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#ifndef RENDER_WLR_RENDERER_H
#define RENDER_WLR_RENDERER_H
#include <wlr/render/wlr_renderer.h>
/**
* Bind a buffer to the renderer.
*
* All subsequent rendering operations will operate on the supplied buffer.
* After rendering operations are done, the caller must unbind a buffer by
* calling wlr_renderer_bind_buffer with a NULL buffer.
*/
bool wlr_renderer_bind_buffer(struct wlr_renderer *r, struct wlr_buffer *buffer);
/**
* Get the DMA-BUF formats supporting rendering usage. Buffers allocated with
* a format from this list may be attached via wlr_renderer_bind_buffer.
*/
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_render_formats(
struct wlr_renderer *renderer);
#endif
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