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#ifndef BACKEND_DRM_RENDERER_H
#define BACKEND_DRM_RENDERER_H
#include <stdbool.h>
#include <stdint.h>
#include <EGL/egl.h>
#include <gbm.h>
#include <wlr/render.h>
struct wlr_drm_backend;
struct wlr_drm_plane;
struct wlr_drm_renderer {
int fd;
struct gbm_device *gbm;
struct wlr_egl egl;
struct wlr_renderer *wlr_rend;
};
struct wlr_drm_surface {
struct wlr_drm_renderer *renderer;
uint32_t width;
uint32_t height;
struct gbm_surface *gbm;
EGLSurface egl;
struct gbm_bo *front;
struct gbm_bo *back;
};
bool wlr_drm_renderer_init(struct wlr_drm_backend *drm,
struct wlr_drm_renderer *renderer);
void wlr_drm_renderer_finish(struct wlr_drm_renderer *renderer);
bool wlr_drm_surface_init(struct wlr_drm_surface *surf,
struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags);
bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
int32_t width, uint32_t height, uint32_t format);
void wlr_drm_surface_finish(struct wlr_drm_surface *surf);
bool wlr_drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf);
void wlr_drm_surface_post(struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, struct gbm_bo *src);
#endif
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