#include #include #include #include #include #include #include #include #include #if WLR_HAS_GLES2_RENDERER #include #include #endif #include "util/signal.h" #include "render/pixel_format.h" #include "render/wlr_renderer.h" void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl) { assert(impl->begin); assert(impl->clear); assert(impl->scissor); assert(impl->render_subtexture_with_matrix); assert(impl->render_quad_with_matrix); assert(impl->get_shm_texture_formats); assert(impl->texture_from_pixels); assert(impl->get_render_buffer_caps); renderer->impl = impl; wl_signal_init(&renderer->events.destroy); } void wlr_renderer_destroy(struct wlr_renderer *r) { if (!r) { return; } wlr_signal_emit_safe(&r->events.destroy, r); if (r->impl && r->impl->destroy) { r->impl->destroy(r); } else { free(r); } } bool wlr_renderer_bind_buffer(struct wlr_renderer *r, struct wlr_buffer *buffer) { assert(!r->rendering); if (!r->impl->bind_buffer) { return false; } return r->impl->bind_buffer(r, buffer); } void wlr_renderer_begin(struct wlr_renderer *r, uint32_t width, uint32_t height) { assert(!r->rendering); r->impl->begin(r, width, height); r->rendering = true; } void wlr_renderer_end(struct wlr_renderer *r) { assert(r->rendering); if (r->impl->end) { r->impl->end(r); } r->rendering = false; } void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { assert(r->rendering); r->impl->clear(r, color); } void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { assert(r->rendering); r->impl->scissor(r, box); } bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { struct wlr_box box = { .x = x, .y = y, .width = texture->width, .height = texture->height, }; float matrix[9]; wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); return wlr_render_texture_with_matrix(r, texture, matrix, alpha); } bool wlr_render_texture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const float matrix[static 9], float alpha) { struct wlr_fbox box = { .x = 0, .y = 0, .width = texture->width, .height = texture->height, }; return wlr_render_subtexture_with_matrix(r, texture, &box, matrix, alpha); } bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const struct wlr_fbox *box, const float matrix[static 9], float alpha) { assert(r->rendering); return r->impl->render_subtexture_with_matrix(r, texture, box, matrix, alpha); } void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) { if (box->width == 0 || box->height == 0) { return; } assert(box->width > 0 && box->height > 0); float matrix[9]; wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); wlr_render_quad_with_matrix(r, color, matrix); } void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { assert(r->rendering); r->impl->render_quad_with_matrix(r, color, matrix); } const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r, size_t *len) { return r->impl->get_shm_texture_formats(r, len); } bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, struct wl_resource *resource) { if (!r->impl->resource_is_wl_drm_buffer) { return false; } return r->impl->resource_is_wl_drm_buffer(r, resource); } void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, struct wl_resource *buffer, int *width, int *height) { if (!r->impl->wl_drm_buffer_get_size) { return; } return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); } const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats( struct wlr_renderer *r) { if (!r->impl->get_dmabuf_texture_formats) { return NULL; } return r->impl->get_dmabuf_texture_formats(r); } const struct wlr_drm_format_set *wlr_renderer_get_render_formats( struct wlr_renderer *r) { if (!r->impl->get_render_formats) { return NULL; } return r->impl->get_render_formats(r); } uint32_t renderer_get_render_buffer_caps(struct wlr_renderer *r) { return r->impl->get_render_buffer_caps(); } bool wlr_renderer_read_pixels(struct wlr_renderer *r, uint32_t fmt, uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { if (!r->impl->read_pixels) { return false; } return r->impl->read_pixels(r, fmt, flags, stride, width, height, src_x, src_y, dst_x, dst_y, data); } bool wlr_renderer_init_wl_display(struct wlr_renderer *r, struct wl_display *wl_display) { if (wl_display_init_shm(wl_display)) { wlr_log(WLR_ERROR, "Failed to initialize shm"); return false; } size_t len; const uint32_t *formats = wlr_renderer_get_shm_texture_formats(r, &len); if (formats == NULL) { wlr_log(WLR_ERROR, "Failed to initialize shm: cannot get formats"); return false; } bool argb8888 = false, xrgb8888 = false; for (size_t i = 0; i < len; ++i) { // ARGB8888 and XRGB8888 must be supported and are implicitly // advertised by wl_display_init_shm enum wl_shm_format fmt = convert_drm_format_to_wl_shm(formats[i]); switch (fmt) { case WL_SHM_FORMAT_ARGB8888: argb8888 = true; break; case WL_SHM_FORMAT_XRGB8888: xrgb8888 = true; break; default: wl_display_add_shm_format(wl_display, fmt); } } assert(argb8888 && xrgb8888); if (r->impl->init_wl_display) { if (!r->impl->init_wl_display(r, wl_display)) { return false; } } return true; } struct wlr_renderer *wlr_renderer_autocreate_with_drm_fd(int drm_fd) { const char *name = getenv("WLR_RENDERER"); if (name) { wlr_log(WLR_INFO, "Loading user-specified renderer due to WLR_RENDERER: %s", name); #if WLR_HAS_GLES2_RENDERER if (strcmp(name, "gles2") == 0) { if (drm_fd < 0) { wlr_log(WLR_ERROR, "Cannot create GLES2 renderer: " "no DRM FD available"); return NULL; } return wlr_gles2_renderer_create_with_drm_fd(drm_fd); } #endif if (strcmp(name, "pixman") == 0) { return wlr_pixman_renderer_create(); } wlr_log(WLR_ERROR, "Invalid WLR_RENDERER value: '%s'", name); return NULL; } struct wlr_renderer *renderer = NULL; #if WLR_HAS_GLES2_RENDERER if (drm_fd >= 0) { if ((renderer = wlr_gles2_renderer_create_with_drm_fd(drm_fd)) != NULL) { return renderer; } wlr_log(WLR_DEBUG, "Failed to create GLES2 renderer"); } else { wlr_log(WLR_DEBUG, "Skipping GLES2 renderer: no DRM FD available"); } #endif if ((renderer = wlr_pixman_renderer_create()) != NULL) { return renderer; } wlr_log(WLR_DEBUG, "Failed to create pixman renderer"); wlr_log(WLR_ERROR, "Could not initialize renderer"); return NULL; } struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend) { // Note, drm_fd may be negative if unavailable int drm_fd = wlr_backend_get_drm_fd(backend); return wlr_renderer_autocreate_with_drm_fd(drm_fd); } int wlr_renderer_get_drm_fd(struct wlr_renderer *r) { if (!r->impl->get_drm_fd) { return -1; } return r->impl->get_drm_fd(r); }