/* * This an unstable interface of wlroots. No guarantees are made regarding the * future consistency of this API. */ #ifndef WLR_USE_UNSTABLE #error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features" #endif #ifndef WLR_RENDER_EGL_H #define WLR_RENDER_EGL_H #ifndef MESA_EGL_NO_X11_HEADERS #define MESA_EGL_NO_X11_HEADERS #endif #ifndef EGL_NO_X11 #define EGL_NO_X11 #endif #ifndef EGL_NO_PLATFORM_SPECIFIC_TYPES #define EGL_NO_PLATFORM_SPECIFIC_TYPES #endif #include #include #include #include #include #include #include #include struct wlr_egl_context { EGLDisplay display; EGLContext context; EGLSurface draw_surface; EGLSurface read_surface; }; struct wlr_egl { EGLDisplay display; EGLConfig config; // may be EGL_NO_CONFIG EGLContext context; EGLDeviceEXT device; // may be EGL_NO_DEVICE_EXT struct gbm_device *gbm_device; struct { // Display extensions bool bind_wayland_display_wl; bool image_base_khr; bool image_dma_buf_export_mesa; bool image_dmabuf_import_ext; bool image_dmabuf_import_modifiers_ext; // Device extensions bool device_drm_ext; } exts; struct { PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT; PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR; PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR; PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL; PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL; PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL; PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT; PFNEGLQUERYDMABUFMODIFIERSEXTPROC eglQueryDmaBufModifiersEXT; PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC eglExportDMABUFImageQueryMESA; PFNEGLEXPORTDMABUFIMAGEMESAPROC eglExportDMABUFImageMESA; PFNEGLDEBUGMESSAGECONTROLKHRPROC eglDebugMessageControlKHR; PFNEGLQUERYDISPLAYATTRIBEXTPROC eglQueryDisplayAttribEXT; PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceStringEXT; } procs; struct wl_display *wl_display; struct wlr_drm_format_set dmabuf_texture_formats; struct wlr_drm_format_set dmabuf_render_formats; }; /** * Initializes an EGL context for the given platform and remote display. * Will attempt to load all possibly required api functions. * * If config_attribs is NULL, the EGL config is not created. */ struct wlr_egl *wlr_egl_create(EGLenum platform, void *remote_display, const EGLint *config_attribs); /** * Frees all related EGL resources, makes the context not-current and * unbinds a bound wayland display. */ void wlr_egl_destroy(struct wlr_egl *egl); /** * Binds the given display to the EGL instance. * This will allow clients to create EGL surfaces from wayland ones and render * to it. */ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); /** * Creates an EGL image from the given wl_drm buffer resource. */ EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, struct wl_resource *data, EGLint *fmt, int *width, int *height, bool *inverted_y); /** * Creates an EGL image from the given dmabuf attributes. Check usability * of the dmabuf with wlr_egl_check_import_dmabuf once first. */ EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_attributes *attributes, bool *external_only); /** * Get DMA-BUF formats suitable for sampling usage. */ const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats( struct wlr_egl *egl); /** * Get DMA-BUF formats suitable for rendering usage. */ const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats( struct wlr_egl *egl); bool wlr_egl_export_image_to_dmabuf(struct wlr_egl *egl, EGLImageKHR image, int32_t width, int32_t height, uint32_t flags, struct wlr_dmabuf_attributes *attribs); /** * Destroys an EGL image created with the given wlr_egl. */ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image); /** * Make the EGL context current. * * Callers are expected to clear the current context when they are done by * calling wlr_egl_unset_current. */ bool wlr_egl_make_current(struct wlr_egl *egl); bool wlr_egl_unset_current(struct wlr_egl *egl); bool wlr_egl_is_current(struct wlr_egl *egl); /** * Save the current EGL context to the structure provided in the argument. * * This includes display, context, draw surface and read surface. */ void wlr_egl_save_context(struct wlr_egl_context *context); /** * Restore EGL context that was previously saved using wlr_egl_save_current(). */ bool wlr_egl_restore_context(struct wlr_egl_context *context); int wlr_egl_dup_drm_fd(struct wlr_egl *egl); #endif