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path: root/include/wlr/interfaces/wlr_output.h
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#ifndef WLR_INTERFACES_WLR_OUTPUT_H
#define WLR_INTERFACES_WLR_OUTPUT_H

#include <stdbool.h>
#include <wlr/types/wlr_output.h>
#include <wlr/backend.h>

struct wlr_output_impl {
	void (*enable)(struct wlr_output *output, bool enable);
	bool (*set_mode)(struct wlr_output *output, struct wlr_output_mode *mode);
	void (*transform)(struct wlr_output *output,
		enum wl_output_transform transform);
	bool (*set_cursor)(struct wlr_output *output, const uint8_t *buf,
		int32_t stride, uint32_t width, uint32_t height,
		int32_t hotspot_x, int32_t hotspot_y, bool update_pixels);
	bool (*move_cursor)(struct wlr_output *output, int x, int y);
	void (*destroy)(struct wlr_output *output);
	void (*make_current)(struct wlr_output *output);
	void (*swap_buffers)(struct wlr_output *output);
	void (*set_gamma)(struct wlr_output *output,
		uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
	uint16_t (*get_gamma_size)(struct wlr_output *output);
};

void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
	const struct wlr_output_impl *impl);
void wlr_output_free(struct wlr_output *output);
void wlr_output_update_matrix(struct wlr_output *output);
struct wl_global *wlr_output_create_global(struct wlr_output *wlr_output,
	struct wl_display *display);
void wlr_output_destroy_global(struct wlr_output *wlr_output);

#endif