/code/tags.py
@@ -9,8 +9,7 @@ def generate_tags(registries: dict, file_name: str, struct_name: str):
generated = f'''// This file was generated by codegen/lib/code/tags.py, don't edit it manually!
use std::collections::HashSet;
-
-use once_cell::sync::Lazy;
+use std::sync::LazyLock;
use crate::{struct_name};
@@ -19,7 +18,7 @@ use crate::{struct_name};
for tag_name, tag in sorted(registries.items(), key=lambda x: x[0]):
tag_name = tag_name.replace('/', '_')
static_set_name = to_snake_case(tag_name).upper()
- generated += f'pub static {static_set_name}: Lazy<HashSet<{struct_name}>> = Lazy::new(|| HashSet::from_iter(vec!['
+ generated += f'pub static {static_set_name}: LazyLock<HashSet<{struct_name}>> = LazyLock::new(|| HashSet::from_iter(vec!['
queue = tag['values'].copy()
while queue != []: