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#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_texture.h>
#include "render/pixel_format.h"
#include "types/wlr_buffer.h"
void wlr_texture_init(struct wlr_texture *texture, struct wlr_renderer *renderer,
const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
assert(renderer);
*texture = (struct wlr_texture){
.renderer = renderer,
.impl = impl,
.width = width,
.height = height,
};
}
void wlr_texture_destroy(struct wlr_texture *texture) {
if (texture && texture->impl && texture->impl->destroy) {
texture->impl->destroy(texture);
} else {
free(texture);
}
}
void wlr_texture_read_pixels_options_get_src_box(
const struct wlr_texture_read_pixels_options *options,
const struct wlr_texture *texture, struct wlr_box *box) {
if (wlr_box_empty(&options->src_box)) {
*box = (struct wlr_box){
.x = 0,
.y = 0,
.width = texture->width,
.height = texture->height,
};
return;
}
*box = options->src_box;
}
void *wlr_texture_read_pixel_options_get_data(
const struct wlr_texture_read_pixels_options *options) {
const struct wlr_pixel_format_info *fmt = drm_get_pixel_format_info(options->format);
return (char *)options->data +
pixel_format_info_min_stride(fmt, options->dst_x) +
options->dst_y * options->stride;
}
bool wlr_texture_read_pixels(struct wlr_texture *texture,
const struct wlr_texture_read_pixels_options *options) {
if (!texture->impl->read_pixels) {
return false;
}
return texture->impl->read_pixels(texture, options);
}
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data) {
assert(width > 0);
assert(height > 0);
assert(stride > 0);
assert(data);
struct wlr_readonly_data_buffer *buffer =
readonly_data_buffer_create(fmt, stride, width, height, data);
if (buffer == NULL) {
return NULL;
}
struct wlr_texture *texture =
wlr_texture_from_buffer(renderer, &buffer->base);
// By this point, the renderer should have locked the buffer if it still
// needs to access it in the future.
readonly_data_buffer_drop(buffer);
return texture;
}
struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_dmabuf_buffer *buffer = dmabuf_buffer_create(attribs);
if (buffer == NULL) {
return NULL;
}
struct wlr_texture *texture =
wlr_texture_from_buffer(renderer, &buffer->base);
// By this point, the renderer should have locked the buffer if it still
// needs to access it in the future.
dmabuf_buffer_drop(buffer);
return texture;
}
struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
struct wlr_buffer *buffer) {
if (!renderer->impl->texture_from_buffer) {
return NULL;
}
return renderer->impl->texture_from_buffer(renderer, buffer);
}
bool wlr_texture_update_from_buffer(struct wlr_texture *texture,
struct wlr_buffer *buffer, const pixman_region32_t *damage) {
if (!texture->impl->update_from_buffer) {
return false;
}
if (texture->width != (uint32_t)buffer->width ||
texture->height != (uint32_t)buffer->height) {
return false;
}
const pixman_box32_t *extents = pixman_region32_extents(damage);
if (extents->x1 < 0 || extents->y1 < 0 || extents->x2 > buffer->width ||
extents->y2 > buffer->height) {
return false;
}
return texture->impl->update_from_buffer(texture, buffer, damage);
}
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