/* * This an unstable interface of wlroots. No guarantees are made regarding the * future consistency of this API. */ #ifndef WLR_USE_UNSTABLE #error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features" #endif #ifndef WLR_RENDER_INTERFACE_H #define WLR_RENDER_INTERFACE_H #include #include #include #include #include #include #include struct wlr_renderer_impl { bool (*bind_buffer)(struct wlr_renderer *renderer, struct wlr_buffer *buffer); void (*begin)(struct wlr_renderer *renderer, uint32_t width, uint32_t height); void (*end)(struct wlr_renderer *renderer); void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); bool (*render_subtexture_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const struct wlr_fbox *box, const float matrix[static 9], float alpha); void (*render_quad_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer, size_t *len); bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, struct wl_resource *resource); void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer, struct wl_resource *buffer, int *width, int *height); const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)( struct wlr_renderer *renderer); const struct wlr_drm_format_set *(*get_render_formats)( struct wlr_renderer *renderer); uint32_t (*preferred_read_format)(struct wlr_renderer *renderer); bool (*read_pixels)(struct wlr_renderer *renderer, uint32_t fmt, uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer, struct wl_resource *data); struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer, struct wlr_dmabuf_attributes *attribs); void (*destroy)(struct wlr_renderer *renderer); bool (*init_wl_display)(struct wlr_renderer *renderer, struct wl_display *wl_display); int (*get_drm_fd)(struct wlr_renderer *renderer); uint32_t (*get_render_buffer_caps)(struct wlr_renderer *renderer); struct wlr_texture *(*texture_from_buffer)(struct wlr_renderer *renderer, struct wlr_buffer *buffer); }; void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl); struct wlr_texture_impl { bool (*is_opaque)(struct wlr_texture *texture); bool (*write_pixels)(struct wlr_texture *texture, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *data); void (*destroy)(struct wlr_texture *texture); }; void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl, uint32_t width, uint32_t height); #endif