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#ifndef ROOTSTON_SEAT_H
#define ROOTSTON_SEAT_H
#include <wayland-server.h>
#include "rootston/input.h"
#include "rootston/keyboard.h"
#include "rootston/layers.h"
struct roots_seat {
struct roots_input *input;
struct wlr_seat *seat;
struct roots_cursor *cursor;
struct wl_list link;
// coordinates of the first touch point if it exists
int32_t touch_id;
double touch_x, touch_y;
// If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface *focused_layer;
struct wl_list views; // roots_seat_view::link
bool has_focus;
struct wl_list drag_icons; // roots_drag_icon::link
struct wl_list keyboards;
struct wl_list pointers;
struct wl_list touch;
struct wl_list tablet_tools;
struct wl_listener new_drag_icon;
struct wl_listener destroy;
};
struct roots_seat_view {
struct roots_seat *seat;
struct roots_view *view;
bool has_button_grab;
double grab_sx;
double grab_sy;
struct wl_list link; // roots_seat::views
struct wl_listener view_unmap;
struct wl_listener view_destroy;
};
struct roots_drag_icon {
struct roots_seat *seat;
struct wlr_drag_icon *wlr_drag_icon;
struct wl_list link;
double x, y;
struct wl_listener surface_commit;
struct wl_listener map;
struct wl_listener destroy;
};
struct roots_pointer {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_listener device_destroy;
struct wl_list link;
};
struct roots_touch {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_listener device_destroy;
struct wl_list link;
};
struct roots_tablet_tool {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_listener device_destroy;
struct wl_listener axis;
struct wl_listener proximity;
struct wl_listener tip;
struct wl_listener button;
struct wl_list link;
};
struct roots_seat *roots_seat_create(struct roots_input *input, char *name);
void roots_seat_destroy(struct roots_seat *seat);
void roots_seat_add_device(struct roots_seat *seat,
struct wlr_input_device *device);
void roots_seat_remove_device(struct roots_seat *seat,
struct wlr_input_device *device);
void roots_seat_configure_cursor(struct roots_seat *seat);
void roots_seat_configure_xcursor(struct roots_seat *seat);
bool roots_seat_has_meta_pressed(struct roots_seat *seat);
struct roots_view *roots_seat_get_focus(struct roots_seat *seat);
void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view);
void roots_seat_set_focus_layer(struct roots_seat *seat,
struct wlr_layer_surface *layer);
void roots_seat_cycle_focus(struct roots_seat *seat);
void roots_seat_begin_move(struct roots_seat *seat, struct roots_view *view);
void roots_seat_begin_resize(struct roots_seat *seat, struct roots_view *view,
uint32_t edges);
void roots_seat_begin_rotate(struct roots_seat *seat, struct roots_view *view);
void roots_seat_end_compositor_grab(struct roots_seat *seat);
struct roots_seat_view *roots_seat_view_from_view( struct roots_seat *seat,
struct roots_view *view);
void roots_drag_icon_update_position(struct roots_drag_icon *icon);
void roots_drag_icon_damage_whole(struct roots_drag_icon *icon);
#endif
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