1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
|
#include <assert.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/egl.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
#include "util/signal.h"
struct wlr_headless_backend *headless_backend_from_backend(
struct wlr_backend *wlr_backend) {
assert(wlr_backend_is_headless(wlr_backend));
return (struct wlr_headless_backend *)wlr_backend;
}
static bool backend_start(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
wlr_log(WLR_INFO, "Starting headless backend");
struct wlr_headless_output *output;
wl_list_for_each(output, &backend->outputs, link) {
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_update_enabled(&output->wlr_output, true);
wlr_signal_emit_safe(&backend->backend.events.new_output,
&output->wlr_output);
}
struct wlr_headless_input_device *input_device;
wl_list_for_each(input_device, &backend->input_devices,
wlr_input_device.link) {
wlr_signal_emit_safe(&backend->backend.events.new_input,
&input_device->wlr_input_device);
}
backend->started = true;
return true;
}
static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
if (!wlr_backend) {
return;
}
wl_list_remove(&backend->display_destroy.link);
struct wlr_headless_output *output, *output_tmp;
wl_list_for_each_safe(output, output_tmp, &backend->outputs, link) {
wlr_output_destroy(&output->wlr_output);
}
struct wlr_headless_input_device *input_device, *input_device_tmp;
wl_list_for_each_safe(input_device, input_device_tmp,
&backend->input_devices, wlr_input_device.link) {
wlr_input_device_destroy(&input_device->wlr_input_device);
}
wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
wlr_renderer_destroy(backend->renderer);
wlr_egl_finish(&backend->egl);
free(backend);
}
static struct wlr_renderer *backend_get_renderer(
struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
return backend->renderer;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_renderer = backend_get_renderer,
};
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, display_destroy);
backend_destroy(&backend->backend);
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
wlr_renderer_create_func_t create_renderer_func) {
wlr_log(WLR_INFO, "Creating headless backend");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices);
static const EGLint config_attribs[] = {
EGL_SURFACE_TYPE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_BLUE_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_RED_SIZE, 1,
EGL_NONE,
};
if (!create_renderer_func) {
create_renderer_func = wlr_renderer_autocreate;
}
backend->renderer = create_renderer_func(&backend->egl,
EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY,
(EGLint*)config_attribs, 0);
if (!backend->renderer) {
wlr_log(WLR_ERROR, "Failed to create renderer");
goto error_backend;
}
if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
wlr_gles2_renderer_check_ext(backend->renderer,
"GL_OES_required_internalformat") ||
wlr_gles2_renderer_check_ext(backend->renderer, "GL_ARM_rgba8")) {
backend->internal_format = GL_RGBA8_OES;
} else {
wlr_log(WLR_INFO, "GL_RGBA8_OES not supported, "
"falling back to GL_RGBA4 internal format "
"(performance may be affected)");
backend->internal_format = GL_RGBA4;
}
backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
return &backend->backend;
error_renderer:
wlr_renderer_destroy(backend->renderer);
error_backend:
free(backend);
return NULL;
}
bool wlr_backend_is_headless(struct wlr_backend *backend) {
return backend->impl == &backend_impl;
}
|