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authorLizzy Fleckenstein <lizzy@vlhl.dev>2026-04-12 22:34:18 +0200
committerLizzy Fleckenstein <lizzy@vlhl.dev>2026-04-12 22:45:04 +0200
commitd58e1aea4b57e890706b96565c8c1fd9e09b42ec (patch)
tree61a838aa434da6a890ace72898b854328e0b688f /src/shader/fragment_texture.glsl
parent5aa88cf26954a738d0f22a7c90bb33f1df422919 (diff)
downloadanimtool-main.tar.xz
fix whitespaceHEADmain
Diffstat (limited to 'src/shader/fragment_texture.glsl')
-rw-r--r--src/shader/fragment_texture.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shader/fragment_texture.glsl b/src/shader/fragment_texture.glsl
index 43c40bc..35797b6 100644
--- a/src/shader/fragment_texture.glsl
+++ b/src/shader/fragment_texture.glsl
@@ -10,7 +10,7 @@ uniform sampler2D tex;
void main()
{
- out_color = texture(tex, frag_tex) * vec4(color, 1.0);
- if (out_color.a == 0.0)
- discard;
+ out_color = texture(tex, frag_tex) * vec4(color, 1.0);
+ if (out_color.a == 0.0)
+ discard;
}