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#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <wlr/common/list.h>
#include "backend/drm/backend.h"
#include "backend/drm/drm.h"
#include "backend/drm/session.h"
#include "backend/drm/udev.h"
#include "common/log.h"
struct wlr_drm_backend *wlr_drm_backend_init(struct wl_listener *add,
struct wl_listener *rem,
struct wl_listener *render)
{
struct wlr_drm_backend *backend = calloc(1, sizeof *backend);
if (!backend) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
backend->displays = list_create();
if (!backend->displays) {
wlr_log(L_ERROR, "Failed to allocate list");
goto error_backend;
}
backend->event_loop = wl_event_loop_create();
if (!backend->event_loop) {
wlr_log(L_ERROR, "Failed to create event loop");
goto error_list;
}
if (!wlr_session_start(&backend->session)) {
wlr_log(L_ERROR, "Failed to start session");
goto error_loop;
}
if (!wlr_udev_init(backend)) {
wlr_log(L_ERROR, "Failed to start udev");
goto error_session;
}
backend->fd = wlr_udev_find_gpu(&backend->udev, &backend->session);
if (backend->fd == -1) {
wlr_log(L_ERROR, "Failed to open DRM device");
goto error_udev;
}
if (!wlr_drm_renderer_init(&backend->renderer, backend, backend->fd)) {
wlr_log(L_ERROR, "Failed to initialize renderer");
goto error_fd;
}
wl_signal_init(&backend->signals.display_add);
wl_signal_init(&backend->signals.display_rem);
wl_signal_init(&backend->signals.display_render);
if (add)
wl_signal_add(&backend->signals.display_add, add);
if (rem)
wl_signal_add(&backend->signals.display_rem, rem);
if (render)
wl_signal_add(&backend->signals.display_render, render);
wlr_drm_scan_connectors(backend);
return backend;
error_fd:
wlr_session_release_device(&backend->session, backend->fd);
error_udev:
wlr_udev_free(&backend->udev);
error_session:
wlr_session_end(&backend->session);
error_loop:
wl_event_loop_destroy(backend->event_loop);
error_list:
list_free(backend->displays);
error_backend:
free(backend);
return NULL;
}
static void free_display(void *item)
{
struct wlr_drm_display *disp = item;
wlr_drm_display_free(disp, true);
free(disp);
}
void wlr_drm_backend_free(struct wlr_drm_backend *backend)
{
if (!backend)
return;
list_foreach(backend->displays, free_display);
wlr_drm_renderer_free(&backend->renderer);
wlr_udev_free(&backend->udev);
wlr_session_release_device(&backend->session, backend->fd);
wlr_session_end(&backend->session);
wl_event_source_remove(backend->event_src.drm);
wl_event_source_remove(backend->event_src.udev);
wl_event_loop_destroy(backend->event_loop);
list_free(backend->displays);
free(backend);
}
struct wl_event_loop *wlr_drm_backend_get_event_loop(struct wlr_drm_backend *backend)
{
return backend->event_loop;
}
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