blob: 97d3a31c129b6f3af1a9b97354f429018413ebd4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
varying vec4 v_color;
varying vec2 v_texcoord;
uniform vec4 color;
void main() {
gl_FragColor = color;
}
|