blob: 41af0593be60e4985dfa9b0352ad86e173b2a99e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
#ifndef _WLR_RENDER_GLES2_INTERNAL_H
#define _WLR_RENDER_GLES2_INTERNAL_H
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
#include <GLES2/gl2.h>
#include <wlr/render.h>
#include <wlr/util/log.h>
struct pixel_format {
uint32_t wl_format;
GLint gl_format, gl_type;
int depth, bpp;
GLuint *shader;
};
struct wlr_texture_state {
struct wlr_texture *wlr_texture;
GLuint tex_id;
const struct pixel_format *pixel_format;
};
struct shaders {
bool initialized;
GLuint rgba, rgbx;
GLuint quad;
GLuint ellipse;
};
extern struct shaders shaders;
const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
struct wlr_texture *gles2_texture_init();
extern const GLchar quad_vertex_src[];
extern const GLchar quad_fragment_src[];
extern const GLchar ellipse_fragment_src[];
extern const GLchar vertex_src[];
extern const GLchar fragment_src_rgba[];
extern const GLchar fragment_src_rgbx[];
bool _gles2_flush_errors(const char *file, int line);
#define gles2_flush_errors(...) \
_gles2_flush_errors(_strip_path(__FILE__), __LINE__)
#define GL_CALL(func) func; gles2_flush_errors()
#endif
|