#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "backend/drm/drm.h" #include "glapi.h" bool wlr_drm_renderer_init(struct wlr_drm_backend *drm, struct wlr_drm_renderer *renderer) { renderer->gbm = gbm_create_device(drm->fd); if (!renderer->gbm) { wlr_log(L_ERROR, "Failed to create GBM device"); return false; } if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA, renderer->gbm, NULL, GBM_FORMAT_ARGB8888)) { goto error_gbm; } renderer->wlr_rend = wlr_gles2_renderer_create(&drm->backend); if (!renderer->wlr_rend) { wlr_log(L_ERROR, "Failed to create WLR renderer"); goto error_egl; } renderer->fd = drm->fd; return true; error_egl: wlr_egl_finish(&renderer->egl); error_gbm: gbm_device_destroy(renderer->gbm); return false; } void wlr_drm_renderer_finish(struct wlr_drm_renderer *renderer) { if (!renderer) { return; } wlr_renderer_destroy(renderer->wlr_rend); wlr_egl_finish(&renderer->egl); gbm_device_destroy(renderer->gbm); } bool wlr_drm_surface_init(struct wlr_drm_surface *surf, struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height, uint32_t format, uint32_t flags) { if (surf->width == width && surf->height == height) { return true; } surf->renderer = renderer; surf->width = width; surf->height = height; if (surf->gbm) { if (surf->front) { gbm_surface_release_buffer(surf->gbm, surf->front); surf->front = NULL; } if (surf->back) { gbm_surface_release_buffer(surf->gbm, surf->back); surf->back = NULL; } gbm_surface_destroy(surf->gbm); } if (surf->egl) { eglDestroySurface(surf->renderer->egl.display, surf->egl); } surf->gbm = gbm_surface_create(renderer->gbm, width, height, format, GBM_BO_USE_RENDERING | flags); if (!surf->gbm) { wlr_log_errno(L_ERROR, "Failed to create GBM surface"); goto error_zero; } surf->egl = wlr_egl_create_surface(&renderer->egl, surf->gbm); if (surf->egl == EGL_NO_SURFACE) { wlr_log(L_ERROR, "Failed to create EGL surface"); goto error_gbm; } return true; error_gbm: gbm_surface_destroy(surf->gbm); error_zero: memset(surf, 0, sizeof(*surf)); return false; } void wlr_drm_surface_finish(struct wlr_drm_surface *surf) { if (!surf || !surf->renderer) { return; } eglMakeCurrent(surf->renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (surf->front) { gbm_surface_release_buffer(surf->gbm, surf->front); } if (surf->back) { gbm_surface_release_buffer(surf->gbm, surf->back); } if (surf->egl) { eglDestroySurface(surf->renderer->egl.display, surf->egl); } if (surf->gbm) { gbm_surface_destroy(surf->gbm); } memset(surf, 0, sizeof(*surf)); } bool wlr_drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_damage) { return wlr_egl_make_current(&surf->renderer->egl, surf->egl, buffer_damage); } struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_surface *surf, pixman_region32_t *damage) { if (surf->front) { gbm_surface_release_buffer(surf->gbm, surf->front); } wlr_egl_swap_buffers(&surf->renderer->egl, surf->egl, damage); surf->front = surf->back; surf->back = gbm_surface_lock_front_buffer(surf->gbm); return surf->back; } struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) { if (surf->front) { return surf->front; } wlr_drm_surface_make_current(surf, NULL); glViewport(0, 0, surf->width, surf->height); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); return wlr_drm_surface_swap_buffers(surf, NULL); } void wlr_drm_surface_post(struct wlr_drm_surface *surf) { if (surf->front) { gbm_surface_release_buffer(surf->gbm, surf->front); surf->front = NULL; } } struct tex { struct wlr_egl *egl; EGLImageKHR img; struct wlr_texture *tex; }; static void free_eglimage(struct gbm_bo *bo, void *data) { struct tex *tex = data; wlr_egl_destroy_image(tex->egl, tex->img); wlr_texture_destroy(tex->tex); free(tex); } static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) { struct tex *tex = gbm_bo_get_user_data(bo); if (tex) { return tex->tex; } tex = malloc(sizeof(*tex)); if (!tex) { wlr_log_errno(L_ERROR, "Allocation failed"); return NULL; } tex->egl = &renderer->egl; int dmabuf_fd = gbm_bo_get_fd(bo); uint32_t width = gbm_bo_get_width(bo); uint32_t height = gbm_bo_get_height(bo); EGLint attribs[] = { EGL_WIDTH, width, EGL_HEIGHT, height, EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo), EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd, EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0), EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0), EGL_IMAGE_PRESERVED_KHR, EGL_FALSE, EGL_NONE, }; tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs); if (!tex->img) { wlr_log(L_ERROR, "Failed to create EGL image"); abort(); } tex->tex = wlr_render_texture_create(renderer->wlr_rend); wlr_texture_upload_eglimage(tex->tex, tex->img, width, height); gbm_bo_set_user_data(bo, tex, free_eglimage); return tex->tex; } struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, struct gbm_bo *src) { wlr_drm_surface_make_current(dest, NULL); struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src); assert(tex); static const float color[] = {0.0, 0.0, 0.0, 1.0}; float mat[9]; wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180); glViewport(0, 0, dest->width, dest->height); wlr_renderer_clear(dest->renderer->wlr_rend, color); wlr_render_texture_with_matrix(dest->renderer->wlr_rend, tex, mat, 1.0f); return wlr_drm_surface_swap_buffers(dest, NULL); } bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm, int32_t width, uint32_t height, uint32_t format) { if (!drm->parent) { return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height, format, GBM_BO_USE_SCANOUT); } if (!wlr_drm_surface_init(&plane->surf, &drm->parent->renderer, width, height, format, GBM_BO_USE_LINEAR)) { return false; } if (!wlr_drm_surface_init(&plane->mgpu_surf, &drm->renderer, width, height, format, GBM_BO_USE_SCANOUT)) { wlr_drm_surface_finish(&plane->surf); return false; } return true; }