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<?xml version="1.0" encoding="UTF-8"?>
<protocol name="wlr_layer_shell_unstable_v1">
  <copyright>
    Copyright © 2017 Drew DeVault

    Permission to use, copy, modify, distribute, and sell this
    software and its documentation for any purpose is hereby granted
    without fee, provided that the above copyright notice appear in
    all copies and that both that copyright notice and this permission
    notice appear in supporting documentation, and that the name of
    the copyright holders not be used in advertising or publicity
    pertaining to distribution of the software without specific,
    written prior permission.  The copyright holders make no
    representations about the suitability of this software for any
    purpose.  It is provided "as is" without express or implied
    warranty.

    THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
    SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
    FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
    SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
    WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
    AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
    ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
    THIS SOFTWARE.
  </copyright>

  <interface name="zwlr_layer_shell_v1" version="1">
    <description summary="create surfaces that are layers of the desktop">
      Clients can use this interface to assign the surface_layer role to
      wl_surfaces. Such surfaces are assigned to a "layer" of the output and
      rendered with a defined z-depth respective to each other. They may also be
      anchored to the edges and corners of a screen and specify input handling
      semantics. This interface should be suitable for the implementation of
      many desktop shell components, and a broad number of other applications
      that interact with the desktop.
    </description>

    <request name="get_layer_surface">
      <description summary="create a layer_surface from a surface">
        Create a layer surface for an existing surface. This assigns the role of
        layer_surface, or raises a protocol error if another role is already
        assigned.

        Creating a layer surface from a wl_surface which has a buffer attached
        or committed is a client error, and any attempts by a client to attach
        or manipulate a buffer prior to the first layer_surface.configure call
        must also be treated as errors.

        Clients can specify a namespace that defines the purpose of the layer
        surface.
      </description>
      <arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
      <arg name="surface" type="object" interface="wl_surface"/>
      <arg name="output" type="object" interface="wl_output"/>
      <arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
      <arg name="namespace" type="string" summary="namespace for the layer surface"/>
    </request>

    <enum name="error">
      <entry name="role" value="0" summary="wl_surface has another role"/>
      <entry name="invalid_layer" value="1" summary="layer value is invalid"/>
      <entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
    </enum>

    <enum name="layer">
      <description summary="available layers for surfaces">
        These values indicate which layers a surface can be rendered in. They
        are ordered by z depth, bottom-most first. Traditional shell surfaces
        will typically be rendered between the bottom and top layers.
        Fullscreen shell surfaces are typically rendered at the top layer.
        Multiple surfaces can share a single layer, and ordering within a
        single layer is undefined.
      </description>

      <entry name="background" value="0"/>
      <entry name="bottom" value="1"/>
      <entry name="top" value="2"/>
      <entry name="overlay" value="3"/>
    </enum>
  </interface>

  <interface name="zwlr_layer_surface_v1" version="1">
    <description summary="layer metadata interface">
      An interface that may be implemented by a wl_surface, for surfaces that
      are designed to be rendered as a layer of a stacked desktop-like
      environment.

      Layer surface state (anchor, exclusive zone, margin, interactivity) is
      double-buffered, and will be applied at the time wl_surface.commit of the
      corresponding wl_surface is called.
    </description>

    <request name="set_anchor">
      <description summary="configures the anchor point of the surface">
        Requests that the compositor anchor the surface to the specified edges
        and corners. If two orthoginal edges are specified (e.g. 'top' and
        'left'), then the anchor point will be the intersection of the edges
        (e.g. the top left corner of the output); otherwise the anchor point
        will be centered on that edge, or in the center if none is specified.

        Anchor is double-buffered, see wl_surface.commit.
      </description>
      <arg name="anchor" type="uint" enum="anchor"/>
    </request>

    <request name="set_exclusive_zone">
      <description summary="configures the exclusive geometry of this surface">
        Requests that the compositor avoids occluding an area of the surface
        with other surfaces. The compositor's use of this information is
        implementation-dependent - do not assume that this region will not
        actually be occluded.

        This value is only meaningful if the surface is anchored to an edge,
        rather than a corner. The zone is the number of pixels from the edge
        that are considered exclusive.

        Exclusive zone is double-buffered, see wl_surface.commit.
      </description>
      <arg name="zone" type="uint"/>
    </request>

    <request name="set_margin">
      <description summary="sets a margin from the anchor point">
        Requests that the surface be placed some distance away from the anchor
        point on the output, in pixels. Setting this value for edges you are
        not anchored to has no effect.

        The exclusive zone includes the margin.

        Margin is double-buffered, see wl_surface.commit.
      </description>
      <arg name="top" type="int"/>
      <arg name="right" type="int"/>
      <arg name="bottom" type="int"/>
      <arg name="left" type="int"/>
    </request>

    <request name="set_keyboard_interactivity">
      <description summary="requests keyboard events">
        Set to 1 to request that the seat send keyboard events to this layer
        surface. For layers below the shell surface layer, the seat will use
        normal focus semantics. For layers above the shell surface layers, the
        seat will always give exclusive keyboard focus to the top-most layer
        which has keyboard interactivity set to true.

        Layer surfaces receive pointer, touch, and tablet events normally. If
        you do not want to receive them, set the input region on your surface
        to an empty region.

        Events is double-buffered, see wl_surface.commit.
      </description>
      <arg name="keyboard_interactivity" type="uint"/>
    </request>

    <request name="get_popup">
      <description summary="assign this layer_surface as an xdg_popup parent">
        This assigns an xdg_popup's parent to this layer_surface.  This popup
        should have been created via xdg_surface::get_popup with the parent set
        to NULL, and this request must be invoked before committing the popup's
        initial state.

        See the documentation of xdg_popup for more details about what an
        xdg_popup is and how it is used.
      </description>
      <arg name="popup" type="object" interface="xdg_popup"/>
    </request>

    <request name="ack_configure">
      <description summary="ack a configure event">
        When a configure event is received, if a client commits the
        surface in response to the configure event, then the client
        must make an ack_configure request sometime before the commit
        request, passing along the serial of the configure event.

        If the client receives multiple configure events before it
        can respond to one, it only has to ack the last configure event.

        A client is not required to commit immediately after sending
        an ack_configure request - it may even ack_configure several times
        before its next surface commit.

        A client may send multiple ack_configure requests before committing, but
        only the last request sent before a commit indicates which configure
        event the client really is responding to.
      </description>
      <arg name="serial" type="uint" summary="the serial from the configure event"/>
    </request>

    <request name="destroy" type="destructor">
      <description summary="destroy the layer_surface">
        This request destroys the layer surface.
      </description>
    </request>

    <event name="configure">
      <description summary="suggest a surface change">
        The configure event asks the client to resize its surface.

        Clients should arrange their surface for the new states, and then send
        an ack_configure request with the serial sent in this configure event at
        some point before committing the new surface.

        The client is free to dismiss all but the last configure event it
        received.

        The width and height arguments specify the size of the window in
        surface-local coordinates.

        The size is a hint, in the sense that the client is free to ignore it if
        it doesn't resize, pick a smaller size (to satisfy aspect ratio or
        resize in steps of NxM pixels). If the client picks a smaller size and
        is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
        surface will be centered on this axis.

        If the width or height arguments are zero, it means the client should
        decide its own window dimension.
      </description>
      <arg name="serial" type="uint"/>
      <arg name="width" type="uint"/>
      <arg name="height" type="uint"/>
    </event>

    <enum name="error">
      <entry name="invalid_input_device" value="0" summary="input device bitfield is invalid"/>
      <entry name="invalid_anchor" value="1" summary="anchor bitfield is invalid"/>
      <entry name="invalid_surface_state" value="2"
	     summary="the client provided an invalid surface state"/>
    </enum>

    <enum name="anchor" bitfield="true">
      <entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
      <entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
      <entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
      <entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
    </enum>
  </interface>
</protocol>