#define _POSIX_C_SOURCE 199309L #include #include #include #include #include #include #include #include #include #include #include #include static const GLchar vert_src[] = "#version 310 es\n" "precision mediump float;\n" "layout(location = 0) uniform mat2 transform;\n" "layout(location = 0) in vec2 pos;\n" "layout(location = 1) in float angle;\n" "out float v_angle;\n" "void main() {\n" " v_angle = angle;\n" " gl_Position = vec4(transform * pos, 0.0, 1.0);\n" "}\n"; static const GLchar frag_src[] = "#version 310 es\n" "precision mediump float;\n" "in float v_angle;\n" "out vec4 f_color;\n" "void main() {\n" " f_color = vec4(\n" " cos(v_angle) / 2.0 + 0.5,\n" " cos(v_angle + 2.0944) / 2.0 + 0.5,\n" " cos(v_angle + 4.18879) / 2.0 + 0.5,\n" " 1.0);\n" "}\n"; static const GLfloat transforms[][4] = { [WL_OUTPUT_TRANSFORM_NORMAL] = { 1.0f, 0.0f, 0.0f, 1.0f, }, [WL_OUTPUT_TRANSFORM_90] = { 0.0f, -1.0f, 1.0f, 0.0f, }, [WL_OUTPUT_TRANSFORM_180] = { -1.0f, 0.0f, 0.0f, -1.0f, }, [WL_OUTPUT_TRANSFORM_270] = { 0.0f, 1.0f, -1.0f, 0.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED] = { -1.0f, 0.0f, 0.0f, 1.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED_90] = { 0.0f, 1.0f, 1.0f, 0.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED_180] = { 1.0f, 0.0f, 0.0f, -1.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED_270] = { 0.0f, -1.0f, -1.0f, 0.0f, }, }; struct state { float angle; struct timespec last_frame; struct wl_listener output_add; struct wl_listener output_remove; struct wl_list outputs; struct wl_list config; struct gl { GLuint prog; GLuint vao; GLuint vbo; } gl; }; struct output_state { struct wl_list link; struct wlr_output *output; struct state *state; struct wl_listener frame; enum wl_output_transform transform; }; struct output_config { char *name; enum wl_output_transform transform; struct wl_list link; }; static GLuint create_shader(GLenum type, const GLchar *src, GLint len) { GLuint shader = glCreateShader(type); glShaderSource(shader, 1, &src, &len); glCompileShader(shader); GLint success; glGetShaderiv(shader, GL_COMPILE_STATUS, &success); if (success == GL_FALSE) { GLint loglen; glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &loglen); GLchar msg[loglen]; glGetShaderInfoLog(shader, loglen, &loglen, msg); fprintf(stderr, "Failed to create shader: %s\n", msg); exit(1); } return shader; } static void init_gl(struct gl *gl) { GLuint vert = create_shader(GL_VERTEX_SHADER, vert_src, strlen(vert_src)); GLuint frag = create_shader(GL_FRAGMENT_SHADER, frag_src, strlen(frag_src)); gl->prog = glCreateProgram(); glAttachShader(gl->prog, vert); glAttachShader(gl->prog, frag); glLinkProgram(gl->prog); GLint success; glGetProgramiv(gl->prog, GL_LINK_STATUS, &success); if (success == GL_FALSE) { GLint len; glGetProgramiv(gl->prog, GL_INFO_LOG_LENGTH, &len); GLchar msg[len]; glGetProgramInfoLog(gl->prog, len, &len, msg); fprintf(stderr, "Failed to link program: %s\n", msg); exit(1); } glDeleteProgram(vert); glDeleteProgram(frag); glGenVertexArrays(1, &gl->vao); glGenBuffers(1, &gl->vbo); glBindVertexArray(gl->vao); glBindBuffer(GL_ARRAY_BUFFER, gl->vbo); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void *)0); glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void *)(2 * sizeof(GLfloat))); } static void cleanup_gl(struct gl *gl) { glDeleteProgram(gl->prog); glDeleteVertexArrays(1, &gl->vao); glDeleteBuffers(1, &gl->vbo); } static void output_frame(struct wl_listener *listener, void *data) { struct output_state *ostate = wl_container_of(listener, ostate, frame); struct state *s = ostate->state; float width = ostate->output->width; float height = ostate->output->height; glViewport(0, 0, width, height); // All of the odd numbered transformations involve a 90 or 270 degree rotation if (ostate->transform % 2 == 1) { float tmp = width; width = height; height = tmp; } // Single pixel in gl coordinates float px_w = 2.0f / width; float px_h = 2.0f / height; GLfloat vert_data[] = { -250 * px_w, -250 * px_h, s->angle, 0 * px_w, +250 * px_h, s->angle + 2.0944f, // 120 deg +250 * px_w, -250 * px_h, s->angle + 4.18879f, // 240 deg }; glUseProgram(s->gl.prog); glBindVertexArray(s->gl.vao); glBindBuffer(GL_ARRAY_BUFFER, s->gl.vbo); glBufferData(GL_ARRAY_BUFFER, sizeof(vert_data), vert_data, GL_STATIC_DRAW); glUniformMatrix2fv(0, 1, GL_FALSE, transforms[ostate->transform]); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 + (now.tv_nsec - s->last_frame.tv_nsec) / 1000000; s->last_frame = now; s->angle += ms / 200.0f; if (s->angle > 6.28318530718f) { // 2 pi s->angle = 0.0f; } } static void output_add(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct state *state = wl_container_of(listener, state, output_add); fprintf(stderr, "Output '%s' added\n", output->name); wlr_output_set_mode(output, output->modes->items[0]); struct output_state *ostate = calloc(1, sizeof(struct output_state)); ostate->output = output; ostate->state = state; ostate->frame.notify = output_frame; ostate->transform = WL_OUTPUT_TRANSFORM_NORMAL; struct output_config *conf; wl_list_for_each(conf, &state->config, link) { if (strcmp(conf->name, output->name) == 0) { ostate->transform = conf->transform; break; } } wl_list_init(&ostate->frame.link); wl_signal_add(&output->events.frame, &ostate->frame); wl_list_insert(&state->outputs, &ostate->link); } static void output_remove(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct state *state = wl_container_of(listener, state, output_remove); struct output_state *ostate; wl_list_for_each(ostate, &state->outputs, link) { if (ostate->output == output) { wl_list_remove(&ostate->link); wl_list_remove(&ostate->frame.link); free(ostate); break; } } } static int timer_done(void *data) { *(bool *)data = true; return 1; } static void usage(const char *name, int ret) { fprintf(stderr, "usage: %s [-d [-r | -f]]*\n" "\n" " -o The name of the DRM display. e.g. DVI-I-1.\n" " -r The rotation counter clockwise. Valid values are 90, 180, 270.\n" " -f Flip the output along the vertical axis.\n", name); exit(ret); } static void parse_args(int argc, char *argv[], struct wl_list *config) { struct output_config *oc = NULL; int c; while ((c = getopt(argc, argv, "o:r:fh")) != -1) { switch (c) { case 'o': oc = calloc(1, sizeof(*oc)); oc->name = optarg; oc->transform = WL_OUTPUT_TRANSFORM_NORMAL; wl_list_insert(config, &oc->link); break; case 'r': if (!oc) { fprintf(stderr, "You must specify an output first\n"); usage(argv[0], 1); } if (oc->transform != WL_OUTPUT_TRANSFORM_NORMAL && oc->transform != WL_OUTPUT_TRANSFORM_FLIPPED) { fprintf(stderr, "Rotation for %s already specified\n", oc->name); usage(argv[0], 1); } if (strcmp(optarg, "90") == 0) { oc->transform += WL_OUTPUT_TRANSFORM_90; } else if (strcmp(optarg, "180") == 0) { oc->transform += WL_OUTPUT_TRANSFORM_180; } else if (strcmp(optarg, "270") == 0) { oc->transform += WL_OUTPUT_TRANSFORM_270; } else { fprintf(stderr, "Invalid rotation '%s'\n", optarg); usage(argv[0], 1); } break; case 'f': if (!oc) { fprintf(stderr, "You must specify an output first\n"); usage(argv[0], 1); } if (oc->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) { fprintf(stderr, "Flip for %s already specified\n", oc->name); usage(argv[0], 1); } oc->transform += WL_OUTPUT_TRANSFORM_FLIPPED; break; case 'h': case '?': usage(argv[0], c != 'h'); } } } int main(int argc, char *argv[]) { struct state state = { .angle = 0.0, .output_add = { .notify = output_add }, .output_remove = { .notify = output_remove } }; wl_list_init(&state.outputs); wl_list_init(&state.config); wl_list_init(&state.output_add.link); wl_list_init(&state.output_remove.link); clock_gettime(CLOCK_MONOTONIC, &state.last_frame); parse_args(argc, argv, &state.config); struct wl_display *display = wl_display_create(); struct wl_event_loop *event_loop = wl_display_get_event_loop(display); struct wlr_session *session = wlr_session_start(display); if (!session) { return 1; } struct wlr_backend *wlr = wlr_backend_autocreate(display, session); if (!wlr) { return 1; } wl_signal_add(&wlr->events.output_add, &state.output_add); wl_signal_add(&wlr->events.output_remove, &state.output_remove); if (!wlr_backend_init(wlr)) { return 1; } init_gl(&state.gl); bool done = false; struct wl_event_source *timer = wl_event_loop_add_timer(event_loop, timer_done, &done); wl_event_source_timer_update(timer, 10000); while (!done) { wl_event_loop_dispatch(event_loop, 0); } cleanup_gl(&state.gl); wl_event_source_remove(timer); wlr_backend_destroy(wlr); wlr_session_finish(session); wl_display_destroy(display); struct output_config *ptr, *tmp; wl_list_for_each_safe(ptr, tmp, &state.config, link) { free(ptr); } }