#ifndef _WLR_BACKEND_LIBINPUT_INTERNAL_H #define _WLR_BACKEND_LIBINPUT_INTERNAL_H #include #include #include #include #include #include "backend/udev.h" struct wlr_libinput_backend_state { struct wlr_backend backend; struct wlr_session *session; struct wlr_udev *udev; struct wl_display *display; struct libinput *libinput; struct wl_event_source *input_event; struct wl_listener session_signal; list_t *devices; }; struct wlr_input_device_state { struct libinput_device *handle; }; void wlr_libinput_event(struct wlr_backend_state *state, struct libinput_event *event); struct wlr_input_device *get_appropriate_device( enum wlr_input_device_type desired_type, struct libinput_device *device); struct wlr_keyboard *wlr_libinput_keyboard_create( struct libinput_device *device); void handle_keyboard_key(struct libinput_event *event, struct libinput_device *device); struct wlr_pointer *wlr_libinput_pointer_create( struct libinput_device *device); void handle_pointer_motion(struct libinput_event *event, struct libinput_device *device); void handle_pointer_motion_abs(struct libinput_event *event, struct libinput_device *device); void handle_pointer_button(struct libinput_event *event, struct libinput_device *device); void handle_pointer_axis(struct libinput_event *event, struct libinput_device *device); struct wlr_touch *wlr_libinput_touch_create( struct libinput_device *device); void handle_touch_down(struct libinput_event *event, struct libinput_device *device); void handle_touch_up(struct libinput_event *event, struct libinput_device *device); void handle_touch_motion(struct libinput_event *event, struct libinput_device *device); void handle_touch_cancel(struct libinput_event *event, struct libinput_device *device); struct wlr_tablet_tool *wlr_libinput_tablet_tool_create( struct libinput_device *device); void handle_tablet_tool_axis(struct libinput_event *event, struct libinput_device *device); void handle_tablet_tool_proximity(struct libinput_event *event, struct libinput_device *device); void handle_tablet_tool_tip(struct libinput_event *event, struct libinput_device *device); void handle_tablet_tool_button(struct libinput_event *event, struct libinput_device *device); struct wlr_tablet_pad *wlr_libinput_tablet_pad_create( struct libinput_device *device); void handle_tablet_pad_button(struct libinput_event *event, struct libinput_device *device); void handle_tablet_pad_ring(struct libinput_event *event, struct libinput_device *device); void handle_tablet_pad_strip(struct libinput_event *event, struct libinput_device *device); #endif