lib_wlr_render = static_library( 'wlr_render', files( 'dmabuf.c', 'egl.c', 'drm_format_set.c', 'gles2/pixel_format.c', 'gles2/renderer.c', 'gles2/shaders.c', 'gles2/texture.c', 'wlr_renderer.c', 'wlr_texture.c', ), include_directories: wlr_inc, dependencies: [ egl, drm.partial_dependency(compile_args: true), # glesv2, pixman, wayland_server, ], ) wlr_render = declare_dependency( link_with: lib_wlr_render, )