aboutsummaryrefslogtreecommitdiff
path: root/examples/touch.c
blob: 53def62426d7f39bf6d41db15f113c55a8718313 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
#define _POSIX_C_SOURCE 200112L
#include <drm_fourcc.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
#include "cat.h"

struct sample_state {
	struct wl_display *display;
	struct wlr_renderer *renderer;
	struct wlr_allocator *allocator;
	struct wlr_texture *cat_texture;
	struct wl_list touch_points;
	struct timespec last_frame;
	struct wl_listener new_output;
	struct wl_listener new_input;
	struct wl_list touch;
};

struct touch_point {
	int32_t touch_id;
	double x, y;
	struct wl_list link;
};

struct touch_state {
	struct sample_state *sample;
	struct wlr_touch *wlr_touch;
	struct wl_listener destroy;
	struct wl_listener down;
	struct wl_listener up;
	struct wl_listener motion;
	struct wl_listener cancel;
	struct wl_list link;
	void *data;
};

struct sample_output {
	struct sample_state *sample;
	struct wlr_output *output;
	struct wl_listener frame;
	struct wl_listener destroy;
};

struct sample_keyboard {
	struct sample_state *sample;
	struct wlr_keyboard *wlr_keyboard;
	struct wl_listener key;
	struct wl_listener destroy;
};

static void output_frame_notify(struct wl_listener *listener, void *data) {
	struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
	struct sample_state *sample = sample_output->sample;
	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC, &now);

	struct wlr_output *wlr_output = sample_output->output;

	int32_t width, height;
	wlr_output_effective_resolution(wlr_output, &width, &height);

	struct wlr_output_state output_state;
	wlr_output_state_init(&output_state);
	struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
	wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
		.box = { .width = width, .height = height },
		.color = { 0.25, 0.25, 0.25, 1 },
	});

	struct touch_point *p;
	wl_list_for_each(p, &sample->touch_points, link) {
		int x = (int)(p->x * width) - sample->cat_texture->width / 2;
		int y = (int)(p->y * height) - sample->cat_texture->height / 2;
		wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
			.texture = sample->cat_texture,
			.dst_box = { .x = x, .y = y },
		});
	}

	wlr_render_pass_submit(pass);
	wlr_output_commit_state(wlr_output, &output_state);
	wlr_output_state_finish(&output_state);
	sample->last_frame = now;
}

static void touch_down_notify(struct wl_listener *listener, void *data) {
	struct wlr_touch_down_event *event = data;
	struct touch_state *tstate = wl_container_of(listener, tstate, down);
	struct sample_state *sample = tstate->sample;
	struct touch_point *point = calloc(1, sizeof(*point));
	point->touch_id = event->touch_id;
	point->x = event->x;
	point->y = event->y;
	wl_list_insert(&sample->touch_points, &point->link);
}

static void touch_up_notify(struct wl_listener *listener, void *data ) {
	struct wlr_touch_up_event *event = data;
	struct touch_state *tstate = wl_container_of(listener, tstate, up);
	struct sample_state *sample = tstate->sample;
	struct touch_point *point, *tmp;
	wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
		if (point->touch_id == event->touch_id) {
			wl_list_remove(&point->link);
			break;
		}
	}
}

static void touch_motion_notify(struct wl_listener *listener, void *data) {
	struct wlr_touch_motion_event *event = data;
	struct touch_state *tstate = wl_container_of(listener, tstate, motion);
	struct sample_state *sample = tstate->sample;
	struct touch_point *point;
	wl_list_for_each(point, &sample->touch_points, link) {
		if (point->touch_id == event->touch_id) {
			point->x = event->x;
			point->y = event->y;
			break;
		}
	}
}

static void touch_cancel_notify(struct wl_listener *listener, void *data) {
	struct wlr_touch_cancel_event *event = data;
	struct touch_state *tstate = wl_container_of(listener, tstate, cancel);
	struct sample_state *sample = tstate->sample;
	struct touch_point *point, *tmp;
	wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
		if (point->touch_id == event->touch_id) {
			wl_list_remove(&point->link);
			break;
		}
	}
}

static void touch_destroy_notify(struct wl_listener *listener, void *data) {
	struct touch_state *tstate = wl_container_of(listener, tstate, destroy);
	wl_list_remove(&tstate->link);
	wl_list_remove(&tstate->destroy.link);
	wl_list_remove(&tstate->down.link);
	wl_list_remove(&tstate->up.link);
	wl_list_remove(&tstate->motion.link);
	wl_list_remove(&tstate->cancel.link);
	free(tstate);
}

static void output_remove_notify(struct wl_listener *listener, void *data) {
	struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
	wl_list_remove(&sample_output->frame.link);
	wl_list_remove(&sample_output->destroy.link);
	free(sample_output);
}

static void new_output_notify(struct wl_listener *listener, void *data) {
	struct wlr_output *output = data;
	struct sample_state *sample = wl_container_of(listener, sample, new_output);

	wlr_output_init_render(output, sample->allocator, sample->renderer);

	struct sample_output *sample_output = calloc(1, sizeof(*sample_output));
	sample_output->output = output;
	sample_output->sample = sample;
	wl_signal_add(&output->events.frame, &sample_output->frame);
	sample_output->frame.notify = output_frame_notify;
	wl_signal_add(&output->events.destroy, &sample_output->destroy);
	sample_output->destroy.notify = output_remove_notify;

	struct wlr_output_state state;
	wlr_output_state_init(&state);
	wlr_output_state_set_enabled(&state, true);
	struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
	if (mode != NULL) {
		wlr_output_state_set_mode(&state, mode);
	}
	wlr_output_commit_state(output, &state);
	wlr_output_state_finish(&state);
}

static void keyboard_key_notify(struct wl_listener *listener, void *data) {
	struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
	struct sample_state *sample = keyboard->sample;
	struct wlr_keyboard_key_event *event = data;
	uint32_t keycode = event->keycode + 8;
	const xkb_keysym_t *syms;
	int nsyms = xkb_state_key_get_syms(keyboard->wlr_keyboard->xkb_state,
			keycode, &syms);
	for (int i = 0; i < nsyms; i++) {
		xkb_keysym_t sym = syms[i];
		if (sym == XKB_KEY_Escape) {
			wl_display_terminate(sample->display);
		}
	}
}

static void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
	struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
	wl_list_remove(&keyboard->destroy.link);
	wl_list_remove(&keyboard->key.link);
	free(keyboard);
}

static void new_input_notify(struct wl_listener *listener, void *data) {
	struct wlr_input_device *device = data;
	struct sample_state *sample = wl_container_of(listener, sample, new_input);
	switch (device->type) {
	case WLR_INPUT_DEVICE_KEYBOARD:;
		struct sample_keyboard *keyboard = calloc(1, sizeof(*keyboard));
		keyboard->wlr_keyboard = wlr_keyboard_from_input_device(device);
		keyboard->sample = sample;
		wl_signal_add(&device->events.destroy, &keyboard->destroy);
		keyboard->destroy.notify = keyboard_destroy_notify;
		wl_signal_add(&keyboard->wlr_keyboard->events.key, &keyboard->key);
		keyboard->key.notify = keyboard_key_notify;
		struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
		if (!context) {
			wlr_log(WLR_ERROR, "Failed to create XKB context");
			exit(1);
		}
		struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
			XKB_KEYMAP_COMPILE_NO_FLAGS);
		if (!keymap) {
			wlr_log(WLR_ERROR, "Failed to create XKB keymap");
			exit(1);
		}
		wlr_keyboard_set_keymap(keyboard->wlr_keyboard, keymap);
		xkb_keymap_unref(keymap);
		xkb_context_unref(context);
		break;
	case WLR_INPUT_DEVICE_TOUCH:;
		struct touch_state *tstate = calloc(1, sizeof(*tstate));
		tstate->wlr_touch = wlr_touch_from_input_device(device);
		tstate->sample = sample;
		tstate->destroy.notify = touch_destroy_notify;
		wl_signal_add(&device->events.destroy, &tstate->destroy);
		tstate->down.notify = touch_down_notify;
		wl_signal_add(&tstate->wlr_touch->events.down, &tstate->down);
		tstate->motion.notify = touch_motion_notify;
		wl_signal_add(&tstate->wlr_touch->events.motion, &tstate->motion);
		tstate->up.notify = touch_up_notify;
		wl_signal_add(&tstate->wlr_touch->events.up, &tstate->up);
		tstate->cancel.notify = touch_cancel_notify;
		wl_signal_add(&tstate->wlr_touch->events.cancel, &tstate->cancel);
		wl_list_insert(&sample->touch, &tstate->link);
		break;
	default:
		break;
	}
}


int main(int argc, char *argv[]) {
	wlr_log_init(WLR_DEBUG, NULL);
	struct wl_display *display = wl_display_create();
	struct sample_state state = {
		.display = display
	};
	wl_list_init(&state.touch_points);
	wl_list_init(&state.touch);

	struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
	if (!wlr) {
		exit(1);
	}

	wl_signal_add(&wlr->events.new_output, &state.new_output);
	state.new_output.notify = new_output_notify;
	wl_signal_add(&wlr->events.new_input, &state.new_input);
	state.new_input.notify = new_input_notify;
	clock_gettime(CLOCK_MONOTONIC, &state.last_frame);

	state.renderer = wlr_renderer_autocreate(wlr);
	if (!state.renderer) {
		wlr_log(WLR_ERROR, "Could not start compositor, OOM");
		exit(EXIT_FAILURE);
	}
	state.cat_texture = wlr_texture_from_pixels(state.renderer,
		DRM_FORMAT_ARGB8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
		cat_tex.pixel_data);
	if (!state.cat_texture) {
		wlr_log(WLR_ERROR, "Could not start compositor, OOM");
		exit(EXIT_FAILURE);
	}

	state.allocator = wlr_allocator_autocreate(wlr, state.renderer);

	if (!wlr_backend_start(wlr)) {
		wlr_log(WLR_ERROR, "Failed to start backend");
		wlr_backend_destroy(wlr);
		exit(1);
	}
	wl_display_run(display);

	wlr_texture_destroy(state.cat_texture);
	wl_display_destroy(display);
}