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#define _POSIX_C_SOURCE 200809L
#include <time.h>
#include <stdlib.h>
#include <stdbool.h>
#include <GLES2/gl2.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_wl_shell.h>
#include <wlr/types/wlr_xdg_shell_v6.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "rootston/server.h"
#include "rootston/output.h"
#include "rootston/config.h"
/**
* Rotate a child's position relative to a parent. The parent size is (pw, ph),
* the child position is (*sx, *sy) and its size is (sw, sh).
*/
static void rotate_child_position(double *sx, double *sy, double sw, double sh,
double pw, double ph, float rotation) {
if (rotation != 0.0) {
// Coordinates relative to the center of the subsurface
double ox = *sx - pw/2 + sw/2,
oy = *sy - ph/2 + sh/2;
// Rotated coordinates
double rx = cos(-rotation)*ox - sin(-rotation)*oy,
ry = cos(-rotation)*oy + sin(-rotation)*ox;
*sx = rx + pw/2 - sw/2;
*sy = ry + ph/2 - sh/2;
}
}
static bool surface_intersect_output(struct wlr_surface *surface,
struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
double lx, double ly, struct wlr_box *box) {
double ox = lx, oy = ly;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
box->x = ox * wlr_output->scale;
box->y = oy * wlr_output->scale;
box->width = surface->current->width * wlr_output->scale;
box->height = surface->current->height * wlr_output->scale;
struct wlr_box layout_box = {
.x = lx, .y = ly,
.width = surface->current->width, .height = surface->current->height,
};
return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
}
static void render_surface(struct wlr_surface *surface,
struct roots_output *output, struct timespec *when,
double lx, double ly, float rotation) {
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_box box;
bool intersects = surface_intersect_output(surface, output->desktop->layout,
output->wlr_output, lx, ly, &box);
if (!intersects) {
goto render_subsurfaces;
}
// TODO: do not render regions of the surface that aren't damaged
// TODO: output scale, output transform support
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y,
box.width, box.height);
pixman_region32_intersect(&surface_damage, &surface_damage,
&output->damage);
bool damaged = pixman_region32_not_empty(&surface_damage);
if (!damaged) {
goto finish_surface_damage;
}
float transform[16];
wlr_matrix_translate(&transform, box.x, box.y, 0);
if (rotation != 0) {
float translate_center[16];
wlr_matrix_translate(&translate_center, box.width/2, box.height/2, 0);
float rotate[16];
wlr_matrix_rotate(&rotate, rotation);
float translate_origin[16];
wlr_matrix_translate(&translate_origin, -box.width/2, -box.height/2, 0);
wlr_matrix_mul(&transform, &translate_center, &transform);
wlr_matrix_mul(&transform, &rotate, &transform);
wlr_matrix_mul(&transform, &translate_origin, &transform);
}
float scale[16];
wlr_matrix_scale(&scale, box.width, box.height, 1);
wlr_matrix_mul(&transform, &scale, &transform);
if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
float surface_translate_center[16];
wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0);
float surface_transform[16];
wlr_matrix_transform(surface_transform,
wlr_output_transform_invert(surface->current->transform));
float surface_translate_origin[16];
wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0);
wlr_matrix_mul(&transform, &surface_translate_center,
&transform);
wlr_matrix_mul(&transform, &surface_transform, &transform);
wlr_matrix_mul(&transform, &surface_translate_origin,
&transform);
}
float matrix[16];
wlr_matrix_mul(&output->wlr_output->transform_matrix, &transform, &matrix);
int nrects;
pixman_box32_t *rects =
pixman_region32_rectangles(&surface_damage, &nrects);
for (int i = 0; i < nrects; ++i) {
glScissor(rects[i].x1, output->wlr_output->height - rects[i].y2,
rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1);
wlr_render_with_matrix(output->desktop->server->renderer,
surface->texture, &matrix);
}
wlr_surface_send_frame_done(surface, when);
finish_surface_damage:
pixman_region32_fini(&surface_damage);
render_subsurfaces:;
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
struct wlr_surface_state *state = subsurface->surface->current;
double sx = state->subsurface_position.x;
double sy = state->subsurface_position.y;
double sw = state->buffer_width / state->scale;
double sh = state->buffer_height / state->scale;
rotate_child_position(&sx, &sy, sw, sh, surface->current->width,
surface->current->height, rotation);
render_surface(subsurface->surface, output, when, lx + sx, ly + sy,
rotation);
}
}
static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
struct roots_output *output, struct timespec *when,
double base_x, double base_y, float rotation) {
double width = surface->surface->current->width;
double height = surface->surface->current->height;
struct wlr_xdg_surface_v6 *popup;
wl_list_for_each(popup, &surface->popups, popup_link) {
if (!popup->configured) {
continue;
}
double popup_width = popup->surface->current->width;
double popup_height = popup->surface->current->height;
double popup_sx, popup_sy;
wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy);
rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height,
width, height, rotation);
render_surface(popup->surface, output, when,
base_x + popup_sx, base_y + popup_sy, rotation);
render_xdg_v6_popups(popup, output, when,
base_x + popup_sx, base_y + popup_sy, rotation);
}
}
static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
struct roots_output *output, struct timespec *when,
double lx, double ly, float rotation, bool is_child) {
if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) {
render_surface(surface->surface, output, when, lx, ly, rotation);
double width = surface->surface->current->width;
double height = surface->surface->current->height;
struct wlr_wl_shell_surface *popup;
wl_list_for_each(popup, &surface->popups, popup_link) {
double popup_width = popup->surface->current->width;
double popup_height = popup->surface->current->height;
double popup_x = popup->transient_state->x;
double popup_y = popup->transient_state->y;
rotate_child_position(&popup_x, &popup_y, popup_width, popup_height,
width, height, rotation);
render_wl_shell_surface(popup, output, when,
lx + popup_x, ly + popup_y, rotation, true);
}
}
}
static void render_xwayland_children(struct wlr_xwayland_surface *surface,
struct roots_output *output, struct timespec *when) {
struct wlr_xwayland_surface *child;
wl_list_for_each(child, &surface->children, parent_link) {
if (child->surface != NULL && child->added) {
render_surface(child->surface, output, when,
child->x, child->y, 0);
}
render_xwayland_children(child, output, when);
}
}
static void render_view(struct roots_view *view, struct roots_output *output,
struct timespec *when) {
switch (view->type) {
case ROOTS_XDG_SHELL_V6_VIEW:
render_surface(view->wlr_surface, output, when, view->x, view->y,
view->rotation);
render_xdg_v6_popups(view->xdg_surface_v6, output, when,
view->x, view->y, view->rotation);
break;
case ROOTS_WL_SHELL_VIEW:
render_wl_shell_surface(view->wl_shell_surface, output, when,
view->x, view->y, view->rotation, false);
break;
case ROOTS_XWAYLAND_VIEW:
render_surface(view->wlr_surface, output, when, view->x, view->y,
view->rotation);
break;
}
}
static bool has_standalone_surface(struct roots_view *view) {
if (!wl_list_empty(&view->wlr_surface->subsurface_list)) {
return false;
}
switch (view->type) {
case ROOTS_XDG_SHELL_V6_VIEW:
return wl_list_empty(&view->xdg_surface_v6->popups);
case ROOTS_WL_SHELL_VIEW:
return wl_list_empty(&view->wl_shell_surface->popups);
case ROOTS_XWAYLAND_VIEW:
return wl_list_empty(&view->xwayland_surface->children);
}
return true;
}
static void output_handle_frame(struct wl_listener *listener, void *data) {
struct roots_output *output = wl_container_of(listener, output, frame);
struct wlr_output *wlr_output = output->wlr_output;
struct roots_desktop *desktop = output->desktop;
struct roots_server *server = desktop->server;
if (!wlr_output->enabled) {
return;
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
// TODO: use real wlr_output damage
if (wlr_output->needs_swap) {
int width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
pixman_region32_union_rect(&output->damage, &output->damage, 0, 0,
width, height);
}
// TODO: fullscreen
if (!pixman_region32_not_empty(&output->damage) &&
!wlr_output->needs_swap) {
float hz = wlr_output->refresh / 1000.0f;
if (hz <= 0) {
hz = 60;
}
wl_event_source_timer_update(output->repaint_timer, 1000.0f / hz);
goto clear_damage;
}
wlr_output_make_current(wlr_output);
wlr_renderer_begin(server->renderer, wlr_output);
glEnable(GL_SCISSOR_TEST);
int nrects;
pixman_box32_t *rects =
pixman_region32_rectangles(&output->damage, &nrects);
for (int i = 0; i < nrects; ++i) {
glScissor(rects[i].x1, wlr_output->height - rects[i].y2,
rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1);
glClearColor(0.25f, 0.25f, 0.25f, 1);
glClear(GL_COLOR_BUFFER_BIT);
}
if (output->fullscreen_view != NULL) {
struct roots_view *view = output->fullscreen_view;
// Make sure the view is centered on screen
const struct wlr_box *output_box =
wlr_output_layout_get_box(desktop->layout, wlr_output);
struct wlr_box view_box;
view_get_box(view, &view_box);
double view_x = (double)(output_box->width - view_box.width) / 2 +
output_box->x;
double view_y = (double)(output_box->height - view_box.height) / 2 +
output_box->y;
view_move(view, view_x, view_y);
if (has_standalone_surface(view)) {
wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
} else {
wlr_output_set_fullscreen_surface(wlr_output, NULL);
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
render_view(view, output, &now);
// During normal rendering the xwayland window tree isn't traversed
// because all windows are rendered. Here we only want to render
// the fullscreen window's children so we have to traverse the tree.
if (view->type == ROOTS_XWAYLAND_VIEW) {
render_xwayland_children(view->xwayland_surface, output, &now);
}
}
goto renderer_end;
} else {
wlr_output_set_fullscreen_surface(wlr_output, NULL);
}
struct roots_view *view;
wl_list_for_each_reverse(view, &desktop->views, link) {
render_view(view, output, &now);
}
struct wlr_drag_icon *drag_icon = NULL;
struct roots_seat *seat = NULL;
wl_list_for_each(seat, &server->input->seats, link) {
wl_list_for_each(drag_icon, &seat->seat->drag_icons, link) {
if (!drag_icon->mapped) {
continue;
}
struct wlr_surface *icon = drag_icon->surface;
struct wlr_cursor *cursor = seat->cursor->cursor;
double icon_x = 0, icon_y = 0;
if (drag_icon->is_pointer) {
icon_x = cursor->x + drag_icon->sx;
icon_y = cursor->y + drag_icon->sy;
render_surface(icon, output, &now, icon_x, icon_y, 0);
} else {
struct wlr_touch_point *point =
wlr_seat_touch_get_point(seat->seat, drag_icon->touch_id);
if (point) {
icon_x = seat->touch_x + drag_icon->sx;
icon_y = seat->touch_y + drag_icon->sy;
render_surface(icon, output, &now, icon_x, icon_y, 0);
}
}
}
}
renderer_end:
glDisable(GL_SCISSOR_TEST);
wlr_renderer_end(server->renderer);
wlr_output_swap_buffers(wlr_output);
clear_damage:
pixman_region32_clear(&output->damage);
output->last_frame = desktop->last_frame = now;
}
static int handle_repaint(void *data) {
struct roots_output *output = data;
output_handle_frame(&output->frame, output->wlr_output);
return 0;
}
static void output_damage_whole_surface(struct roots_output *output,
struct wlr_surface *surface, double lx, double ly) {
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_box box;
bool intersects = surface_intersect_output(surface,
output->desktop->layout, output->wlr_output, lx, ly, &box);
if (!intersects) {
return;
}
pixman_region32_union_rect(&output->damage, &output->damage, box.x, box.y,
box.width, box.height);
}
void output_damage_whole_view(struct roots_output *output,
struct roots_view *view) {
output_damage_whole_surface(output, view->wlr_surface, view->x, view->y);
// TODO: subsurfaces, popups, etc
}
void output_damage_from_view(struct roots_output *output,
struct roots_view *view) {
// TODO: use surface damage
output_damage_whole_view(output, view);
}
static void set_mode(struct wlr_output *output,
struct roots_output_config *oc) {
int mhz = (int)(oc->mode.refresh_rate * 1000);
if (wl_list_empty(&output->modes)) {
// Output has no mode, try setting a custom one
wlr_output_set_custom_mode(output, oc->mode.width, oc->mode.height, mhz);
return;
}
struct wlr_output_mode *mode, *best = NULL;
wl_list_for_each(mode, &output->modes, link) {
if (mode->width == oc->mode.width && mode->height == oc->mode.height) {
if (mode->refresh == mhz) {
best = mode;
break;
}
best = mode;
}
}
if (!best) {
wlr_log(L_ERROR, "Configured mode for %s not available", output->name);
} else {
wlr_log(L_DEBUG, "Assigning configured mode to %s", output->name);
wlr_output_set_mode(output, best);
}
}
void output_add_notify(struct wl_listener *listener, void *data) {
struct roots_desktop *desktop = wl_container_of(listener, desktop,
output_add);
struct wlr_output *wlr_output = data;
struct roots_input *input = desktop->server->input;
struct roots_config *config = desktop->config;
wlr_log(L_DEBUG, "Output '%s' added", wlr_output->name);
wlr_log(L_DEBUG, "'%s %s %s' %"PRId32"mm x %"PRId32"mm", wlr_output->make,
wlr_output->model, wlr_output->serial, wlr_output->phys_width,
wlr_output->phys_height);
if (wl_list_length(&wlr_output->modes) > 0) {
struct wlr_output_mode *mode =
wl_container_of((&wlr_output->modes)->prev, mode, link);
wlr_output_set_mode(wlr_output, mode);
}
struct roots_output *output = calloc(1, sizeof(struct roots_output));
clock_gettime(CLOCK_MONOTONIC, &output->last_frame);
output->desktop = desktop;
output->wlr_output = wlr_output;
wl_list_insert(&desktop->outputs, &output->link);
pixman_region32_init(&output->damage);
struct wl_event_loop *ev =
wl_display_get_event_loop(desktop->server->wl_display);
output->repaint_timer = wl_event_loop_add_timer(ev, handle_repaint, output);
output->frame.notify = output_handle_frame;
wl_signal_add(&wlr_output->events.frame, &output->frame);
struct roots_output_config *output_config =
roots_config_get_output(config, wlr_output);
if (output_config) {
if (output_config->enable) {
if (output_config->mode.width) {
set_mode(wlr_output, output_config);
}
wlr_output_set_scale(wlr_output, output_config->scale);
wlr_output_set_transform(wlr_output, output_config->transform);
wlr_output_layout_add(desktop->layout, wlr_output, output_config->x,
output_config->y);
} else {
wlr_output_enable(wlr_output, false);
}
} else {
wlr_output_layout_add_auto(desktop->layout, wlr_output);
}
struct roots_seat *seat;
wl_list_for_each(seat, &input->seats, link) {
roots_seat_configure_cursor(seat);
roots_seat_configure_xcursor(seat);
}
}
void output_remove_notify(struct wl_listener *listener, void *data) {
struct wlr_output *wlr_output = data;
struct roots_desktop *desktop =
wl_container_of(listener, desktop, output_remove);
struct roots_output *output = NULL, *_output;
wl_list_for_each(_output, &desktop->outputs, link) {
if (_output->wlr_output == wlr_output) {
output = _output;
break;
}
}
if (!output) {
return; // We are unfamiliar with this output
}
wlr_output_layout_remove(desktop->layout, output->wlr_output);
// TODO: cursor
//example_config_configure_cursor(sample->config, sample->cursor,
// sample->compositor);
wl_event_source_remove(output->repaint_timer);
pixman_region32_fini(&output->damage);
wl_list_remove(&output->link);
wl_list_remove(&output->frame.link);
free(output);
}
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