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#include <wlr/util/transform.h>
enum wl_output_transform wlr_output_transform_invert(
enum wl_output_transform tr) {
if ((tr & WL_OUTPUT_TRANSFORM_90) && !(tr & WL_OUTPUT_TRANSFORM_FLIPPED)) {
tr ^= WL_OUTPUT_TRANSFORM_180;
}
return tr;
}
enum wl_output_transform wlr_output_transform_compose(
enum wl_output_transform tr_a, enum wl_output_transform tr_b) {
uint32_t flipped = (tr_a ^ tr_b) & WL_OUTPUT_TRANSFORM_FLIPPED;
uint32_t rotation_mask = WL_OUTPUT_TRANSFORM_90 | WL_OUTPUT_TRANSFORM_180;
uint32_t rotated;
if (tr_b & WL_OUTPUT_TRANSFORM_FLIPPED) {
// When a rotation of k degrees is followed by a flip, the
// equivalent transform is a flip followed by a rotation of
// -k degrees.
rotated = (tr_b - tr_a) & rotation_mask;
} else {
rotated = (tr_a + tr_b) & rotation_mask;
}
return flipped | rotated;
}
void wlr_output_transform_coords(enum wl_output_transform tr, int *x, int *y) {
if (tr & WL_OUTPUT_TRANSFORM_90) {
int tmp = *x;
*x = *y;
*y = tmp;
}
}
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