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#ifndef BACKEND_DRM_RENDERER_H
#define BACKEND_DRM_RENDERER_H
#include <EGL/egl.h>
#include <gbm.h>
#include <stdbool.h>
#include <stdint.h>
#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_drm_backend;
struct wlr_drm_plane;
struct wlr_buffer;
struct wlr_drm_renderer {
struct wlr_drm_backend *backend;
struct gbm_device *gbm;
struct wlr_egl egl;
struct wlr_renderer *wlr_rend;
struct wlr_gbm_allocator *allocator;
};
struct wlr_drm_surface {
struct wlr_drm_renderer *renderer;
uint32_t width;
uint32_t height;
struct wlr_swapchain *swapchain;
struct wlr_buffer *back_buffer;
};
struct wlr_drm_fb {
struct wlr_buffer *wlr_buf;
struct wlr_buffer *mgpu_wlr_buf;
struct gbm_bo *bo;
uint32_t id;
};
bool init_drm_renderer(struct wlr_drm_backend *drm,
struct wlr_drm_renderer *renderer);
void finish_drm_renderer(struct wlr_drm_renderer *renderer);
bool drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
void drm_surface_unset_current(struct wlr_drm_surface *surf);
void drm_fb_clear(struct wlr_drm_fb *fb);
bool drm_fb_lock_surface(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm,
struct wlr_drm_surface *surf, struct wlr_drm_surface *mgpu);
bool drm_fb_import(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm,
struct wlr_buffer *buf, struct wlr_drm_surface *mgpu,
struct wlr_drm_format_set *set);
void drm_fb_move(struct wlr_drm_fb *new, struct wlr_drm_fb *old);
bool drm_surface_render_black_frame(struct wlr_drm_surface *surf);
bool drm_plane_init_surface(struct wlr_drm_plane *plane,
struct wlr_drm_backend *drm, int32_t width, uint32_t height,
uint32_t format, bool with_modifiers);
void drm_plane_finish_surface(struct wlr_drm_plane *plane);
#endif
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