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#include <assert.h>
#include <libinput.h>
#include <stdlib.h>
#include <wlr/backend/session.h>
#include <wlr/interfaces/wlr_switch.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include "backend/libinput.h"
#include "util/signal.h"
const struct wlr_switch_impl libinput_switch_impl;
struct wlr_switch *create_libinput_switch(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
struct wlr_switch *wlr_switch = calloc(1, sizeof(struct wlr_switch));
if (!wlr_switch) {
wlr_log(WLR_ERROR, "Unable to allocate wlr_switch");
return NULL;
}
const char *name = libinput_device_get_name(libinput_dev);
wlr_switch_init(wlr_switch, &libinput_switch_impl, name);
wlr_log(WLR_DEBUG, "Created switch for device %s", name);
wlr_switch->base.vendor = libinput_device_get_id_vendor(libinput_dev);
wlr_switch->base.product = libinput_device_get_id_product(libinput_dev);
return wlr_switch;
}
void handle_switch_toggle(struct libinput_event *event,
struct libinput_device *libinput_dev) {
struct wlr_input_device *wlr_dev =
get_appropriate_device(WLR_INPUT_DEVICE_SWITCH, libinput_dev);
if (!wlr_dev) {
wlr_log(WLR_DEBUG, "Got a switch event for a device with no switch?");
return;
}
struct libinput_event_switch *sevent =
libinput_event_get_switch_event (event);
struct wlr_event_switch_toggle wlr_event = { 0 };
wlr_event.device = wlr_dev;
switch (libinput_event_switch_get_switch(sevent)) {
case LIBINPUT_SWITCH_LID:
wlr_event.switch_type = WLR_SWITCH_TYPE_LID;
break;
case LIBINPUT_SWITCH_TABLET_MODE:
wlr_event.switch_type = WLR_SWITCH_TYPE_TABLET_MODE;
break;
}
switch (libinput_event_switch_get_switch_state(sevent)) {
case LIBINPUT_SWITCH_STATE_OFF:
wlr_event.switch_state = WLR_SWITCH_STATE_OFF;
break;
case LIBINPUT_SWITCH_STATE_ON:
wlr_event.switch_state = WLR_SWITCH_STATE_ON;
break;
}
wlr_event.time_msec =
usec_to_msec(libinput_event_switch_get_time_usec(sevent));
wlr_signal_emit_safe(&wlr_dev->switch_device->events.toggle, &wlr_event);
}
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