#ifndef WLR_RENDER_INTERFACE_H #define WLR_RENDER_INTERFACE_H #include #include #include #include #include #include #include #include #include struct wlr_renderer_impl { void (*begin)(struct wlr_renderer *renderer, uint32_t width, uint32_t height); void (*end)(struct wlr_renderer *renderer); void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const float matrix[static 9], float alpha); void (*render_quad_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); const enum wl_shm_format *(*formats)( struct wlr_renderer *renderer, size_t *len); bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, struct wl_resource *resource); void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer, struct wl_resource *buffer, int *width, int *height); bool (*check_import_dmabuf)(struct wlr_renderer *renderer, struct wlr_dmabuf_attributes *attribs); int (*get_dmabuf_formats)(struct wlr_renderer *renderer, int **formats); int (*get_dmabuf_modifiers)(struct wlr_renderer *renderer, int format, uint64_t **modifiers); bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); bool (*format_supported)(struct wlr_renderer *renderer, enum wl_shm_format fmt); struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, const void *data); struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer, struct wl_resource *data); struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer, struct wlr_dmabuf_attributes *attribs); void (*destroy)(struct wlr_renderer *renderer); void (*init_wl_display)(struct wlr_renderer *renderer, struct wl_display *wl_display); }; void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl); struct wlr_texture_impl { void (*get_size)(struct wlr_texture *texture, int *width, int *height); bool (*write_pixels)(struct wlr_texture *texture, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *data); bool (*to_dmabuf)(struct wlr_texture *texture, struct wlr_dmabuf_attributes *attribs); void (*destroy)(struct wlr_texture *texture); }; void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl); #endif