#include #include #include #include #include #include #include #include #include "render/pixman.h" #include "types/wlr_buffer.h" static const struct wlr_renderer_impl renderer_impl; static struct wlr_pixman_renderer *get_renderer( struct wlr_renderer *wlr_renderer) { assert(wlr_renderer->impl == &renderer_impl); return (struct wlr_pixman_renderer *)wlr_renderer; } static struct wlr_pixman_buffer *get_buffer( struct wlr_pixman_renderer *renderer, struct wlr_buffer *wlr_buffer) { struct wlr_pixman_buffer *buffer; wl_list_for_each(buffer, &renderer->buffers, link) { if (buffer->buffer == wlr_buffer) { return buffer; } } return NULL; } static const struct wlr_texture_impl texture_impl; static struct wlr_pixman_texture *get_texture( struct wlr_texture *wlr_texture) { assert(wlr_texture->impl == &texture_impl); return (struct wlr_pixman_texture *)wlr_texture; } static bool texture_is_opaque(struct wlr_texture *wlr_texture) { struct wlr_pixman_texture *texture = get_texture(wlr_texture); return texture->format->has_alpha; } static void texture_destroy(struct wlr_texture *wlr_texture) { if (wlr_texture == NULL) { return; } struct wlr_pixman_texture *texture = get_texture(wlr_texture); wl_list_remove(&texture->link); pixman_image_unref(texture->image); free(texture->data); free(texture); } static const struct wlr_texture_impl texture_impl = { .is_opaque = texture_is_opaque, .destroy = texture_destroy, }; struct wlr_pixman_texture *pixman_create_texture( struct wlr_texture *wlr_texture, struct wlr_pixman_renderer *renderer); static void destroy_buffer(struct wlr_pixman_buffer *buffer) { wl_list_remove(&buffer->link); wl_list_remove(&buffer->buffer_destroy.link); pixman_image_unref(buffer->image); free(buffer); } static void handle_destroy_buffer(struct wl_listener *listener, void *data) { struct wlr_pixman_buffer *buffer = wl_container_of(listener, buffer, buffer_destroy); destroy_buffer(buffer); } static struct wlr_pixman_buffer *create_buffer( struct wlr_pixman_renderer *renderer, struct wlr_buffer *wlr_buffer) { struct wlr_pixman_buffer *buffer = calloc(1, sizeof(*buffer)); if (buffer == NULL) { wlr_log_errno(WLR_ERROR, "Allocation failed"); return NULL; } buffer->buffer = wlr_buffer; buffer->renderer = renderer; uint32_t drm_format; struct wlr_dmabuf_attributes dmabuf = {0}; struct wlr_shm_attributes shm = {0}; if (wlr_buffer_get_dmabuf(wlr_buffer, &dmabuf)) { drm_format = dmabuf.format; } else if (wlr_buffer_get_shm(wlr_buffer, &shm)) { drm_format = shm.format; } else { goto error_buffer; } uint32_t format = get_pixman_format_from_drm(drm_format); void *data = NULL; size_t stride; if (!buffer_get_data_ptr(wlr_buffer, &data, &stride)) { wlr_log(WLR_ERROR, "Failed to get buffer data"); goto error_buffer; } buffer->image = pixman_image_create_bits(format, wlr_buffer->width, wlr_buffer->height, data, stride); if (!buffer->image) { wlr_log(WLR_ERROR, "Failed to allocate pixman image"); goto error_buffer; } buffer->buffer_destroy.notify = handle_destroy_buffer; wl_signal_add(&wlr_buffer->events.destroy, &buffer->buffer_destroy); wl_list_insert(&renderer->buffers, &buffer->link); wlr_log(WLR_DEBUG, "Created pixman buffer %dx%d", wlr_buffer->width, wlr_buffer->height); return buffer; error_buffer: free(buffer); return NULL; } static void pixman_begin(struct wlr_renderer *wlr_renderer, uint32_t width, uint32_t height) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); renderer->width = width; renderer->height = height; } static void pixman_clear(struct wlr_renderer *wlr_renderer, const float color[static 4]) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_buffer *buffer = renderer->current_buffer; const struct pixman_color colour = { .red = color[0] * 0xFFFF, .green = color[1] * 0xFFFF, .blue = color[2] * 0xFFFF, .alpha = color[3] * 0xFFFF, }; pixman_image_t *fill = pixman_image_create_solid_fill(&colour); pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, buffer->image, 0, 0, 0, 0, 0, 0, renderer->width, renderer->height); pixman_image_unref(fill); } static void pixman_scissor(struct wlr_renderer *wlr_renderer, struct wlr_box *box) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_buffer *buffer = renderer->current_buffer; if (box != NULL) { struct pixman_region32 region = {0}; pixman_region32_init_rect(®ion, box->x, box->y, box->width, box->height); pixman_image_set_clip_region32(buffer->image, ®ion); pixman_region32_fini(®ion); } else { pixman_image_set_clip_region32(buffer->image, NULL); } } static void matrix_to_pixman_transform(struct pixman_transform *transform, const float mat[static 9]) { struct pixman_f_transform ftr; ftr.m[0][0] = mat[0]; ftr.m[0][1] = mat[1]; ftr.m[0][2] = mat[2]; ftr.m[1][0] = mat[3]; ftr.m[1][1] = mat[4]; ftr.m[1][2] = mat[5]; ftr.m[2][0] = mat[6]; ftr.m[2][1] = mat[7]; ftr.m[2][2] = mat[8]; pixman_transform_from_pixman_f_transform(transform, &ftr); } static bool pixman_render_subtexture_with_matrix( struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture, const struct wlr_fbox *fbox, const float matrix[static 9], float alpha) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_texture *texture = get_texture(wlr_texture); struct wlr_pixman_buffer *buffer = renderer->current_buffer; // TODO: don't create a mask if alpha == 1.0 struct pixman_color mask_colour = {0}; mask_colour.alpha = 0xFFFF * alpha; pixman_image_t *mask = pixman_image_create_solid_fill(&mask_colour); float m[9]; memcpy(m, matrix, sizeof(m)); wlr_matrix_scale(m, 1.0 / fbox->width, 1.0 / fbox->height); struct pixman_transform transform = {0}; matrix_to_pixman_transform(&transform, m); pixman_transform_invert(&transform, &transform); pixman_image_set_transform(texture->image, &transform); // TODO clip properly with src_x and src_y pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask, buffer->image, 0, 0, 0, 0, 0, 0, renderer->width, renderer->height); pixman_image_unref(mask); return true; } static void pixman_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_buffer *buffer = renderer->current_buffer; struct pixman_color colour = { .red = color[0] * 0xFFFF, .green = color[1] * 0xFFFF, .blue = color[2] * 0xFFFF, .alpha = color[3] * 0xFFFF, }; pixman_image_t *fill = pixman_image_create_solid_fill(&colour); float m[9]; memcpy(m, matrix, sizeof(m)); // TODO get the width/height from the caller instead of extracting them // TODO detect non rotation with matrix[1] == 0 and matrix[4] == 0 to avoid // doing the calculation float width = sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]); float height = sqrt(matrix[3] * matrix[3] + matrix[4] * matrix[4]); wlr_matrix_scale(m, 1.0 / width, 1.0 / height); pixman_image_t *image = pixman_image_create_bits(PIXMAN_a8r8g8b8, width, height, NULL, 0); // TODO find a way to fill the image without allocating 2 images pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, image, 0, 0, 0, 0, 0, 0, width, height); pixman_image_unref(fill); struct pixman_transform transform = {0}; matrix_to_pixman_transform(&transform, m); pixman_transform_invert(&transform, &transform); pixman_image_set_transform(image, &transform); pixman_image_composite32(PIXMAN_OP_OVER, image, NULL, buffer->image, 0, 0, 0, 0, 0, 0, renderer->width, renderer->height); pixman_image_unref(image); } static const uint32_t *pixman_get_shm_texture_formats( struct wlr_renderer *wlr_renderer, size_t *len) { return get_pixman_drm_formats(len); } static const struct wlr_drm_format_set *pixman_get_render_formats( struct wlr_renderer *wlr_renderer) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); return &renderer->drm_formats; } static struct wlr_texture *pixman_texture_from_pixels( struct wlr_renderer *wlr_renderer, uint32_t drm_format, uint32_t stride, uint32_t width, uint32_t height, const void *data) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_texture *texture = calloc(1, sizeof(struct wlr_pixman_texture)); if (texture == NULL) { wlr_log(WLR_ERROR, "Failed to allocate pixman texture"); return NULL; } wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height); texture->renderer = renderer; texture->format = drm_get_pixel_format_info(drm_format); if (!texture->format) { wlr_log(WLR_ERROR, "Unsupported drm format 0x%"PRIX32, drm_format); return NULL; } pixman_format_code_t format = get_pixman_format_from_drm(drm_format); if (format == 0) { wlr_log(WLR_ERROR, "Unsupported pixman drm format 0x%"PRIX32, drm_format); free(texture); return NULL; } // TODO: avoid this copy texture->data = malloc(stride * height); if (texture->data == NULL) { wlr_log_errno(WLR_ERROR, "Allocation failed"); free(texture); return NULL; } memcpy(texture->data, data, stride * height); texture->image = pixman_image_create_bits_no_clear(format, width, height, texture->data, stride); if (!texture->image) { wlr_log(WLR_ERROR, "Failed to create pixman image"); free(texture->data); free(texture); return NULL; } wl_list_insert(&renderer->textures, &texture->link); return &texture->wlr_texture; } static bool pixman_bind_buffer(struct wlr_renderer *wlr_renderer, struct wlr_buffer *wlr_buffer) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); if (renderer->current_buffer != NULL) { wlr_buffer_unlock(renderer->current_buffer->buffer); renderer->current_buffer = NULL; } if (wlr_buffer == NULL) { return true; } struct wlr_pixman_buffer *buffer = get_buffer(renderer, wlr_buffer); if (buffer == NULL) { buffer = create_buffer(renderer, wlr_buffer); } if (buffer == NULL) { return false; } wlr_buffer_lock(wlr_buffer); renderer->current_buffer = buffer; return true; } static void pixman_destroy(struct wlr_renderer *wlr_renderer) { struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer); struct wlr_pixman_buffer *buffer, *buffer_tmp; wl_list_for_each_safe(buffer, buffer_tmp, &renderer->buffers, link) { destroy_buffer(buffer); } struct wlr_pixman_texture *tex, *tex_tmp; wl_list_for_each_safe(tex, tex_tmp, &renderer->textures, link) { wlr_texture_destroy(&tex->wlr_texture); } wlr_drm_format_set_finish(&renderer->drm_formats); free(renderer); } static const struct wlr_renderer_impl renderer_impl = { .begin = pixman_begin, .clear = pixman_clear, .scissor = pixman_scissor, .render_subtexture_with_matrix = pixman_render_subtexture_with_matrix, .render_quad_with_matrix = pixman_render_quad_with_matrix, .get_shm_texture_formats = pixman_get_shm_texture_formats, .get_render_formats = pixman_get_render_formats, .texture_from_pixels = pixman_texture_from_pixels, .bind_buffer = pixman_bind_buffer, .destroy = pixman_destroy, }; struct wlr_renderer *wlr_pixman_renderer_create(void) { struct wlr_pixman_renderer *renderer = calloc(1, sizeof(struct wlr_pixman_renderer)); if (renderer == NULL) { return NULL; } wlr_log(WLR_INFO, "Creating pixman renderer"); wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl); wl_list_init(&renderer->buffers); wl_list_init(&renderer->textures); size_t len = 0; const uint32_t *formats = get_pixman_drm_formats(&len); for (size_t i = 0; i < len; ++i) { wlr_drm_format_set_add(&renderer->drm_formats, formats[i], DRM_FORMAT_MOD_LINEAR); } return &renderer->wlr_renderer; }