1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_RENDER_WLR_RENDERER_H
#define WLR_RENDER_WLR_RENDERER_H
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>
enum wlr_renderer_read_pixels_flags {
WLR_RENDERER_READ_PIXELS_Y_INVERT = 1,
};
struct wlr_renderer_impl;
struct wlr_drm_format_set;
struct wlr_buffer;
struct wlr_renderer {
const struct wlr_renderer_impl *impl;
bool rendering;
struct {
struct wl_signal destroy;
} events;
};
struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl, EGLenum platform,
void *remote_display);
void wlr_renderer_begin(struct wlr_renderer *r, uint32_t width, uint32_t height);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
/**
* Defines a scissor box. Only pixels that lie within the scissor box can be
* modified by drawing functions. Providing a NULL `box` disables the scissor
* box.
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/**
* Renders the requested texture.
*/
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha);
/**
* Renders the requested texture using the provided matrix.
*/
bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float matrix[static 9], float alpha);
/**
* Renders the requested texture using the provided matrix, after cropping it
* to the provided rectangle.
*/
bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const struct wlr_fbox *box,
const float matrix[static 9], float alpha);
/**
* Renders a solid rectangle in the specified color.
*/
void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
const float color[static 4], const float projection[static 9]);
/**
* Renders a solid quadrangle in the specified color with the specified matrix.
*/
void wlr_render_quad_with_matrix(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box,
const float color[static 4], const float projection[static 9]);
/**
* Renders a solid ellipse in the specified color with the specified matrix.
*/
void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Get the shared-memory formats supporting import usage. Buffers allocated
* with a format from this list may be imported via wlr_texture_from_pixels.
*/
const enum wl_shm_format *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a wl_drm buffer.
*/
bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Gets the width and height of a wl_drm buffer.
*/
void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer,
struct wl_resource *buffer, int *width, int *height);
/**
* Get the DMA-BUF formats supporting sampling usage. Buffers allocated with
* a format from this list may be imported via wlr_texture_from_dmabuf.
*/
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
struct wlr_renderer *renderer);
/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.
*
* If `flags` is not NULl, the caller indicates that it accepts frame flags
* defined in `enum wlr_renderer_read_pixels_flags`.
*/
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
/**
* Blits the dmabuf in src onto the one in dst.
*/
bool wlr_renderer_blit_dmabuf(struct wlr_renderer *r,
struct wlr_dmabuf_attributes *dst, struct wlr_dmabuf_attributes *src);
/**
* Creates necessary shm and invokes the initialization of the implementation.
*
* Returns false on failure.
*/
bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
struct wl_display *wl_display);
/**
* Obtains the FD of the DRM device used for rendering, or -1 if unavailable.
*
* The caller doesn't have ownership of the FD, it must not close it.
*/
int wlr_renderer_get_drm_fd(struct wlr_renderer *r);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
void wlr_renderer_destroy(struct wlr_renderer *renderer);
#endif
|