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path: root/include/wlr/interfaces/wlr_output.h
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#ifndef WLR_INTERFACES_WLR_OUTPUT_H
#define WLR_INTERFACES_WLR_OUTPUT_H

#include <stdbool.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>

struct wlr_output_impl {
	void (*enable)(struct wlr_output *output, bool enable);
	bool (*set_mode)(struct wlr_output *output, struct wlr_output_mode *mode);
	bool (*set_custom_mode)(struct wlr_output *output, int32_t width,
		int32_t height, int32_t refresh);
	void (*transform)(struct wlr_output *output,
		enum wl_output_transform transform);
	bool (*set_cursor)(struct wlr_output *output, struct wlr_texture *texture,
		int32_t hotspot_x, int32_t hotspot_y, bool update_texture);
	bool (*move_cursor)(struct wlr_output *output, int x, int y);
	void (*destroy)(struct wlr_output *output);
	bool (*make_current)(struct wlr_output *output, int *buffer_age);
	bool (*swap_buffers)(struct wlr_output *output, pixman_region32_t *damage);
	void (*set_gamma)(struct wlr_output *output,
		uint32_t size, uint16_t *r, uint16_t *g, uint16_t *b);
	uint32_t (*get_gamma_size)(struct wlr_output *output);
};

void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
	const struct wlr_output_impl *impl, struct wl_display *display);
void wlr_output_update_mode(struct wlr_output *output,
	struct wlr_output_mode *mode);
void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width,
	int32_t height, int32_t refresh);
void wlr_output_update_enabled(struct wlr_output *output, bool enabled);
void wlr_output_update_needs_swap(struct wlr_output *output);
void wlr_output_damage_whole(struct wlr_output *output);
void wlr_output_send_frame(struct wlr_output *output);

#endif