#include #include #include #include #include #include #include #include #include "util/signal.h" void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl) { assert(impl->begin); assert(impl->clear); assert(impl->scissor); assert(impl->render_texture_with_matrix); assert(impl->render_quad_with_matrix); assert(impl->render_ellipse_with_matrix); assert(impl->formats); assert(impl->format_supported); assert(impl->texture_from_pixels); renderer->impl = impl; wl_signal_init(&renderer->events.destroy); } void wlr_renderer_destroy(struct wlr_renderer *r) { wlr_signal_emit_safe(&r->events.destroy, r); if (r && r->impl && r->impl->destroy) { r->impl->destroy(r); } else { free(r); } } void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { r->impl->begin(r, width, height); } void wlr_renderer_end(struct wlr_renderer *r) { if (r->impl->end) { r->impl->end(r); } } void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { r->impl->clear(r, color); } void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { r->impl->scissor(r, box); } bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { struct wlr_box box = { .x = x, .y = y }; wlr_texture_get_size(texture, &box.width, &box.height); float matrix[9]; wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); return wlr_render_texture_with_matrix(r, texture, matrix, alpha); } bool wlr_render_texture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const float matrix[static 9], float alpha) { return r->impl->render_texture_with_matrix(r, texture, matrix, alpha); } void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) { float matrix[9]; wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); wlr_render_quad_with_matrix(r, color, matrix); } void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { r->impl->render_quad_with_matrix(r, color, matrix); } void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) { float matrix[9]; wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); wlr_render_ellipse_with_matrix(r, color, matrix); } void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { r->impl->render_ellipse_with_matrix(r, color, matrix); } const enum wl_shm_format *wlr_renderer_get_formats( struct wlr_renderer *r, size_t *len) { return r->impl->formats(r, len); } bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, struct wl_resource *resource) { if (!r->impl->resource_is_wl_drm_buffer) { return false; } return r->impl->resource_is_wl_drm_buffer(r, resource); } void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, struct wl_resource *buffer, int *width, int *height) { if (!r->impl->wl_drm_buffer_get_size) { return; } return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); } int wlr_renderer_get_dmabuf_formats(struct wlr_renderer *r, int **formats) { if (!r->impl->get_dmabuf_formats) { return -1; } return r->impl->get_dmabuf_formats(r, formats); } int wlr_renderer_get_dmabuf_modifiers(struct wlr_renderer *r, int format, uint64_t **modifiers) { if (!r->impl->get_dmabuf_modifiers) { return -1; } return r->impl->get_dmabuf_modifiers(r, format, modifiers); } bool wlr_renderer_check_import_dmabuf(struct wlr_renderer *r, struct wlr_dmabuf_buffer *dmabuf) { if (!r->impl->check_import_dmabuf) { return false; } return r->impl->check_import_dmabuf(r, dmabuf); } bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { if (!r->impl->read_pixels) { return false; } return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y, dst_x, dst_y, data); } bool wlr_renderer_format_supported(struct wlr_renderer *r, enum wl_shm_format fmt) { return r->impl->format_supported(r, fmt); } void wlr_renderer_init_wl_shm(struct wlr_renderer *r, struct wl_display *display) { if (wl_display_init_shm(display)) { wlr_log(L_ERROR, "Failed to initialize shm"); return; } size_t len; const enum wl_shm_format *formats = wlr_renderer_get_formats(r, &len); if (formats == NULL) { wlr_log(L_ERROR, "Failed to initialize shm: cannot get formats"); return; } for (size_t i = 0; i < len; ++i) { if (formats[i] != WL_SHM_FORMAT_ARGB8888 && formats[i] != WL_SHM_FORMAT_XRGB8888) { wl_display_add_shm_format(display, formats[i]); } } } struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl, EGLenum platform, void *remote_display, EGLint *config_attribs, EGLint visual_id) { if (!wlr_egl_init(egl, platform, remote_display, config_attribs, visual_id)) { wlr_log(L_ERROR, "Could not initialize EGL"); return NULL; } struct wlr_renderer *renderer = wlr_gles2_renderer_create(egl); if (!renderer) { wlr_egl_finish(egl); } return renderer; }